
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 195.8Kreviews | 94% | — | $189.2M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3412 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Girl with Big naturals follows you around, and you get beat up by everyone...... Good game 10/10
So, we'll start with minuses, there are a lot of them... Horrible work is done with characters' dialogues system. For example, you are given by a several options of answers, you can choose something neutral, but right after the text in the option Henry can go mad and starts trash talking with character and outcome of this is only a loss of reputation, which you don't wished. One other thing is endless pointless conversations with random people in side quests, I suppose it was made especially to make them longer and irking. Reputation system. Well, I had a moment, where I captured a man wanted for murder, but I still got a loss of reputation. Where is the logic, Warhorse??) It is terrible that this game is constantly forcing you to fight some bandits from the start of the game. It's just you don't have enough of armour, weapons, potions, food, money. In comparison with the first KCD, the amount of bandits is increased and with a cheap horse, you can't gallop near them. You will enter the combat and your four-legged friend will take you down. Just in case, I spent five thousand Groschen just to have a horse which will not take me down. In the first part, you won't face such troubles. Combat system is h()rs3-$h1t. It has been reworked since the first KCD, but it has got a lot worse. I mean, it's awful in both parts, but in KCD2 you can have, for example unbelievable deaths, when an animation of your attack could be stopped instantly after its beginning and enemy will kill ya.. grh.. When you are fighting with your fists, you can drop your enemy down in clinch and if you will try to kick him afterwards, he will get up without any animation like he is the FLASH. One more negative moment had occurred to me, when I was in Nebakov, trying to defend a gate with stones. I picked up one stone, managed to position myself and drop it, but unfortunately the stone has teleported and fell on me, I lost like 60-70% of my HP. After that moment, it was so hard for me not to hate this f*ck1ng game. Lockpick system is broken. Only difference between KCD and KCD2 at this sight is mouse sensitivity. At the first part, you didn't had to change your sens, because it was the same at lockpicking mini-game. And now they broke it, so I was forced to change my sens every time before lockpicking. I find it as a HARD inconvenience. Also, I can't not to illuminate the optimization. I have a decent PC, but the optimization still sucks. For example, in RDR2 where graphics is certainly better, they have an incredible optimization even for bad PC's. Finally, we can continue with positive sides of this game) The most thick and trivial feature is the PLOT. Of course, it was the same way at the first part, but Warhorse did a really exciting work here. It has become more dramatic and unique. Ultimately nice script! Graphics part. Clearly, in comparison with both parts, we surely know the winner. Great job with landscape, it isn't feel unrealistic anymore. Decent improve at texture's quality and voices' quality. User Interface most-likely from the previous part, which I didn't like that much, but that's okay. As the part of the visual element, I can't not to notice new icons. They are dreadful, which is not the same with KCD, where they looked so originally and cool. They have been spoiled, unfortunately. Interaction with outer world. It's increased. They tried to lick off the idea from RDR2. It turned out curved, but I will count it as a positive feature, I suppose. Nevertheless, the game was carried by the plot, so my verdict is 6/10. The pair of affairs, where I succeeded: - Klara - Widow Johanka of Zhernov - Dozens of bathmaids
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #10, worst US #83 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
When does the fun start?
헨리는 세상이 즐겁다ㅋㅋㅋ
Arrived at a bar. 3 people were insulting each other in front of it. A brawl starts. One man down. Guard yelled at the downed man to get up and leave... 100% recommend!
What a frustrating grindfest piece of ♥♥♥♥ game. Combat is clanky and buggy af. Charging 60 euros for this blacksmithing herb-picking and alchemy simulator is just not worth it. Well played whoever marketed this visual novel as an actual RPG, you fooled all of us for 60 euros per person. Special place in hell reserved. Uninstalled and never purchasing a game from these developers ever again.
150多个小时完成了一周目主线,真的是很有意思的游戏,很好玩,快30这一年,婚后的这一年,每天下班回来后打游戏,真的是长久以来从来没有体验过的生活,就像故事结尾亨利和父母在星空下聊天,在故事的结尾回到了村子里,见到了那个心心念念的姑娘,一起成家立业,家庭真的是很奇妙的存在啊。
first game is a masterpiece, this game is to a point until the propaganda starts, thumbs down, never support propaganda, if i could refund this game i would
Overall review: Absolute garbage! The game would have been great, but there are several gamebreaking bugs that to this day have not been fixed. Developers quick to churn out ♥♥♥♥♥♥ expansion packs for extra cash, but refuse to remedy bugs that prevent you from completing the game. There's also the woke ♥♥♥♥ they felt like they needed to include, muslims and jews who just happen to be unequivocally good. Even though everyone else, main character included, is morally flawed. But not the jew and the muslim they are in fact so good that you can't even refuse to defend/side with them. If you try, at least with the muslim, you will get instantly executed without the possibility to fight back. First game was amazing, then this slop. Very dissapointing
战斗系统太拉了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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