
Story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices. Explore castles, forests, villages and other realistic settings in medieval Bohemia!
Most likely between $53M and $150.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 84% | approximately $88.3M |
| PlayStation | $29.99 | 82% | — |
| Xbox | $29.99 | 72% | — |
| GOG | $5.99 | 84% | — |
| Epic | $29.99 | 93% |
Reviews
Themes across 3118 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| #55 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
[h1][i]Жизнь редко ведёт туда, куда мы собирались.[/i][/h1] Перед нами Богемия, охваченная войной и борьбой за власть, где жизнь обычного человека может измениться буквально за один день. Именно это происходит с Генри - сыном кузнеца, который после нападения на родную деревню теряет привычную жизнь и оказывается втянут в события, к которым совершенно не был готов. Игра практически сразу даёт понять, что привычной истории о великих подвигах здесь не будет. Главный герой не обладает особыми способностями и поначалу едва способен удержать меч в руках. Всё приходится осваивать постепенно, а развитие персонажа ощущается не просто увеличением характеристик, а настоящим превращением неопытного парня в человека, способного выжить в этом мире. Атмосфера Средневековья - одна из сильнейших сторон игры. Когда утром встаёшь со своей соломенной кровати, варишь суп в котелке, умываешься, а после завтрака выходишь на улицу и видишь, что город уже давно проснулся и жизнь вокруг кипит, то действительно начинаешь чувствовать себя частью этого мира. Сюжет здесь довольно простой, но в этом отчасти и заключается суть игры, ведь мы играем не за избранного героя, которому суждено спасти мир, а за обычного человека, случайно оказавшегося в центре больших событий. Мы не вершим историю, а скорее пытаемся найти своё место в ней, поэтому она и сама получилась более приземлённой и личной. Боевая система, пожалуй, главный недостаток игры. Она пытается быть реалистичной и глубокой: нужно выбирать направление удара, следить за выносливостью, вовремя блокировать и искать момент для атаки. На практике же даже обычные дуэли порой становятся невыносимыми: противники бесконечно блокируют и контратакуют, а сами сражения затягиваются, не говоря уже про ситуации где противников несколько. Kingdom Come: Deliverance — хорошая ролевая игра с великолепной атмосферой и одним из самых убедительных средневековых миров, но с очень сомнительной боевой системой и некоторыми спорными игровыми решениями. [b][h2]Оценка: 8 / 10[/h2][/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3803074664
It contains a lot of bugs, but it's still a good game.
İncelemeyi düzenliyorum ve tekrar yazıyorum senin gibi oyunun ben amını sikim ne intikam alabildim ne kılıcı aldım 200 saat köpek gibi hammalık yaptım sıfıra sıfır elde var sıfır babam olacak oruspu çocuğu bir öp bir sarıl bağrına bas evladım de öp kokla yıllar sonra babam çıkıyorsun hiç sikinden aşa kasım paşa senin gibi babanın ben avradını sikimmmm bir de diyor yola gideceksiniz sör hansı koru hansın da soyunu sopunu sikim zengin muşmula suratlı oruspu evladı ne şarabı biter ne çiçeği ne şiiri 200 saat lal oldum oyunda lal final ne yola git yolunu bahtını sikim mektubuna sokayım neymiş babamız soyluymuş da köylü karıyla evlenemezmiş dalyarak anamın oo ezine peyniri amcığını sikerken köylü demiyordun. evlenmeye gelince köylü madem amcuhh sikecektin anam yerine gidip kaleden saraydan soylu bir ilik gibi hatun sikeydin beni niye dünyaya getirdiniz lan oruspu evlatları kaç saat it gibi ordan oraya ordan oraya sürüldüm yok beygir çal yok milf sik yok köpek boğ sikeyim sizin yapacağınız oyunu.
The graphics is pretty good for a 2018 game. other than me who can't pass through bushes. The world is amazing but the forest is pretty empty. I was expecting for more snakes, birds flying in and out, wolves, bandits etc. but the towns themselves are pretty good looking. it's detailed for it's time back then. the towns are bustlin with NPCs. Weird that they all know Henry no matter which town. Is Henry some kind of a medieval tiktok influencer? Like that AI youtuber. Anyways The story is well written. Very intriguing and I just can't gent enough of it. All in all the game is very very fun 10/10
The best medieval role-playing game I have ever played, and I'm really hoping the sequel is just as good and even better. It took me a long time to complete the game 'cause I got sucked into exploring the world, and by the time I went to continue the main quest I had done pretty much everything else and man, it was a really fun adventure to go from a peasant to a sword saint by the end. There were so many memorable moments in the game it's unreal. I only have two negative things to say about it, the first one being melee combat against multiple enemies, it is the sole reason for any and all frustration I ever had with the game aside from a couple crashes that made me lose progress. Fighting any group of enemies will result in them trying to no-clip inside your characters body as if my Henry of Skalitz ever consented to such a heinous act, they will run in circles next to you while spinning like they're on top of a record player, all while they're using magical powers to "tackle" you while they're in front of you, send you and your camera flying while they're doing a combo on you while you're presumably being "tackled" by them. Hopefully the second game improves combat substantially, because here it all boiled down to assigning your block key to your mouse, and as soon as you enter combat with anyone just let go of your keyboard and lay back, grab your popcorn, and when you see their arm going for a strike, press the button to "master strike" the enemy (parry the attack and do unavoidable damage, both the player and for some reason every single enemy in the game, even peasants, can do this), rinse and repeat. If your master strike hits them in the face, they might even drop dead in one hit, so there's absolutely no point in doing anything else but master strikes, aside from moving backwards and hoping the enemy doesn't no-clip inside poor Henry if you're being attacked by a group of bandits, sending your camera flying downwards because one of them actually managed to get inside you. The second one is that some quests, specifically side quests, feel unfinished, and from what I read they actually are unfinished, so that's a bummer. Some of them also have an outcome that just doesn't make sense and you cannot do anything about it. Unfortunately for me they were also some of the more memorable quests in the game.
I honestly dropped the game on January 2025 after playing it for ~25 hours, probably 1/3 of the main plot. And I did it because I started to have everything in this game: bugs, combat system, alchemy, stealth - It was either difficult, or I couldn't handle it, or something broke. But this summer (2026) - I got back. I don't know why exactly, but I felt like I want to return to this medieval world, to walk in the fields and forests, hills and rivers. But with one promise: focus only on the main quest. And, to be honest, I was completely hooked by the game so that I even started to complete secondary quests. Ah, I cannot even call them "secondary" or "side", just because of how important they are to understand Henry and the world around, to see how Henty grows and becomes a much stronger wiser man. I LOVE this world, I love the characters, I love the plot, I love the quests. Although I still don't like separate mechanical parts of this game and find them boring or strange, but all together they make this game unique, interesting and wonderful. Not a masterpiece, but I doubt I will ever forget it. Instantly bought the sequel, so see you soon!
天国骑士亨利赞诗 匈王虏骑破城关,萨扎河畔血未干。 还乡冒死埋亲骨,提剑报君入重峦。 剿贼智克营垒坚,试锋沁血剑芒寒。 旦夕未雪家国恨,不斩雠寇誓不还! ——2026.7.31,首次通关。
Návykový banger
CAN'T WAIT TO PLAY KCD 2!!!!!!!!!!!!!!!!!!!!!
Buen intento de reproducir la era medieval. Dejando de lado la comida que no se pudre cuando la guardas en el caballo, que aparentemente viene con heladera y los guardias con armaduras muy pesadas que corren más rápido que vos incluso si vas en cueros.