
A thrilling story-driven action RPG, with a rich open world, set in 15th century Medieval Europe. Experience the ultimate medieval adventure - through the eyes of young Henry - as you embark on a journey of epic proportions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #10, worst UA #33 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 144.6Kreviews | 94% | — | $189.6M |
| $94.89 | 45.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3632 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ive played the game for about 161 hours, and this is where im at with it: Story and Dialog: PEAK. its an absolute blast, every interaction in this game feels real and the story missions were epic, and what i liked the most was the level of options you get for dialog is perfect, may different directions and builds you can go with, honestly the best aspect of this game. Crafting and equipment: GREAT. there are so many cool armor sets and clothes to make all sorts of cool costumes, the customization is pretty decent theirs a wide selection of gear and different colors, but i wish there was a dye system to reall take customization to the next level. Combat and Gameplay: meh. this is honestly where the game fell short for me, lots of things that dont make any sense. like for example, i dont know why, but some enemies have the ability to slow henrys sword swing or outright stop it entirely mid swing, like when they activate this "time skip" ability henery could be 2 inches from a guys face mid swing and he will stop, pull his sword back and just wait for the enemy to attack, and theres absolutely nothing you can do most of the time. perfect parrys also need work, if an enemy can interupt my combo with a perfect parry then henry should be able to do the same, but what ive found is sometimes it works most times it does not. every enemy in the game has an unlimited number for stamina, ive seen dueling longsword guys swing at me through 11 pefect parrys and finish me off with the 12 swing because its a unblockable, uninterruptable combo. also and i could not believe my eyes when it happened to me but warhammer enemies can masterstike. this has only happened to me once, i recorded the incident to show anyone who wants to see it, and i promise you every kcd2 player would look at it like WTF???!! also enemies health appears to be random and not dictated by armor at all. sometimes you can masterstike a dude in full plate 2 times with martins two handed sword (the most powerful sword in the game if forged to henery quality BTW) and he dies after the second, then some ♥♥♥♥♥♥♥ with no helmet no plate just a piece of chainmail and a tunic, takes and i ♥♥♥♥ you not 26 ♥♥♥♥♥♥♥ MASTERSTIKES TO KILL. 26. mind you all masterstrikes against you follow the same 2 to 4 hit rule, but an unarmored bandit from the side of the road has 2900 health points? and why cant i ever see that? it would be nice if these "minibosses" gave me some level of indictation as to their stats before an engagement so i may avoid an unnecessary minboss at my leisure. or at least let me gain access to all their cool skills from teachers. beat the game still havent found a masterstrike for warhammers, so i assume their isnt for henry, but bandits can do it. as well as slow time while your swing and make henry completely stop attacking. you can left click all you want, but when henry says its time to die he means it. next game please let me make my own character and my own stats, dont give me the weakest knight in the land period both end game and start game, makes combat boring when you just spending 48 minutes masterstrikng a single unamrored goon with the health pull of a dark souls 2 boss. just a little advice on the combat look at for honor. much more balanced for both blocking and attacking, i can see they tried their own twist on it, but in a single player rpg with random stats for enemies is not the game to put this combat system into. not exatly the worst system by any means, but it definitely has more holes than the swiss cheese at subway thats for sure. Visual and graphics: ABSOLUTELY STUNNING. im running this at 150 fps max graphics and let me tell you the world is beautiful. very expansive full of little locations, treasures and puzzles to explore, even some caves to which led to some very creepy interactions in some of those, all in all made me feel like i was actually in the world, and the random events keep the game fresh and iteresting. what i wish their was: JOUSTING. bro aint know what you built this gem and theirs no jousting tournaments? no fighting tournaments to make money, no jousting but the do archery and horse racing? SNOOOOOOOOOOORE, boring i want combat i want jousting i want a true medieval experience in their, still hoping theres a dlc for it, would gladly pay to have that in there. Game rating overall 7/10. combat is lackclustered and its bascially an rng coin flip 50 percent of the time, but at least you can still progress the game. minus 3 points for end game sword imaling some no armor bandit 26 times with master strike while using the most powerful end game sword that literally has no rival? yea that need tweaks. i understand that im probally stepping on a landmine with this, but you gotta understand that when you get that sword and you go and try it out knowing it doesnt get any more powerful than that and your fighting a single dude for 40 minutes, i promise you its drains from the overall experience so much that i found myself going " is this pay to win? am i missing a crucial material or artifact? nope, the best just sucks." huge let down and makes blacksmithing worthless. what is the point in henry quality goods, if every enemy does more damage to you in full plate with a burgers hunting sword meanwhile you shove a two handed zweihander full on impaling the dude 26 times to do an equal amount of damage back is absolutely ludacris levels of unbalanced. let me know what you guys have seen down in the comments, have you ever been masterstriked by a warhammer?
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $189.8M | 1.6M | 97% | $9.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $184.5M | 185K | 96% | $69.99 | |
| $197.3M | 115.1K | 84% | $69.99 | |
| $179.2M | 246.7K | 98% | $34.99 | |
| $178.8M | 148.8K | 72% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $72.4M | 25.7K | 87% | $69.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 90.14/day in the week to Aug 18 → 124.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French*, German*, Spanish - Spain*, Czech*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +3 more
| $69.99 |
| 12.9Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bão
快出3啊,玩完之后电子阳痿了
沉下心来,这是一款好游戏
Great game burdened with the worst lockpicking mechanic in any game ever.
A RPG for the ages, best game I've played in a very long time. The story is fantastic the characters are entertaining, nothing is giving to you. A true rag to riches kind of story full of war, lore, mystery, and bravery. The game doesn't shy away from showing you how difficult life was back then. Its definitely not for someone that needs arrows pointing the direction you need to go, meaning it pulls no punches, everything is manual, and the first 2 to 4 hours is very intimidating, get through that and you'll experience one of the most flushed out worlds that's every been created in my opinion. 10 out 10.
闪退
einfach geil .-
very realistic
great game, so good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.