
An atmospheric management RPG about life on the open road. Pick up hitchhikers, work odd jobs, customize and repair your car, and map your route across the country. Use upgrades, skills and items to overcome challenges. And remember to take it easy. You’re young. You have time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 31 → 4.29/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
感觉是属于这个年代的“精品创意美术”益智小游戏(整体氛围弄得像宝开一样),在一个很老旧的基础上搭建一点想法,主要的问题还是内容量太少,重复度太高,真应该开放一下创意工坊的
Excelente sistema de RPG, gestáo de inventário, possibilidades de diferentes builds com as configurações dos carros. Só senti falta de mais conquistas no jogo, muitas tarefas realizadas são complicadas de serem atingidas e não tem registro nenhum. Há espaço tambem para profundidade no jogo, quem sabe um dia o jogo abra a possibilidade da oficina pela steam, tenho certeza que a comunidade conseguiria criar mais carros, caroneiros, efeitos estéticos e missões. 8 de 10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 26 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Swedish, Ukrainian, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 984 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great pixel art, novel encounter style, feels like driving a car in the early 2000s. Hitchhikers are a great way to add new skills and they become both more powerful and more dangerous as you level them. The systems all complement each other and have novel interactions. Go play it!
increiblemente pacifico y divertido
ежай на жыгуле на фест
Ein sehr geile Pixelart Game ,bin bei 18 Stunden und es werden sicher nochmal soviel dazu kommen ! Kaufen jetzt!
It was fun until you got to the race event. Good intentions just lacking final part.
Well worth the the price I paid, a lot of fun. A good remix on the Oregon Trail classic with so much extras that you discover as you go along. At first it seems confusing but then it makes sense and becomes a very expansive game.
Cassette punk all the way. its the 80's, your first car and a music festival. Junk food and songs on disc. this roguelite really captures this time.
Nostalgia flavoured resource management. It's really good at what it sets out to do. It's easy to get immersed in the setting and vibe it is aiming to present to you. The systems and resource interaction worked really well and overall the game felt balanced. I managed to have a lot of fun with it. But I could understand some people getting anxiety induced by the resource management aspect.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $60.8K | 100 | 77% | $14.99 | |
| $9.9K | 61 | 95% | $6.99 | |
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| $385 | 2 | 100% | $7.99 |
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| $3.8M | 11.9K | 89% | $14.99 | |
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