
Kebab Chefs! is a Co-Op, cooking and restaurant management game that can be played up to 4 players. Design your own restaurant. Cook delicious foods, fill your menu with various recipes, feed customers and become the biggest kebab restaurant in town!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Jul 24 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

◆ You wouldn't say no for a little help with the workload. You can share your journey with your friends or other chefs from the community and get your business more productive than ever!

◆ Expand your recipe book and learn to cook various recipes from different cuisines around the world! Main courses, soups, appetizers, and desserts all waiting for your magic touch! Create a menu among these recipes, cook to perfection and raise your income as you do!

◆ Get your potential customer's eyes on your restaurant with designing the most attractive signboard ever!

◆ Get your restaurant to a unique atmosphere via various decoratives, wallpapers, kitchen furnitures, tables and more. Create additional incomes with placeable stations.

◆ It's been a hard day under the heat of your grill. Now it's time to chill yourself at pub with some ice cold drinks! Hang out with your friends, listen to music and play some games!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Spiel macht sehr viel spaß. Leider gibt es seit Jahren die gleichen Bugs die nie behoben wurden. Die Entwickler scheinen sich auch kaum noch für das Game zu interessieren. Einzig das sie mit 1.0 eventuell nochmal richtig Geld machen können. Rate also davon ab es zu kaufen, leider.
My partner and I got this game as we were looking for a fun little simulator game to play together. I enjoyed this enough to the point where we had our multiplayer save going as well as my own solo career save. Running your own restaurant is fun with just the right amount of chaotic if you decide to put too many dishes on your menu. Always plan and prep ahead, but even then you still might run out of your preps and start panic cooking. There are tons of recipes you can make each with a helpful recipe guide so you can cook or bake the dish correctly. With plenty of food tags (like Kebab, Fast Food, Bakery, Soups, etc.) you won't get lost on what to plate for the day. Each of these food tags also provide bonuses to your restaurant depending on how many of that food tag you have currently on the menu. For example, using my favourite one, is the Bakery food tag. The perk activates when you have (1) or (5) Bakery items plated. At (1), all your dishes will have an extra serving when on the serving tables and at (5), they'll have two extra servings. This means at base your dishes have 4 servings before you need to replate the dish and with the Bakery perk it can be 5 or 6. [b]Career Mode[/b] [i]Gameplay[/i] - It's a lot of fun. The whole idea is that you're a new chef and you've got a small restaurant from your father. You begin with a small amount of recipes to create and 3 Stores where you can buy ingredients and utensils; many of these items will be locked until you unlock more recipes. [i]Gourmet Chefs[/i] - These lot are your "boss battles". Once you've sold a certain amount of dishes that they request, which you can see by looking at their profile on the "Gourmet Chefs" section of your tablet, they'll let you invite them to your restaurant. Once invited, they'll show up the following day and ask you to make them something specific. One of them gives you a choice of 3 mystery boxes, so you won't even know what to make until he gets there, and others want you to use your "intuition" in defeating them. The finale against the Master puts you to the real test to show you can work and cook quickly under the pressure. [b]Bakery DLC[/b] - This is a fun little game mode to play when you want a break from Career Mode. You run a little bakery in Paris where you can bake many of the recipes found in Career Mode as well as some exclusives to this mode like Baguettes, Focaccia, Sourdough and more. This mode is a little more involved than Career mode in that you need to directly serve your customers, both with the food & coffee they request as well completing their sale at the register. [b]Multiplayer[/b] - This was my initial experience with the game which I shared with my partner. We immediately put a bunch of hours into it on our first session. Our multiplayer save was on Career Mode, so I won't repeat myself here in the experiences of this mode mentioned above. The main difference with Multiplayer mode I experienced was the increase of bugs and glitches. I'll list them below. [i]Bugs[/i] - May not be multiplayer exclusive but this is where I ended up encountering them. - Items become unable to be picked up. This was a big issue when we had a fridge full of ingredients that we could no longer use and now had to re-purchase them. Sometimes a reload would fix this. - Duplication bug. Not a huge issue in what happened, since it was mainly with plates which you can't get enough of but still a bug regardless, since now there's just loose plates. - Dishes losing their cook/baked progress and ingredients after a reload. This issue actually caused us to start a brand new save together. My partner mainly focused on doing baked goods, because she could prep a bunch and then leave them in the fridge, especially the cakes and pies which give 8 plating's. So she'd have a bunch fully prepped and