
A game about being kind to real people. Send nice letters from your cozy room, go outside and say hi to your neighbors, swap recommendations, dress up for the poetry slam and add your dreams to a sky full of wishes. Join a community of real people with their hearts on their sleeves.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is so amazing. It feels like it can restore one's faith in humanity. People sharing so much good, positivity and kind words. Lifting each other up. So glad I stumbled up on.
Good vibes. I love it.
2代的内容更丰富,但有点散,我常用的还是老功能。 优点是 2 代可以导出数据,留下一份回忆。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Precioso, divino, quisiera que tuvieran una version para mobiles porque evitaria que pasara tanto tiempo en apps llenas de negatividad y odio y que pudieras encontrar aca a amigos pero tambien manteniendo tal y como es ahora. Siento que mas impulsada, seria perfecta.
[i]Kind Words 2[/i] is a special little game. In our increasingly online world, where our attention is a commodity and social media can distort our perception of relationships and others, [i]Kind Words 2[/i] is a refreshing reminder that people can still be kind to each other. There are no high scores. There are no pressing goals or high stakes. There is only a charming little world filled with colorful people, chill, lo-fi beats, and the kindness of strangers. It's remarkably therapeutic to take a few moments to just say something to another person; to put your baggage aside and give someone else the dignity of being human. Some of the responses that I received surprised me with their genuineness. It was a warmth I wasn't prepared for. I wish the world had more special gems like this in it, and I genuinely hope others are impacted by it like I was, even if briefly. I can't say much as far as comparison to the first game as I've yet to play it yet, but this definitely made me want to.
这是一款格外温暖治愈的休闲游戏,你可以在信件上写下个人所想、传递善意,在一封封信件里和陌生的人互相慰藉,整体氛围柔软平和,很适合用来放松心绪。 游戏的核心魅力在于纯粹的书信交流,你可以写下自己的烦恼与想法,也可以回复其他人的倾诉,感受人与人之间真诚的共情。但如果能够新增可选语音包功能,会让游戏体验再上一个台阶。 喜欢原汁原味阅读文字的玩家,可以保持原版纯文字模式,安安静静享受书信交流的乐趣;想要沉浸式体验的玩家,则可以开启语音朗读信件内容。 语音可以提供多种人设可选:带有口音的大叔、邻家感的小妹妹、语速缓慢略微沙哑的长者等不同声线。同时还可以搭配不同情绪基调,欢快、忧伤、淡然等,用声音把信件里的情绪传递得更加饱满,适配不同玩家的喜好。 声音的加入不会破坏游戏本身安静温柔的内核,只是多一层体验选择。在朗读别人的来信时,不同声线与情绪,能让那些陌生的心事变得更加鲜活,让共情的感受更进一步。 整体而言,游戏本身已经足够动人,期待未来可以加入这样的语音拓展,给玩家更多元的游玩方式。 This is an incredibly warm and heart‑warming cozy game. You write personal letters as an ordinary person, sharing your thoughts and feelings. The mail system receives your messages and delivers replies from strangers all over the world. It is a gentle experience built on empathy and mutual comfort. I believe the game would become even more perfect if optional voice packs were added. Players could choose to turn the voice feature on or off. There could be multiple voice personas to pick from: a gruff‑sounding uncle with regional accents, a friendly next‑door little girl, and an elderly voice with slow pacing and slight hoarseness. These voices would read out the content of the letters. Besides different character voices, various emotional tones should also be available — cheerful, sad, indifferent, and so on. These would enrich the gameplay and deliver emotions more vividly, catering to different players’ preferences. Those who prefer the pure joy of written‑letter communication can simply turn off the voice option and keep the original text‑only experience. The core charm of this game lies in its quiet, sincere connection. Voice packs would only be an extra choice, not a mandatory change. I’m really looking forward to seeing this feature in future updates.
I like to have idle games running while I work, some lo-fi stuff or a desktop pet or something. Kind Words 2 is a little bit more active, you can walk around or write letters, answer letters etc. This is nice for taking a break maybe or if you are looking for comfort from strangers. I did like it but I don't have too much use for it, personally, because i prefer more passive idlers.
