
Katanaut is a fast-paced, Metroidvania-inspired action roguelite blending fluid combat and cosmic horror. Slash, dodge, and wield powerful abilities as you battle through a station sprawling with twisted, once-human horrors. Adapt, survive, and descend into the shadows to uncover dark secrets.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.75/day in the week to Aug 3 → 6.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Katanaut is a fast-paced, Metroidvania-inspired action roguelite set aboard a massive space station falling into cosmic chaos. With the station slowly spiraling out of control, and its once-human inhabitants twisted into terrors, you’re the unlucky one tasked with uncovering what is going on... assuming you’re able to survive the station's violent halls with souls-like combat.
As Naut, you explore the corridors of this once vibrant station... or what's left of it. The deeper you descend into the station, the environments become more haunting, and the enemies less human.
Through advanced time-manipulation, you’re brought back to life whenever your bio-metrics are no longer detected. In the future where humans are able to download new abilities on demand, the station is now scattered with memory fragments from the fallen. Each one having the potential of being a lost skill or talent waiting to be unlocked.
Every run offers a new pivoted challenge with ever-changing pathways to explore, and pits you against hordes of enemies. Each ride down the station's elevators carries forward progress from the memory fragments you scavenge along your exploration.
In Katanaut, each clash of your blade echoes through the station's empty and flickering corridors, where every corner feels like is a surprise watching you... Whether you thrive in precision combat or prefer dealing with enemies from a safe distance, this is one cleanup job you won't forget.
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−50% | 551reviews | 90% | — | $195.8K |
| Free | 0ratings | 0% | — | not modelled |
Engagement
Reviews
Themes across 184 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
纯爽,没别的
Katanaut is a fast-paced action roguelite that blends science-fiction horror, demanding combat, and rewarding progression into a compelling package. Developed by Voidmaw and published by Acclaim, Inc., the game places players aboard a massive space station that has fallen victim to a terrifying outbreak. What was once a thriving technological marvel has become a nightmare filled with mutated horrors, corrupted systems, and remnants of a civilization consumed by forces beyond its understanding. The game's premise immediately establishes a dark and mysterious atmosphere that serves as a strong foundation for the adventure that follows. At its core, Katanaut is driven by intense melee combat centered around precision, mobility, and quick decision-making. Armed primarily with a deadly katana, players must navigate dangerous environments while battling relentless enemies that punish careless mistakes. Combat encounters are designed to test reflexes and adaptability, requiring players to balance offense and defense while learning the attack patterns of increasingly dangerous foes. The responsiveness of the controls and the fluidity of movement create an engaging combat loop that remains satisfying throughout repeated runs. The roguelite structure plays a major role in maintaining long-term engagement. Every attempt through the station offers different challenges, enemy placements, and opportunities for growth. Death is not simply a setback but an essential part of progression. Through a narrative-driven resurrection system, players return stronger after each failure, gradually unlocking new abilities, talents, and upgrades. This approach creates a rewarding sense of advancement while preserving the tension that makes roguelites so addictive. Even unsuccessful runs contribute to future success, encouraging experimentation and persistence. Exploration is another highlight of the experience. The sprawling station is filled with interconnected zones that evolve in both visual design and threat level as players delve deeper into its depths. The environments effectively combine futuristic technology with grotesque cosmic horror influences, creating locations that feel both fascinating and unsettling. Hidden paths, valuable discoveries, and fragments of the station's history encourage players to thoroughly investigate their surroundings. This exploration element adds variety to the gameplay and helps the world feel more alive despite its catastrophic state. One of the game's most interesting features is the way it incorporates storytelling into progression. Scattered throughout the station are memory fragments left behind by former inhabitants. These fragments not only provide insight into the tragedy that unfolded but also contribute to character growth and gameplay development. Rather than relying heavily on lengthy exposition, Katanaut allows players to piece together its lore gradually, creating a sense of mystery that complements its horror themes. While the narrative is not the primary focus, it provides enough intrigue to keep players invested in uncovering the truth behind the station's downfall. Visually, Katanaut delivers an impressive presentation through detailed pixel art and strong environmental design. The contrast between sleek technological structures and horrific biological corruption creates a memorable aesthetic identity. Enemy designs are particularly effective, showcasing a variety of disturbing creatures that reinforce the game's cosmic horror influences. Combat effects are flashy without completely overwhelming the screen, and the animations contribute significantly to the feeling of speed and impact during battles. The audio design further strengthens the atmosphere. Ambient sounds create a constant sense of unease while exploring abandoned sections of the station, and the energetic soundtrack intensifies the action whenever combat erupts. Together, the visuals and audio create a cohesive experience that consistently reinforces the game's themes of survival, isolation, and discovery. The atmosphere remains one of Katanaut's strongest qualities, helping it stand out among many other roguelite releases. Despite its many strengths, Katanaut is not entirely without flaws. Some players may find the difficulty demanding, particularly during the early hours when available upgrades are limited. The story, while intriguing, occasionally takes a back seat to gameplay, leaving certain aspects of the world open to interpretation. However, these issues do little to diminish the overall quality of the experience, especially for players who prioritize challenging combat and replayability. Katanaut succeeds because it combines familiar genre elements into a polished and engaging adventure. Its blend of roguelite progression, challenging action combat, atmospheric exploration, and cosmic horror storytelling results in a game that feels both rewarding and memorable. Fans of difficult action games and replay-driven experiences will find plenty to appreciate, while the unique setting and strong presentation help distinguish it from many of its competitors. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 184 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
想学习武士零,但学的有点残废,且不够爽,动作设计上太简陋了。
Açıkçası yeni bir kontrolcü almıştım ve Hades vs. sonra ne oynayayım derken, ne zaman aldığımı bilmediğim bu oyuna kütüphanemde denk geldim. Gayet eğlendim!..
Played for a bit, the movements just feel stiff and not fluid. Don't agree with some of the mechanics and the first two bosses I played seem to have similar mechanics. Props to the single dev who made this possible, its just not for me is all.
Very fun fast paced metroidvania with cosmic horror
Как dead cells только больше крови и резни ну и тематика космоса прикольнее
BOSS血太厚,容错太低
Macht mega Laune! Der Pixelstil ist toll und das Cyberpunk/Space Ninja/Samurai Setting feier ich. Werde es definitiv noch weiter spielen <3
Very cool very nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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