
KARDS, The World War II Card Game, combines traditional CCG gameplay with innovative mechanics inspired by classic strategy games and real battlefield tactics. Take command and challenge other players in grand-scale warfare on the ground, air, or seas.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 68% | approximately $0 |
| Google Play | Free | 82% | approximately $2.3M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun for casual play, tank go boom, airstrike go brrrrr. Opening card packs make monke brain activate neurons.
I used to be able to play a casual game and win as many as i lost. now I just lose every time. its just not fun anymore
I like this game greatly but the game is just not fun anymore with everything being so pay to win, It is so hard to come back to after playing and having my decks that are good just be removed because I had to replace the cards that would counter them.
The latest expansion/season is not balanced and no longer fun to play.
The game on its own is very interesting and challenging. But with each released expansion, the new game mechanics become more and more dominant, leaving not enough room for non-meta decks to be able to compete. You either overwhelm your opponent within the first 3-5 turns or drag out the game long enough to either otk or burn him slowly to death. Anything else is less than 50% winrate. The game is not p2w. You can grind to complete your collection without investing. It was a fun journey to complete my own. But the current state of the game is not enjoyable anymore.
♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ game, became pay to win after the creators realized the chinese would be more likely to pay than their european counterparts, game became unplayable because of all these ♥♥♥♥♥♥♥ bonus special cards. 0/10
我会把猫留在这里,任何经过的人都可以抚摸它并给它竖起大拇指 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
I feel bad for the new people who will never get to experience when this game was good. Now it is just... a shell of its former self.
Great game ruined by latest expansion. Didn't avoid the classic loop called "keep evolving" that ruins every card game eventually.
土豆服务器发力了,一直在卡,全是bug 还有天梯,盟澳的就赢,不盟的就输,预报机制无限厚度纯纯出生,还有四亩炸槽一辈子打不过,轮椅大战来了 让我想起了海战版本的石头剪刀布,似乎从海战开始就数值平衡一直在变烂 冰岛人到底会不会做游戏啊