
Kaya’s Prophecy is a unique card based village builder! establish your village, gather resources, and craft tools and buildings in a vibrant world. Explore and combat various challenges and other groups in this colourful, deck-builder while appeasing your god to earn his favour.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Kaya's Prophecy is a card-based village builder that challenges your strategic skills and resource management. As the leader of your village, you'll build a thriving community while navigating the whims of your god. Manage your resources wisely, collect cards that synergize to build the perfect deck, forge your village’s destiny, and above all – keep your god happy, you don’t want to be on his bad side!
Open booster packs to acquire a variety of resources and gathering cards. These will form the foundation of your village's growth and success. Strategically use your cards to maximize resource collection and efficiency.
Gain your god’s favour to access new technologies and make breakthrough discoveries. Combine your hard-earned resources to craft new materials, tools and structures. Watch your village evolve as you unlock new possibilities!
Always make sure your god has enough food offerings! He might be a bit greedy. Prepare your offerings to earn valuable boons and bonuses for your village. Beware – appease your god or face his wrath. He can unleash devastating consequences upon your village, from lightning strikes and tornadoes to harming your loyal followers.
Head out on expeditions to discover new resources and expand your options. But tread carefully – the wilderness is bustling with dangerous wildlife. Use your deck-building skills to create the perfect strategy against your opponents in combat to overcome these threats and return victorious.
You'll need to constantly adapt your strategies, overcome unexpected challenges, and make tough decisions to ensure your village's survival. Only the most resourceful leaders will see their villages succeed in this perilous world.
Will you rise to the challenge and fulfil Kaya's Prophecy?
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.89−65% | 242reviews | 75% | — | $29.6K |
| $13.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is one of those "i really wish there was a mixed option". in the aftermath of CotL many games have explored the concept of combing game genres. this game is going for slay the spire meets stacklands but fails to excell in either direction. the card combat is incredbly basic and deck building is nearly non-existant, which is a must have for any card combat game. expeditions are incredibly repetitive and not very difficult. meanwhile the colony management loop is far less "colony management" and more "RNG based progression". unlike in stacklands, where there is many different directions to build the back of your economy, this game feels more progession gated. where the goal is always more food, with new buildings just being ways to make the repetitive expeditions faster or new ways to generate food. this game does have incredible presentation and clearly has a lot of work put into it, however without further support i see this game joining the many others in the "fun for a few hours and then forever forgotten" pile.
I bought this because I like stacklands but this game is worse than all of its parts. Really did not enjoy it. would not recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Korean, Simplified Chinese, Traditional Chinese, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра багнулась на последнем боссе, после перезапуска пропали все боевые артефакты. Я потратила кучу времени чтобы собрать новые, вышла из игры, а когда зашла снова, то артефакты опять исчезли. Да и в целом игра средненькая, но со скидкой 90, как я и брала, можно и поиграть. Разработчикам +реп, баг исправили, только поэтому оставляю положительный отзыв.
This one is a "maybe" from me. I enjoyed my time with the game and learning the mechanics was enjoyable. However, the game isn't very deep and it is very short (even though I am an unusually slow player). The village management is similar to Stacklands, but it is not very well balanced and the difficulty is mostly in the RNG rather than in player skill. I love stacklands, so this scratched the same itch a little, but it didn't feel nearly as satisfying as the discovery and progression in stacklands. The card battler portions of the game suffer from a lack of depth as well. The enemy types are limited and your control over the contents of your deck are restrictive. If you're a die-hard deckbuilder fan, this one won't introduce anything new and it likely won't challenge you. The exploration segments could have benefitted from some variety, both in the fights/encounters and in the reward options. My review consists of lots of negatives, because there is a lot to pick on. But I still give this a thumbs-up, because it was fun. The style and attitude of the game were enjoyable and the overall story/adventure doesn't overstay its welcome. There was a fun sense of building up my village and my warriors. Figuring out what to sell so I can afford a resource pack versus what to hold on to for my next build was a fun management challenge despite not being very deep. Players new to this kind of game will find a lot to love here, but if you're a veteran of cardbattler/deckbuilders and village builder game, you can likely pass on this one.
数值不对 勤勤恳恳玩了俩小时 不知道怎么仪式增加村民就被惩罚挂了
Super jeu !
The recent update fixed basically everything I disliked about this game. I highly recommend it now.
Stacklands related: Yes Peaceful and a zen type of game with a balance progression: No, not on my experience at least. Did I enjoy it?: The first couple of minutes until everything went downhill fast. Food requirement went up to 2 digits and Koa had to sit in a few lagoons an entire day just to get the annoying god out of the way. Until then, it was all just punishments after punishments. I'm not having this game anymore. I'm sorry but it's not happening. I can see why people like it, It has that stacklands feel and I love that game so much, but parts where my organized things gets reshuffled and toss around everywhere becomes too much of a hassle than a feature. When there's already so much cards going about, a single tornado sweep immediately throws my peaceful run away. I didn't really expect that each punishment would be tornado after tornado. It was just nothing but tordanoes and koa losing health from it...
内容太少了,6小时就能结束了。创意还行,但是堆叠大陆才38,流程还长。这游戏数值也很一言难尽
Está muy entretenido, es cierto que no tiene mucha dificultad y que no pide mucho farmeo ni memorizar muchas recetas pero me ha parecido un buen juego. Podría ser muchísimo más pero no lo es, y está bien, hay otras opciones que ofrecen esa complejidad que Kaya's no tiene. Lo veo perfecto para introducirse en el mundo de los deck building y gestión. Por el precio ridículo que tiene cómpralo, vale 100% la pena. No sé si será el arte, la historia o los eventos pero se nota mucho amor en este juego.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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