
A story-driven, action adventure combining exploration with fast-paced combat. Untangle the past as Kena, a young Spirit Guide in search of the sacred Mountain Shrine. Help free the spirits trapped in a forgotten village with the help of the Rot, her adorable (yet powerful) spirit companions.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.6Kreviews | 92% | — | $15.6M |
| $39.99 | 25Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 925 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
waiting for part 2. great adventure. difficult but satisfying.
Boring combat, story and levels. Controlling the Rots with mouse and keyboard is just simply horrible. Visuals are nice and cute, but this is not enough for me to play this game anymore.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $39.99 |
| 904ratings |
| 94% |
| — |
| not modelled |
| $19.99−50% | 45ratings | 88% | #181 | not modelled |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 933 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogão! <3
An absolutely beautiful game, both in it's story and graphics. I highly recommend you play it. I had a lot of fun!
Cool game, some sections are really demanding on higher difficulty levels which is nice. Recommended.
I do recommend this game if cute is a major factor with games you play. The rot are cute, they have little hats (I love a little hat!), and I enjoyed the ending (no spoilers but iykyk). The game looks great, and I like Kena as a character; however,... the game felt like I was on a side quest the majority of the time. The story is not strong, which is sad. There is so much potential for a great story here! I did have fun, so I'm giving it a thumbs up.
木雕面具的朽坏,象征着灵离开此世。喜欢的主题。 古木、青苔、石像、带坠子的挂饰、空灵的铃声。 五星级景区。不过三个分区景色都差不多,主体都是森林、村庄,变化不大。 非常喜欢找呀哈哈,哦不,找Rot,给Rot找帽子、找吃的。Rot大猫猫好可爱! 战斗。按键配置相当复杂。我到最后也不习惯射箭,没有辅助瞄准、锁定瞄准、陀螺仪瞄准,所以弓箭士就成了我打得最痛苦的boss,十次能有一次射中他就不错了。先得起跳进入慢时间(不然大概率敌人会直接离开准心),然后长按瞄准+右摇杆调准心(由于你在跳跃,所以准心会随着你的降落而不断下降,而一旦拉弓就没有多余手指调准心了…而且瞄准速度和精度完全取决于摇杆品质…),然后拉弓(长按蓄力可以射到准心,但可能时间不允许你长按;短按,相距距离越长,射中点就偏离准心越多),最后若有机会再按Rot技能加成,还要在未落地的时间限制内完成,确切地说是在你长按的准心降落到敌人弱点的那一瞬,或者计算好短按的准心偏差…至于射一支箭就操作这么复杂、搞这么大心理压力吗? 跑图。限时炸石头+射箭调方向+二段跳是最讨厌的组合,因为你通常不知道跳不上去是哪个环节出错了,有可能只是没掌握好二段跳的高度(比如跳得高于悬崖攀爬点,会直接坠落,不会滑到攀爬点停住),也有可能你得换个落脚点二次炸石头(鉴于我最终boss的跳跃环节一次性就过了,我觉得这就不是我操作差的问题,只是找不到正确解法的问题)。习惯了老任的一题多解,现在要强制反复试错出唯一解,心态就挺容易炸裂的。 升级。karma资源过于抠门。等我意识到整个流程里所有的karma好像都不够解锁全技能,应该优先解锁技能,饰品可以不用的时候,已经太晚了,然后发现不能洗点。
Is it a good mix of God of War 2018, and a souls game with some Pixar ish sprinkled on it.
平庸。BOSS超强还不停招小怪,主角等于没技能,招架判定苛刻,强塞一段百合爱情故事还是个黑人女,配合奇葩的视角锁定,只能说难怪没人玩。剧情简直莫名其妙。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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