
The ultimate crossover between K-pop and Life Simulation! Step into the role of manager and build your dream idol group by scouting talent, managing schedules, choosing outfits, planning social media, and organizing the perfect album. Can you make it to debut?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rise to the top of the K-pop charts, become the next sensation, and earn the love of fans. Lead your group to stand out and conquer the hyper-competitive music scene. In this one-of-a-kind idol life simulator, step into the shoes of a powerful manager and shape your girl group’s destiny on their journey to the Hall of Fame.
Step into the spotlight behind the scenes! Build your dream idol group as you scout rising stars, shape their weekly schedules, and guide their journey to fame. Mix work, training, and downtime to help your idols shine their brightest, while you enjoy the thrill of creating a superstar career you can’t experience in real life.
Your decisions extend far beyond management. The relationships you build and the choices you make will define your group’s future. Whether you’re offering unconditional support, navigating rivalries, or representing your group in the public eye, every action has consequences. Randomized events mirror the unpredictable challenges of the real K-pop industry, testing your judgment at every turn.
Your ultimate goal? Debut. Along the way, your trainees will face off against rivals in thrilling, RPG-style battles that will prove whether they have what it takes to shine. Once your group is ready, you’ll choose their signature look, define their fan club identity, and produce a debut album that captures their essence.
The road to debut isn’t an easy path, but it’s where every dream begins, and every step you take becomes a story worth remembering.
Choose from eight unique trainees, from the cheerful Minji to the shy Ai, the lineup and skillset of your group is in your hands, and it's your job to shape them as stars.
As the manager, it's your job to balance stamina, finances, and workload. Push your idols too hard and risk burnout, but pamper them too much and you'll quickly run out of funds!
The bonds you build shape every outcome. Your decisions influence how each character perceives you, unlocking new encounters, storylines and endings.
Featuring exclusive music and special vocal tracks for your group's debut, produced just for this game. K-pop fans will be clamouring for the tracklist.
Scout new idols, hit the right notes during vocal practice, and master dance routines in rhythm challenges. Your performance in these mini-games determines your success as an idol manager.
Stunning hand-drawn artwork brings a rich world to life. Beautifully animated emotions and gestures make your idols feel truly alive, letting you connect with them like never before.

Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 197reviews | 55% | — | $113.9K |
| $19.99 | 30ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 183 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
divertido, mas n sei se vale o valor que cobra... nao tem portugues, então quem n souber ingles que lute.. eu achei q seria que nem idol manager q vc lançaria albuns faria turnes etc, mas dps q vc debuta é basicamente o fim do jogo, vc so debuta 1 musica e pronto. Decepcionante.... espero que no futuro eles adicionem GRATUITAMENTE esse gerenciamento de albuns e etc.
i think we should continue to the game after debut. I wish there was more details as real life. For example; comebacks, or new groups, senior, rookie relationships, our idols love scandals, more stories. i only spend 2 hours to finish. i would love to continue to the game but when you are awarded, the game is done. Please consider these
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese, German, Indonesian
Hours played at review time, across 184 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow, I did not expect the game to be as long as it is so far. As a manager, you are expected to manage the funds of activities of an ever growing pop group. In an attempt to run every single one of the characters in my first run, I ended up borrowing so much from everyone that I've become bankrupt and have to start the game all over. The tasks and schedule can be repetitive at first, but as soon as you have beat a few months into the game the schedule becomes harder and harder to keep up. I had one girl as the main lead and am now restarting with a whole new idea of what kind of route I want to take now. For the current discount, definitely worth it.
如果这不是半成品,那我只能说捆绑明星志愿3的售卖真的是太绝了。而且过一遍差不多2.5-3小时,完美防止你退款。。
疯了吧这点东西卖五六十,无聊死了纯诈骗
Kis is a raising simulator, I went in expecting a deep management game but it felt more to a raising game due to the limited number of idols It can feel repetitive in the mid-game when you’re grinding stats before the next big story beat and the loop felt a bit mobilegame-ish (claiming reward based on task), but overall other than that, Art and Music are top notch, I feel immersed with the songs when visiting places and arranging team schedule. Solid pick if you want to enjoy what it feels like debuting your korean idol group, I'd debut it again
冲着明星志愿3买的 除了q版人物建模不错 其他都是一坨 游戏性代入感也差 很难想象被20年前的游戏秒杀 我真想问问策划自己玩过这游戏嘛 电影电视通告各种5-10的几率 提升属性也不提高几率 解锁个训练居然也是几率 你这么爱玩几率 我只能把差评拉你嘴里了 真把我恶心坏了 训练几个月都不解锁训练课程 忘了说最恶心的了 就是那打工赚钱 一个人也是几百块 八个人也是几百块 他还和属性表现挂钩 :steamthumbsdown:
I tried this after playing the demo. I was unable to find anything actually improved from the demo. There is just not enough here to recommend this over something more fleshed out like Idol Manager. The only thing this game has over that one, the more uniquely designed characters, is wasted when there is so little to actually do with them/learn about them. I played through the first evaluation, and immediately saw there just wasn't anything interesting about what i was doing.
It was almost evrything I wanted in a kpop game. Its only down side i wish it ws longer.
[h1]什么!我成为潮流女团经纪人!——《韩流偶像故事: 出道之路》[/h1] 作为刚刚获得新设偶像团体经纪人的你,将开始你的职业经纪人道路,先起上一个帅气的名字 ABC,再选上一个你适合的类型营销型开始游戏。 可以看到就游戏整体而言分为试镜训练、粉丝群体评估、制作单曲、出道。 选上一个风格魅力风,再选其上一个团队名称,123,你的偶像团体就组成好了。 首先映入眼帘的是行程,行程就代表着你每日的工作,从一开始的街头试镜、线上试镜、线下试镜。你将物色到你的团体成员。 就拿眼前的两位角色来说,通过对比,明显是月的整体属性较高。进行录用后,你的第一位成员就出现了。 而除去选人环节,行程中其实多数被训练和休息填满,可以看到左下角的属性,声乐、舞蹈魅力、名气、体力、幸福感,这个都需要玩家不断的提升,而体力和幸福感会随着锻炼而不断降低,这就需要玩家去使用一些休息时间或者是逛街之类的,来提升团队的幸福感和体力。 除了这些实践以外,游戏中还存在多处小游戏,一方面是在寻找潮流偶像时上下左右移动。另一方面则是通过将拼音按至合适按钮,还有倒酒等一系列小游戏,这些都会导致一些正向的结果。 除去训练以外,练习生的健康度也是玩家需要实时关注的。比如在饮食方面限制性的健康饮食,以及医疗保险,这些虽说花费不大,但是都会对整体的团队状态和偶像状态造成一定的影响。 除此以外,一方面随着游戏的推进,你的日常行程会不断解锁,这就意味着在训练方面,你会解锁很多价格只贵一点却能提高很高属性的训练项目。 而另一方面,地图上各个地点设置都可以与相关的人进行交流。就拿眼前的周元来说,通过聊天,你将会提升他们的好感度,而好感度提升后,有时候会带来一一些意外之喜,比如周元就为我带来了一份工作三天的任务,获得了大量的报酬。 同时,每过 70 多天,你将会进行一次评估,与其他女团进行对战,通过你的属性点及技能等级进行 PK,血量最多者即可获得前三名。 整体体验下来,《韩流偶像故事: 出道之路》作为一款经理人模拟游戏,游戏玩起来的思路其实还蛮清晰的,一方面通过选秀挖掘人才,另一方面则通过形成提升他们的整体实力,其次通过与不同的人进行交流提升他们的好感度,最终在评估上获得高分实现出道的终极目标。 游戏整体流程不长,喜欢此类题材的玩家可以一试! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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