
Katana ZERO is a stylish neo-noir, action-platformer featuring breakneck action and instant-death combat. Slash, dash, and manipulate time to unravel your past in a beautifully brutal acrobatic display.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.22/day in the week to Aug 4 → 18.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1381 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情短小精悍,战斗方面干净利落,最重要是爽
Fast, brutal, hard and so so good!
一款价值为29.9的半成品,制作精良但是内容与迈阿密热线相比过于稀缺,并且制作者把最大的恶意放在了最后两粪关防止你2小时通关退款,难度曲线完全不合理。 我猜到时候制作者肯定会在跳票不知道多少年的DLC中暗改NPC的行为逻辑节奏,然后再来大量的通关前视野外黑枪,最后再声明“这是BUG”,最终口碑沦为下一个”丝之歌“,这种小伎俩我已经完全受够了
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 32.1K | 97% | $13.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19M | 17.5K | 86% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.9K | 84 | 92% | $14.99 | |
| $16.1K | 162 | 90% | $5.99 | |
| — | 402 | 92% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $13M | 41.7K | 97% | $14.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $14.99 |
| 402ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《Katana ZERO》是一款将"新黑色电影"美学与极速斩杀玩法熔于一炉的独立动作佳作。 在玩法上,它用"敌我皆一击毙命"的零容错规则搭配劈砍、冲刺、翻滚、子弹反弹与短暂操纵时间的"子弹时间",把传统横版动作变成一场场需要背板与预演的高速动作解谜,每一次死亡后的即时倒带没有惩罚只有迭代,玩家在反复重试中从"连滚带爬"逐渐进阶为"游刃有余",最终关卡结尾那段实时回放的"监控录像"更是神来之笔,让玩家亲眼见证自己如何像幽灵般清洗完一整个房间。 在画面演出上,Askiisoft用极其流畅的16-bit像素动画撑起了80 年代赛博朋克与新黑色电影的霓虹氛围,每一次挥刀的轨迹、血液泼墨般的喷溅、尸体戏剧性的滚落楼梯,配合恰到好处的镜头震动与命中定帧,把暴力拍出了B级片的仪式感。 在配乐上,由Bill Kiley与LudoWic操刀,Synthwave与电子节拍不仅点燃战斗热血,更通过主角每关开场戴上耳机、塞入磁带的标志性演出与玩法形成深度融合,时而是强劲脉冲时而是迷幻忧郁,几乎成为游戏节奏的隐形导演。 在剧情上,它借一种名为"Chronos"的神秘药物,巧妙地将"死亡倒带"机制本身编织进叙事:失忆的退伍杀手在刺杀任务中逐步拼凑被掩埋的过往,药物成瘾、战争创伤与时空错乱感交织出破碎而迷人的黑色寓言,对话选择甚至会影响后续遭遇与分支。 当然《Katana ZERO》并非毫无瑕疵,流程偏短(首周目约 4–5 小时)、部分谜团刻意留白至续作,续作或DLC遥遥无期,但《Katana ZERO》仍然是近年来少数把"爽快感"与"作者表达"同时做到极致的独立杰作,值得任何动作游戏爱好者将其收入库中长期回味。
AWESOME
El dlc son los amigos que hicimos en el camino
nao tenho palavras pra historias desse jogo logo nao falarei sobre
Incrível! Simplesmente incrível! Sempre vi esse jogo por aí, mas nunca tive coragem de jogar. Me arrependo de ter começado tão tarde. O estilo mais cartunesco é sensacional, os diálogos em balões, o ambiente e a música eletrônica característica de cada fase deixam tudo muito único. Toda a história te prende porque você não faz ideia do que está acontecendo, e isso só faz você querer continuar jogando para descobrir. Os personagens são muito bons, e o fato de você poder mudar o rumo da história de acordo com suas decisões é muito dahora. Sem falar que é uma das gameplays mais satisfatórias que já experimentei em um jogo. Apenas joguem!
怎么这么短你这不闹吗七年了dlc还没端上来吗我崩溃了
I just want to say if you're on this fence about buying this game. Buy it. This is one of the best pixel games I've played and it's truly inspiring to me on my own pixel game dev journey. The art and gameplay are so captivating. The story is great. Highly recommend!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.