
Kill It With Fire is a first-person action game about hunting spiders and causing collateral damage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 2.6/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.59−80% | 5.5Kreviews | 95% | — | $338.5K |
| $14.99 | 2.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game very fun but not a long game
Spiders flee in flames Reason surrenders to fear Ashes bring relief
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Aug 5 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese**languages with full audio support
| $14.99 |
| 1.1Kratings |
| 89% |
| — |
| not modelled |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its good
게임을 개 좆같이 만들었네
FIRE!!!!!!!!!!!!
when i play this game i feel tingly
One of the best games on this planet for sure. The game is extremely fun and entertaining even for those with arachnophobia just like myself. If you've played the first game i HIGHLY recommend you go purchase the secound game ''KILL IT WITH FIRE! 2'' if you've anticipated or been thinking of getting the secound game for this franchise.
I am scared of spiders but in this game i'm not scared anymore because i know i can just kill them with a flamethrower :)
[table] [tr][td][b]❗Status[/b][/td][td]Main Story Completed; Not 100%[/td][/tr] [tr][td][b]🎮Played On[/b][/td][td]PC Primarily (started on SteamDeck, switched after about an hour)[/td][/tr] [tr][td][b]⏱️Game Length[/b][/td][td]Beat the main story in 4.6 hours. Did not explore the other modes, collectibles, or extra equipment.[/td][/tr] [tr][td][b]🔄Replay Value[/b][/td][td]Moderate. There are extra modes, collectibles, and equipment to mess around with beyond the main story, so players who want to squeeze more out of it have options. For me personally it feels done, though I might poke around if I have free time.[/td][/tr] [tr][td][b]💙Favorites[/b][/td][td]💬 Silly Low-Stakes Chaos: The core loop of finding increasingly unhinged ways to kill spiders is exactly as fun as it sounds. It does not take itself seriously and that is the right call. Weapons, upgrades, and things to find and mess around with make it more than just a one-note joke. 💬 Arachnophobia Settings: A thoughtful touch for a game literally built around spiders. Nice to see. 💬 The Omega Files: Collectible documents scattered through the game hint at some kind of lore behind the spider mutations, and the final mission especially made me wonder how much story lives in those pages. It rewards players who like to dig a little. [/td][/tr] [tr][td][b]🛠️Improvements[/b][/td][td]💭 Give the Spiders a Story: The game drops you in to kill spiders without much context for why they exist or why they are mutating. The Omega Files suggest the lore is already there. Surfacing more of it throughout the game, even in small doses, would make the chaos feel grounded in something. 💭 SteamDeck Tuning: Aiming with a controller is awkward, and the spiders move fast enough that several weapons feel difficult to use effectively without the right upgrades. The experience improved noticeably when I switched to PC. A dedicated pass on controller aiming and enemy speed balance for SteamDeck would make a difference. 💭 Bug Polish: Some spiders got stuck in the ground or garden beds and could not be drawn out by any means, blocking those encounters entirely. The end-game cutscene also played at full volume regardless of sound settings. Neither is game-breaking but both need a fix. [/td][/tr] [tr][td][b]🎯Verdict[/b][/td][td]Recommended as a silly little game, with caveats. Kill It With Fire is a short, goofy spider-slaying sandbox that does not overstay its welcome, and the core loop of finding creative ways to deal with increasingly weird spiders is fun for what it is. That said: SteamDeck controls are awkward enough that I switched to PC partway through and would not recommend the Deck version right now, a couple of bugs (stuck spiders, blown-out cutscene audio) are still worth fixing, and the game never really explains why any of this is happening. At 4.6 hours for the main story, it is best approached as exactly what it is: a quick, low-stakes chaos game. If that sounds appealing and you are playing on PC, it is worth a look, especially on sale.[/td][/tr] [/table]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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