
Katanaut is a fast-paced, Metroidvania-inspired action roguelite blending fluid combat and cosmic horror. Slash, dodge, and wield powerful abilities as you battle through a station sprawling with twisted, once-human horrors. Adapt, survive, and descend into the shadows to uncover dark secrets.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Katanaut is a fast-paced, Metroidvania-inspired action roguelite set aboard a massive space station falling into cosmic chaos. With the station slowly spiraling out of control, and its once-human inhabitants twisted into terrors, you’re the unlucky one tasked with uncovering what is going on... assuming you’re able to survive the station's violent halls with souls-like combat.
As Naut, you explore the corridors of this once vibrant station... or what's left of it. The deeper you descend into the station, the environments become more haunting, and the enemies less human.
Through advanced time-manipulation, you’re brought back to life whenever your bio-metrics are no longer detected. In the future where humans are able to download new abilities on demand, the station is now scattered with memory fragments from the fallen. Each one having the potential of being a lost skill or talent waiting to be unlocked.
Every run offers a new pivoted challenge with ever-changing pathways to explore, and pits you against hordes of enemies. Each ride down the station's elevators carries forward progress from the memory fragments you scavenge along your exploration.
In Katanaut, each clash of your blade echoes through the station's empty and flickering corridors, where every corner feels like is a surprise watching you... Whether you thrive in precision combat or prefer dealing with enemies from a safe distance, this is one cleanup job you won't forget.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 551reviews | 90% | — | $195.8K |
| Free | 0ratings | 0% | — | not modelled |
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen juego pero se ve algo lento en algunas ocaciones
Скучная нарезка плотных полуафк овощей
A hidden gem. Absolutely love the aesthetic and art design. If you are a fan of cosmic horror (and roguelikes) I think you will very much enjoy this game. I also really like the story of it and how it progresses through the different warps (difficulties). Anyways cosmic horror is goated and the devs nailed it gameplay is good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 183 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good!
juegazo, roguelike muy completo y barato para las horas de diversion que te da.
I was shocked by how solid this game is, and I love the soundtrack. You can tell the developer cared about quality and made an effort.
Very fun, love cosmic horror.
Прелестный рогалик. очень динамичный. Крайне. Видно. что разрабы вдохновлялись Dead Cells и многое [strike] спиз.. [/strike] переняли)0)) Но тут все же другой опыт (с определенными пухами просто жмешь атаку без остановки и все умирает само :D), не просто под копирку, хотя очень уж похоже. В общем и целом. если хочется опыта мертвых клеток в космосе - самое то. Пока что 5 часов пролетели крайне незаметно. ну и 1 [strike] клетка [/strike] варп получен. Если подытожить. то крайне рекомендую! P.S. Аааа. я совсем забыл!! Тут есть КОТ!!! И его можно тискать! Ну с таким уж точно 10 космических кисок из 10.
What really stood out to me was how responsive everything feels. When I mess up, it feels like my mistake rather than the game being unfair, which is exactly what I want from a roguelite. The pacing is great, the pixel art gives the station a lot of atmosphere, and unlocking new abilities kept every run feeling fresh.
No tiene salsa, anda y juga mejor al dead cells tiene como una onda a katana zero, pero sin esa satisfaccion de pegar un slash porque no matas de un golpe, cada katana cumple con un gimmick pero que es muy miserable, segunda zona y me sale un enemigo de elite por acariciar un gato que no tenia chance de ganarle con las armas que tenia, 9 de daño por slash y la escopeta 20, ni un cuarto de vida le llegue a bajar, llamenlo skill issue pero la dificultad en este juego no tiene sentido, los enemigos normalitos los borras sin problema con ataques telegrafiados de aca a la china, un enemigo de elite de repente lo cambia todo con un ataque que salta y por mas que le pegues con el ! encima te comes el golpe igual, y el segundo jefe exactamente lo mismo, utiliza una lanza y pega como 4 veces en el mismo lugar, pero hay veces que por mas que le hagas parry te la comes igual, el gameplay es dificil de seguir y a veces no se entiende, parece dark souls 2 con los hitboxes, esquivo y como daño igual, sacarte la katana de parry es troll (porque aparte eso, no todas las katanas tienen esa funcion de hacer parry que stunlockea al enemigo y a los jefes les niega el golpe) Simplemente sauceless game, si hubiese sido otra onda que no sea roguelike seguramente hubiese ignorado estos aspectos pero el gameplay loop es muy aburrido.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $36.3M | 183.6K | 97% | $12.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $8.3M | 15.1K | 91% | $24.99 | |
| $1M | 3.3K | 86% | $16.99 |
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| $195.7K | 502 | 86% | $14.99 | |
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| $195.9K | 464 | 70% | $19.99 | |
| $195.9K | 682 | 71% | $12.99 | |
| $195.9K | 245 | 76% | $14.99 | |
| $195.6K | 108 | 99% | $49.99 |