
Find yourself trapped alone in a room with a ticking time bomb. Your friends have the manual to defuse it, but they can't see the bomb, so you're going to have to talk it out – fast!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 17.1Kreviews | 97% | — | $4.3M |
| $14.99 | 1.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我说明 你讲解 我拆弹 你讲解 我爆炸 你讲解
Kind of hard to play in a discord call, at least if the other people don't know how to play. But in-person, it's a blast. Lots of yelling... i love that! You and your friends can easily sink hours into this game because you just want to keep going and defusing more bombs. Highly replayable, and some pretty sick mods. This game is very much meant to played in-person with your friends. Not that you can't play it over voice chat, but in person is a way better experience
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Spanish - Spain, Dutch, Polish, Romanian, Turkish, Spanish - Latin America, Italian, Finnish, Norwegian, Portuguese - Brazil +14 more
| $14.99 |
| 167ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
basicamente um simulador de destruir amizades com cronômetro. o jogo parece simples Até você descobrir que: seu amigo não sabe descrever simbolos basicos, ninguem entende esquerda e direita sob pressão, e a frase “corta o terceiro fio” vira um evento TRAUMATICO.
Great way to stress-test your language skills.
Good "offline-multiplayer" option. I played it with people that don't play computer games and they also liked it. Best played by 2 ppl, the game says that it could be played by teams of players but imo that's stretch.
A friend asked if I wanted to play and this game, like so many others, lay dormant in my family library. I literally bought it after my first play session just now so I could post a review. The makers of this game have got to be mad geniuses or something, cause I just had the best game night in a while. The main mechanic and/or gameplay loop is so unbelievably well executed. It's also well explained in the game trailer if you don't know what this is about. I haven't tried the VR yet, but I will update the review if/when I do. Pro tip: if you want to improve your communication skills, then play this game. You get real good real quick in order to stop blowing yourself up.
弟とふたりで最初から最後までクリアしました。 試行錯誤を重ねて、爆弾処理マニュアルを必要な部分だけ印刷したり、書き込んだりと、久しぶりにゲームに全力で挑みました。 最近のゲームはゲーム内でヒントを確認できたりと、あまり実際にメモを取ることは無くなったので、こうして本気で楽しめて良かったです。 レベルデザインが本当に良くできています。 「こんなの人間をやめなきゃクリアできない」なんて思った終盤も、不思議とそのうち頭が付いてくるようになってクリアできました。 まるで自分がスペシャリストになったかような体験ができました。 弟とは互いにパズルに対して得意不得意があり、補い合う形でクリアできたのも激アツでした! 最高に楽しい時間をありがとう!
Если ваш друг не может связать и двух слов, то он явно должен зачитывать вам инструкцию во время вашей работы сапёра, опыт бомбезный!
разминировал бомбу быстрее в соло чем с кентом
Just found out NONE of the Artists or Modelers were paid for working on this game officially by the Person who designed the Logo. This is gross to find out after a decade to make things right with this game making millions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 7.2K | 97% | $19.99 | |
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| $4.3M | 9.7K | 85% | $15.99 | |
| $4.3M | 20.4K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $3.7M | 5K | 96% | $29.99 | |
| $1.1M | 1.4K | 90% | $29.99 | |
| $586K | 814 | 84% | $29.99 | |
| $547.2K | 417 | 93% | $29.99 | |
| $4.3M | 6.7K | 97% | $24.99 |