
Keep Her Safe is a survival shooting game. Gather resources, fortify your base, and withstand zombie hordes to keep the rocket project alive and bring an end to the acid rain apocalypse. Besides the hard life in wasteland, you can also chill up with friends in different multiplayer gameplays.
Modeled estimate, not a reported figure. How we estimate →
About
A strange acid rain carrying an unknown virus fell for seven days and seven nights.
Humanity vanished.
The cities fell.
The dead began to walk.
But the animals survived.
And some of them evolved.
Now, as one of the few intelligent survivors left in the wasteland, you'll fight to protect civilization's final hope: an unfinished rocket project capable of ending the acid rain catastrophe once and for all.
But before that day comes...
You'll have to survive.
Construct defensive structures to strengthen your base against increasingly dangerous threats.
The Energy Core keeps your base running and powers civilization's last hope. Defend it from relentless zombie hordes at all costs.
Hire mercenaries to strengthen your base defenses or accompany you on expeditions and battles.
Fight your way through the wasteland, complete missions, and endure a world devastated by acid rain and the undead.
Explore dangerous ruins, defeat zombies, and bring valuable resources back to your base. Every expedition helps you survive another day.
Chill with friends in different multiplayer gameplay after a hard fight in the wasteland.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 407 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
其他都还好,就是这个狼王有点变态了,远距离锁头+高伤害+高持续伤害,打不过了B回家结果还给我流血死了
引导有点不足,好多功能做了但是完全不知道,自己研究才发现,说好听点是挺有惊喜感的
背包仓库给得很大方,制作组成功吸引了我这个仓鼠党
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $104.6K | 505 | 73% | $9.99 | |
| $104.6K | 1.8K | 79% | $2.49 | |
| $104.6K | 380 | 74% | $7.99 | |
| $104.6K | 721 | 83% | $9.99 | |
| $104.6K | 595 | 50% | $9.99 | |
| $104.5K | 636 | 92% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $476 | 7 | 43% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.3M | 6.2K | 78% | $9.99 | |
| $83.1K | 317 | 69% | $9.99 | |
| $63.8K | 251 | 24% | $9.93 |
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Russian, Japanese, Traditional Chinese
Hours played at review time, across 407 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
希望制作组能看见 1 捡东西很难受 不要一捡就全屏覆盖还有界面关闭延迟 这是最难受的 导致我很讨厌捡东西 可是不捡东西无法存活 2 希望能做一个小地图 3 僵尸会爆装备固然很有意思 可是占背包 既然能捡东西 那么做装备的NPC存在的意义是什么 4 背包好像很大的样子 但是一分钟就爆满 很无语 5 做东西必须一个一个做吗 6 存东西有快捷键吗 7 控制台不能更换塔防位置非要走过去移动单独建筑 人物被卡在里面 位置就存在BUG 8 BUFF塔防范围很迷 9 搞那么多交材料的任务意义何在呢 既然那么缺材料又要让玩家把材料给NPC换几个臭钱 然而钱很好得到啊
说实话,装备界面有点把简单问题复杂化了。一把枪打开之后满屏信息,真正决定好不好用的往往还是开两枪的手感。建议增加清晰的评分、对比和核心属性说明,别让玩家整理背包像在做阅读理解。
刚开始看到“小鸡打僵尸”我差点笑出声,结果一玩就停不下来。出去搜刮真的有种搜打撤的爽感,20分钟后守家又变成塔防+射击混合体。雇佣兵和防御塔还可以随便搭配武器,玩到后面自己搞出一套火焰+狙击的防线,看着尸潮冲过来被打成筛子特别有成就感。火箭一点点修好的过程也很有目标感。目前内容还在EA阶段,地图和武器种类希望再多点,但性价比已经很够了。推荐给喜欢轻松末日生存的朋友,鸡鸡人冲!
说实话,前期玩得各种不适生理不适,很多细节都需要优化,但是看这个框架制作组做得挺大的,野心大!期待正式版优化后的软装版本
本来想随便玩十分钟,结果基地警报响了以后开始认真检查每一座塔有没有该换的武器了。游戏并不复杂,却很会制造这种“我再准备一下”的牵挂。
前期推进特别顺,几乎每隔一会儿就能解锁点新东西。到了中段之后节奏突然平缓,像是游戏把大部分惊喜一次性发完了。
我觉得塔防的骨架已经搭好了,可目前更像在测试火力而不是考验布局。不同建筑如果能有所搭配,或者让敌人专门针对某类防御,玩起来会更有层次。
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