[h2]게임은 전문가의 도움을 대체하지 못합니다.[/h2] 일단 짚고 들어갈 것 : 비추천란을 꼭 확인할 것. & 집중 타이머나 할 일 목록 같은 생산성 보조 도구는 없음. [h3][b][i]응원과 긍정, 지지, 슬픔 등 모든 감정이 오가는 열린 곳이니, 국적을 떠나서 서로 좋은 마음으로 플레이하면 좋겠습니다.[/i][/b][/h3] [h3]장점[/h3] [olist] [*]1편은 방구석에만 있어서 답답했는데 훨씬 나은듯 [*]실시간 MMO가 아닌 건 아쉽지만 오히려 그런대로 긴장감이 없어서 좋음 [*]시스템 구조상 답변이 무조건 오는 건 아니다 보니 다음 대화에 집중할 수 있음 [*]광장에 앉아있기만 해도 되고, 여기저기 눌러볼 것도 생김 [*]들이 무슨 이야기를 하는지 볼 수 있고, 그게 전부 AI나 입력된 데이터가 아니라 실제 사람이라는 점이 동시성을 느끼는 데 도움이 됨 [*]고민거리나 책 추천, 남이 쓴 시 같은 걸 듣거나 내가 좋아하는 걸 공유할 수도 있음 [/olist] [h3]단점/오류[/h3] [olist] [*]우리말 설정 없음 [*]일기 폰트상 기본적인 한글도 잘 깨짐―애초에 지원 범위가 아니므로 할 말도 없음ㅠ [/olist] [h3]기타 - 가격 이슈[/h3] [olist] [*]2편이 욕을 먹는 건 세일 가격 기준으로 1편이 약 4,500원인데 2편은 거의 만 원이기 때문인 것 같음. 각각 6천원, 8천원씩 했거나 2편을 1편의 DLC로 냈더라면 더 비싸더라도 욕 먹을 이유가 없었을 것 같음... 메시지 모니터링 인건비라 생각하면 갓성비 [*]어차피 같은 서버고, 1편이나 데모판 데이터도 알아서 인식하거나 불러올 수 있어서 아예 분리된 2탄 게임보단 DLC 확장팩 개념이 맞을듯 [/olist] [h3]추천[/h3] [olist] [*]일 끝나고 힐링하고 싶을 때 [*]작업 중 잡소리 뱉고 싶을 때―서버에 전송되지 않게 뱉는 곳이 있습니다. 저장도 안 됨. [*]실시간 대화할 기력은 없는데 사람 구경 하고 싶을 때 [*]게임이 하고 싶지는 않은데, 온라인에서 좀 돌아다니고 싶을 때 [*][u]익명성을 통해 말할 수 있는 개인적인 고민거리[/u]를 털어놓고 싶을 때 [*]아파서 나가진 못하겠고 사람들 보기는 하고 싶을 때 [/olist] [h3]비추천[/h3] [olist] [*]영어 할 줄 모르는 사람 [*]영어가 안 되고, 일일이 캡쳐하고 번역기 돌리기도 귀찮은 사람―내부 번역 기능이 없습니다. UI도 모두 영어입니다. [*]'나는 친구들과 마을을 돌아다니며 놀고 싶다'―마크 켜서 도끼부터 드시는 게 낫습니다. [*]'방치형 생산성 게임'―번지수 잘못 찾으심... 러스티나 ㄱㄱ [*]정신이 너무 아파서 하루하루 견디기 어려울 정도인 사람―종종 의도적인 악플러나, 좋은 말을 남기라는 공간에 지 한탄을 처하는 놈들도 있습니다. 신고하면 처리해주시지만, 이 역시 사람의 취약성을 악용하는 경우이기 때문에 개인적으론 커뮤니티 소통보다는 전문가의 도움을 먼저 권하고 싶네요. [/olist]
I owe you so much. I always dreamed about community like this. It's incredible. It's beautiful. It makes be better person. It gets me inspired. It keeps me curious. It's safe. I'm begining day with it. THIS and Fireside Feelings. You are beautiful, people. Thank you for this warm masterpiece.
I have to leave a review for this beautiful game. It is such a little gem. You can write a letter if you are troubled or down, or respond to other letters. I find myself doing both. The responses have been absolutely wonderful, and it lightens one considerably to read and respond to the hurts of others. XOXO
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $350.9K | 982 | 88% | $14.99 | |
| $351K | 743 | 84% | $15.99 | |
| $350.7K | 3.3K | 54% | $4.99 | |
| $351.2K | 1.6K | 91% | $7.99 | |
| $350.3K | 15.9K | 96% | $0.99 | |
| $351.6K | 282 | 89% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $252.4K | 908 | 94% | $9.99 | |
| $893 | 16 | 88% | $2.99 | |
| $432 | 3 | 67% | $6.99 | |
| $215 | 7 | 100% | $0.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |