
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $261.2K — a different platform, not this one.
Buy, Sell, or Flex - Buy low, sell high, or just add Cards to your showcase for all to see! Collect Over 100 Unique Cards - From ripping open booster packs, to buying singles, you’ll uncover dozens of vibey Cards featuring illustrations from stacks of talented artists! (Plus their rare, shiny variants!) Master An Ever-Changing Market - Reprints, rumours, rule changes, kids' meal promos, thieves, and church condemnations (the usual suspects) will all affect the price of your treasured cards. Think fast! Win the Hearts of Customers - Befriend regulars by tracking down their requests, help build their decks, and become a part of a sleepy seaside town! Or just rip them off and feel their wrath! Build The Perfect Shop - New management means new branding - create your dream shop with a catalogue of walls, flooring, furniture, and knickknacks; everyone loves a good chia pet, right? Solve The Mystery - All is not what it seems on the seaside! The appearance of a mysterious masked thief leaves locals wondering who to trust with their precious Cards! Who is this shadowy character? And just what are the Legendary Cards? Card Game Island - Buy a ticket to card game island, testing your wits and wiles against the most formidable duelists in a roguelite deckbuilding game mode. Open your own Card shop by the seaside! Buy, trade and sell Cards, OR keep them for your own collection! Earn reputation with customers, beat your shop goals, unlock new decorations, and host exciting events to bring everyone to the best Card shop in town! You are Harry Hsu, a young man who recently inherited a card shop from his father, a former champion of the famous card game "Warlock." With the shop’s reputation on the line, you start working behind the counter, juggling the locals' requests while trying to familiarize yourself with owning a shop. Your guide, Giuseppe, a fast-talking Cockatoo, helps you in your buying and selling journey - securing cards of various rarities to top collectors or helping an enthusiastic customer from the neighbourhood.
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99−50% | 11ratings | 64% | — | not modelled |
| $19.99 | 481reviews | 72% | — | $261.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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