baked then we'd come off for the night. Reloading the save later on and every single dish of hers would be "raw" and hovering over it the only ingredient is "Dough". - Placing furniture out-of-bounds. Again, not a huge issue bar the time my partner glitched a plate racl out-of-bounds and our waiters would clean the plates and then go out-of-bounds to return the plates, which meant there was a lot of them "technically not" doing their jobs (waiting tables, retrieving payment, cleaning) and it meant there was more pressure on us do those tasks while still trying to emergency cook dishes. - Everything disappeared after we purchased the bigger restaurant. So, this [i]is[/i] intentional. When the new restaurant is purchased, all of your furniture's are placed in your stored and your utensils/loose items (Sauces, mixing bowls, spices, etc.) are placed inside a large box inside the new restaurant at the front door. However, when we started taking things from the big box, after a bunch of items (about 15-20 items) were taken from it, it just became empty. The box itself didn't disappear, as it did for me in my solo save or like the cardboard ones do from your shopping, so we knew that it bugged - we also clearly noticed we were missing a lot of our base products and had to redo our shopping. Overall, I think this is a really fun game. I recommend playing solo because you're less likely to encounter bugs but you may still get some. But I also recommend playing Multiplayer because it means you and others can take a few dishes each from a full menu to maximize your growth early on in the game. Just keep supporting small indie developers like this and politely report bugs, glitches and other issues to them. Don't forget to leave good feedback and improvements that they can make. I look forward to seeing what else may come from this game as it's still in its early days as of me writing this review.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, Turkish, French, Italian, Spanish - Spain, Polish, Portuguese - Portugal, Simplified Chinese, Japanese, Korean +4 more
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeu a la base sympas ,ma femme et mon fils y ont joué .Pas très compliqué mais sympathique ,et les mises à jour bug sont apparus .jeu instable .je joue a des jeux justes pour prendre du plaisir...je n en prends aucun avec ce jeu à l heure actuelle ... 3 ans en early ...pour un jeu bug qui va soit disant sortir officiellement ...d autre jeu sont bien plus aboutis ...j arrête de vouloir jouer à des jeux d acces early c est donner du pognon à des escrocs
At the current pace of bug fixes, I can’t recommend this game, especially for multiplayer. It has so much potential to be an amazing gem, it doesn’t need more content. It needs polish, bug fixes and multiplayer stability improvements.
这么久又玩然后bug还没修复有新的bug,比如一直有的卡一堆npc,厨房抽屉现在存档是反着。然后现在有微波炉加热还有惩罚,如果没新的加热办法就不要上这个惩罚了,很费时间!!!!!!!!!!!!!!
Fun game with friends for a bit but the bugs and glitches (esp in multiplayer) make it super frustrating to play. wait for full release or until these bugs are fixed to play 4/10
I want this game to be good so bad, but there are still way too many bugs. It has been unplayable for months. Because of the update, I went to try the game again but I encountered loads of issues. I'm listing the ones I remember. I tried to put a tomato on the chopping board and it went invisible. It still labeled the spot as a tomato when I hovered over it. I chopped it with the knife and it stayed as a whole tomato. It took a few tries for it to turn into tomato slices. When squirting ketchup/mayo on a plate, it might actually go on the plate you're putting it on. But, it might turn invisible, or appear on a different plate on the countertop nearby, or it could just teleport and float in the air where you can't do anything about it. I put ketchup on a plate of fries twice. The blob was visible and when I put it on the food serving area, it said it was missing ketchup. Sometimes, it will not let you place food items on the plates, it just falls to the countertop. Ingredients placed on the plate will just disappear. The open/close sign is not working. You can click on it to open the restaurant, but it stays on the closed side. I picked up a potato and teleported to the middle of the bar. I couldn't move, until I dropped the potato. Then I immediately slipped on the potato and fell on my back. I can never show my face in that bar again
Keeps asking for steam reviews in game
One of my favorite games. I've already logged 39 hours since Early Access, and I'm still having a great time playing it. It's a very chill game, perfect for relaxing, and it's even more enjoyable in co-op. Now that the full version has been released, I'm really happy and can't wait to start playing it again from the beginning. Highly recommended! ⭐⭐⭐⭐⭐
i want to start off saying my friends and i had a lot of fun playing this game but that was multiple patches ago. now, when we get on its a buggy mess with days not ending properly or our dishes not coming out right with desync. Another issue i have is the clothing. NOTHING looks good because it all clips and doesn't sit right on the models which was fine at the time but needs to be fixed. if the bugs get fixed i would absolutely recommend but until then, its currently buggy and unfun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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