
Kill The Music is a Rhythm Action Roguelite about defeating hordes of enemies with musical instruments.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich fühle mich maximal useless. Also heimisch.
good soup
brotato'ya benziyor ama müzilkisi oynanış olarak sevdim beli bir ritmi tutdurmaya çalşiyorsunuz ama ne işe yariyor bende bilmiyorum :D ama şardı
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fine, but often I felt like there was SO MUCH stuff happening on the screen that I never felt like I was doing anything "strategic". I'd mainly just have to avoid lasers in the first few rounds, but then after that I could basically just run around or stand still until I beat the round. The rhythm aspect is also extremely basic. Love the art style though!
I haven't gotten super far yet and will update when I do if anything changes, but I gotta just throw it out there that this game oozes so much style that I personally am in love with! I do wish there was more to do with the rhythm than keeping a tempo, but as it is it still feels more satisfying to keep this beat than similar games with more involved inputs. I have to lend that to the music hitting just right. So far the "boring" roguelite upgrades (+% bonuses and such) seem to be relegated to the rewards for selecting a higher difficulty, while there's always something neat going on with the actual stage completion rewards. I did two quick runs and won both without too much issue I think, so there may be an issue of difficulty balancing in the end, will update. I personally pulled this from the rhythm game humble bundle, but I would be happy to get this for the current sale price of $5 for a stylish take on something akin to a more involved vampire survivors. I do have a feeling it might end up being a bit short, but again I will update if that is the case.
バンドしてる連中の横でカスタネット叩いてたら終わってた。 曲も雰囲気もいいけど、楽しくなってきた頃に1ステージ終わるし、飽きやすいかも。 個人的に嫌いじゃないけど、買うならセールの時のがいい。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.5K | 172 | 95% | $4.99 | |
| $2.4K | 23 | 91% | $4.99 | |
| $819 | 5 | 100% | $5.99 | |
| — | 0 | — | — | |
| $58.2K | 278 | 94% | $8.99 | |
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