
Kill the Lich is a minimalist incremental game about time compression and resource flow. Route your primary resource—Momentum—downstream to unlock over 300 actions. Design granular automation, visualize exposed formulas, and trigger deep prestige layers to ultimately defeat the Lich!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Kill the Lich is a minimalist incremental game centered around time compression and resource propagation. Your resources build automatically over time, but their growth accelerates when you optimize their downstream flow ratios, and you can manually push them along to go even faster. Each action grants attributes that reduce the requirements of other actions, allowing you to push further. Eventually, you can head north to Fight the Lich's Forces in an automated Phase 2, gathering three vital resources that make your next loop faster and unlock new goals.
With each loop, you gain access to an expanding web of actions. Your goals and strategies will constantly evolve as you prepare for the ultimate fight. As you delve deeper into the system, the number of available actions scales to over 300.
As an idle game, the math takes center stage. Every formula is fully exposed so you can see exactly how to respond to it. A scrollable map with multiple zoom levels lets you step back and visualize the exact state of your complex network at a high level.
Your primary resource — Momentum — generates and increases automatically. Your core gameplay loop involves routing it in different directions based on your current objectives, whether that's boosting Momentum generation or unlocking new action nodes. With multiple secondary resources in play, choosing the correct directional flow is the ultimate optimization puzzle.
Designed to be played over weeks and months, this is a true idle game. You will frequently set up your flow logic and then step away to let the harvest play out, with new unlocks and hints keeping you engaged for the long haul. To ensure your time is respected, being offline or paused banks Bonus Time at 100% efficiency. You can spend this to multiply the game's simulation speed, ensuring no time is ever wasted.
As you play, you will unlock deep automation tools. These give you the ability to dictate exactly when and by how much your downstream flow dials shift, enabling complex decision-making tailored to your current stats and situation.
After a few hours of build-up, you can engage the Lich's Forces. This resets your current progress and pushes you as far as your build allows, rewarding you with resources to spend on a massive upgrade tree. The core strategy lies in selecting the most efficient upgrades to compress the timeline of your next run, allowing you to reach new heights faster!
To keep the progression and time compression flowing endlessly, the game features two distinct layers of prestige restarts, as well as a New Game+ with its own upgrades, for players who want a little more! Each reset layer is curated to continuously evolve the player experience.
Join the thriving Discord for bug reports, suggestions, or to brag about your progress!
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice and chill resource management game. i rather liked the story bits scattered around as they give you something to read while the systems tick in the background. if i had to change anything, maybe a floe direction indicator to help see which direction resources are going once the web gets bigger.
Very interesting story with a unique way of telling it. I would like to see the story and magic system fleshed out more, though. Progression feels very slow for an idle game, but I like the generator flow down system -- it's unlike anything I've seen before (though maybe I'm just a noob). I'm hoping for further updates for gameplay optimization...
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Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
solid game progress is really slow after the starting part unless you have offline time always up
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.6K | 99 | 93% | $3.99 | |
| $1.3K | 25 | 72% | $1.99 | |
| $152 | 2 | 50% | $4.20 | |
| $0 | 0 | 49% | Free | |
| $147.5K | 616 | 93% | $5.99 | |
| $74.7K | 416 | 91% | $4.99 |