
Shoot, reload, and kill to the beat in this fast-paced roguelike. Discover powerful item synergies and unlock new trials as you fight your way to the heart of the planet.
Modeled estimate, not a reported figure. How we estimate →
About
Shoot, reload, and kill to the beat in this fast-paced roguelike.
Discover powerful item synergies and craft unique builds to turn the tide in your favor.
Take on challenging trials to unlock powerful active items, like the Meathook, which lets you swing into enemies with deadly force, or C4, perfect for blowing them to pieces.
Beat the game on Hardmode to unlock a faster and more intense alternate soundtrack. Want more? Import your own custom songs and crank up the chaos
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Haven't had much time to play yet but got one solid run in and it was more fun than I expected. Gunplay feels good, shooting/reloading on the beat feels super satisfying. Nice variety of enemies and weapons, the art is decent, bosses were challenging and the music was surprisingly good. I've not even had a chance to get in to the trials or additional passive yet, I'll be spending more time on this one than I originally thought. For the price, I recommend it. Can easily see a good few hours of fun out of this
Interesting premise: kill/reload/dash on beat for bonuses, combos, etc. Bosses are generally well designed and fun to fight. Game overall feels smooth and has some cool upgrade combos. The ability to warp between cleared rooms is very convenient. Nits: - When player loses health, the entire screen flashes red and plays a losing health animation. This is very bad in a bullet hell - Too many collectibles, felt like I had to go around and farm all of them because they can add up to 30+ tickets, which can be used to purchase some health. Not really what I want to be doing in a hades-like. - Character can blend into the background easily - Can't select guns with number keys - Stingy with iframes, felt like I got hit mid dash very frequently Overall, pretty fun game. I'd say it's worth 10 bucks with all the trials and additional content you can do.
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Languages: English*, Russian*, Simplified Chinese*, French*, German*, Spanish - Spain*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 31 reviews with recorded playtime.
Only had time to play a little of the full game (a big fan of the demo!) but I can already see the love put into this. There's a lot of replayability baked in, and even some really good quality of life features (a built-in metronome! beat offset!) for the rhythm-addled (like me). While I'm not a big fan of the rhythm shooter genre due to my clumsy sense of rhythm, I can see myself dropping many hours into this one. It even supports custom music!
Feels like a game which you can sit back and relax after a workday for a game or two like "vampire survivors" but different. Game said about controller but felt nice with mouse and keyboard. Challenge feels increasing in good pace also. Price feels right 👍. Looking forward to play more few times a day/week when I have time.
Very fun rhythm shooter that offers top tier music, excellent variety of weapons and power ups to create unique builds for each run. Each level offers different enemies and challenges to overcome which keeps things fresh.
Beautiful game! Really enjoying the artstyle of this game. Music and sounds 5/5! Been playing couple times after release (steam for some reason not counting the offline hours??). Also with the offer the value ratio is awesome. Super addicting in a good way and love how u start to learn ur favorite builds bit by bit. Great job! Would recommend 💕✨ Ps. Playing this with steamdeck and runs perfect!
Gameplay was smooth and fun. Some items were really powerful and it was satisfying to see those synergies in action.
a very fun rogue-like rhythm game
Very cool game with excellent music and a strong atmosphere.
dam that really good for 6$ game
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Players by region
Where this game's players are, estimated from review languages.
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