
A life-sim game with a story which is difficult to understand. Live and find the truth.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How do i play this game? :p
Last achivement is ridiculous
Nice way to loose a great portion of time.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我用5刀买得这个游戏,现在想想,这是我买过最贵最不值的游戏了
A really badly designed idle game with no redeeming features. Not worth $0. You can play many better idle games on Kongregate for $0, and you shouldn't play those either.
商品名:妻子 描述:“你的烦恼” 购买价格:100,000 出售价格:-200,000 你确定出售“妻子”X1吗? 如果你选了“是”,你会发现你的钱少了300,000………… 还有,请问谁能告诉我怎么完成“没地方花钱”这个成就?
Ok, i've knew the game was bad before buying. But i had a hope in my eyes that this would be interesting in any ways. Well, no way, Sherlock, it is just plain bad game that could be better if devs gave it little more attention. What's so bad? - It is long. I felt that these 3h were eternity. And at some point yours stress control (very poorly managed by hand-clicking "buy" items, and very short time understandable that horny way is the best way) will cease to stress you 'cause your stress level would be negative (hello, mr "chat" once wiped it to zero and got real me stressed as i thought that new stress income had become much more than stress-helpers, very good freaking bonus). And at this time, all you have to do is wait, wait, wait. Or play gacha with chat. Normally, you could just let game play itself, but every in-game day you have to accept incomes/outcomes so no luck here, you have to be present always. - It is pretentious. Very pretentious on its _HIDDEN_LORE_. That comes in the end as reference to popular sci-fi. Oh, wow. Never seen that. How creative. ... Pathetic. I can't say that it consists only of bad parts. it was interesting. First, like, fifteen minutes. To be interesting to play game should be hardly cut or more accurate to details, be more diverse in gameplay. The only thing i can not blame -- its graphics. Yet simple, it looks good for the genre. 2/10 Play only if you like the concept and want to personally know why everyone blames the realisation.
Tags: Clicker - Cooldown Additional Tags: Delete Local Content & Remove from Library TLDR: Like the concept and idea but this is too rough and abuses click and wait gameplay. This is a simple game in which you must manage a stress bar by purchasing luxuries, while balanxing work and study. You can actually work and study at the same time which makes no sense, and stress reduction is a little bit indirect with no way of taking control over it making it very possible to box yourself in a corner unless you apply specific progression path. The game has no fast forward option and training new skills and working becomes a tedious waiting game. The game does not fullscreen at all and stays stuck in a small window. Very few art and sound assets, mostly just typing sounds and some doodles. You can buy furniture without having a place to live which makes no sense. Removed for declutter.
idle game but waiting times are too long to activly play but too short to idle
不是很推荐成就党 主要是因为 最后的成就太耗费时间了 后期就是一直在刷 没意思
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Players by region
Where this game's players are, estimated from review languages.
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