
Build your own Jurassic World. Nurture generations of dinosaurs with the series debut of juveniles, create and manage sprawling prehistoric parks around the globe, and let your imagination roar with powerful new creative options.
Most likely between $18.1M and $51.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $40.19 | 93% | approximately $30.1M |
| PlayStation | $71.29 | 92% | — |
| Xbox | $59.99 | 86% | — |
| Epic | $59.99 | 97% | #61 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1823 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I’m leaving this review due to the most recent DLC dropping and showing that they are breaking their word. Let me start by saying I hate feeling like I have to leave this review because the game is genuinely fun and mechanically the best of the three. I love the customization options and family units. I also love the deep water for the dinosaurs and new additions to the parks. Unfortunately, they have recently added dinosaurs that were part of a previous DLC in JWE 2 to a new DLC and increased the price of the DLC from $10 to $15 dollars. This is unacceptable as A the additional two dinosaurs from previous DLC did not take the same amount of effort the brand new dinosaurs took. B. A lot of people (including myself) really enjoyed these aquatics and these decision feels like the devs are being predatory. And C; we were told that this WOULD NOT be a concern we’d have to deal with for this game as this was an issue in JWE2. This combined with the outrageous price for the mess that was the Rebirth DLC is making me want to abandon this game. The Rebirth DLC was $25 dollars for 1 new family unit with full customizations. The D-Rex, Muto, and variants (which are NOT new dinosaurs and cannot have babies with the species) did not get (and STILL DO NOT) have customizations. If this continues I will have to tell my friends who were thinking of purchasing the game to avoid the game till things improve. Please Frontier, I really enjoy your games and really want to promote this game again.
Buy it in sale. For dev: Some issues to address in the futur for balance; there should be a way to automatically collect dead dinosaurs. Especially when late in game, it becomes a job of itself to collect dead dinosaur. It could be a research feature that allow auto collection of dead dinosaur. Same thing goes with electricity and fuel. Maintenance crew should be able to automatically refuel powergrid otherwise, it becomes a job to refuel everything at all time. I prefer playing without electricity for this reason. there should be a way to see what dinosaur are in which enclosure. Late in the game, it becomes hard to track where are your dinosaurs and the only real way is to hoover the dinosaur in the enclosure until you find the right one. There should be a feature when you click on an enclosure it shows you what dinosaurs are inside. Flying dinosaur are a bit hard to manage. there's no way to increase security of aviaries and they often escape for the smallest lack in environment or storm. I learned to just avoid them when building a park. A list of dino available to pet should be somewhere. When installing a feeding station, i have to google which dinos are ok to feed. Helicoptors should be able to tranquilize a dino even if there assigment are full with enclosures. it should be a separate list or at least one at a time when the list is full. thats all for now! My number one wish is the dead dinosaur collection. It<s really a pain in the ass when your park is getting big, all you do is collect dead bodies.
[h1] Why you should or should not Jurassic World Evolution 3 [/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3762791831 [b] Before You Read [/b] [i] Every review on my profile is based on my own personal experience with a game. My opinions aren't facts, and you're not expected to agree with them—and that's perfectly okay. My goal isn't to tell you whether you should like a game. Instead, I try to explain what worked for me, what didn't, and who I think the game might appeal to. Constructive discussion is always welcome, but please remember there's a real person behind these reviews. Respectful disagreements are encouraged; insults, hostility, or personal attacks are not. [/i] [b] What is Jurassic World Evolution 3? [/b] In this game you are one of the main builders in Jurassic world and you need to build and manage your very own park(s). [b] Quick Pros [/b] ✔ Addictive gameplay loop ✔ Satisfying progression system ✔ Unique mechanics ✔ Easy to learn controls ✔ Deep gameplay systems ✔ Good balance of challenge and reward ✔ Lots of different playstyles ✔ Lots of content to explore ✔ Multiple endings or paths ✔ Randomized elements keep things fresh ✔ Beautiful environments ✔ Strong visual style ✔ Detailed world design ✔ Smooth animations [b] Quick Cons [/b] ✘ DLC feels overpriced ✘ Content locked behind paywalls [b] Initial Thoughts: [/b] -"Oh my god long neck dinosaurs- brings me back to my little foot days." -"OMG I will give you the sister back you killed- please don't repeat yourself on your past endeavors." -"I love how we can edit their environments for their comfort levels." [b] Beginner Player Friendly? [/b] I would argue that this game is a little more complex for beginner players however if you go through campaign mode and follow the tutorial/story they have available the game becomes increasingly more easy to understand and becomes a bit more accessible for new players. [b] Game Play: [/b] In this game your goal is to manage and run multiple parks in campaign mode or to have a relaxing park in sandbox mode where you can play however you want. In campaign mode however, you need to research genomes, dig sites and other things that can help run your park to the best of your ability and to keep guests satisfied. Follow the story to discover more of the Jurassic park world and uncover more mystery's that even its creator may not have known. [b] Graphics: [/b] The graphics in this game are gorgeous and are super realistic. I love how the developers designed the dinosaurs and I genuinely freaked out when my first dino babys emerged from the nest. I believe this game could run on low graphics on medium end systems. This game is a very heavy on the graphics, and although they are pretty they are super heavy on your systems. [b] Community: [/b] The real reason I started playing this game is because I came across a tiktok of a streamer who called her dinosaurs her "daughters' and "sons' and it was the funniest thing I did ever see. They for sure inspired me to play and were very kind. There are tones of guides and YouTube videos that can help you on your journey and assist with answering any questions you may have. [b] How long can you play? [/b] As you can see I have already played over 8 hours in this game and have not even scratched the surface of what it has to offer as of yet. I think there is the potential of at least 20+ hours of gameplay if you follow the campaign and then even more once you experience sandbox mode. [b] My Opinion: [/b] In my opinion, if you enjoy dinosaurs, the Jurassic Park franchise or even just planet zoo, you will probably really enjoy this game. I am not a super super fan of the Jurassic park franchise as I have not even yet watched the film with the D-Rex in it, but thats because I have ADHD and I will watch it eventually but for now the edits on tiktok have been fueling the Jurassic flames. [b] Overall Review [/b] ★ 9/10 - Own and run your very own jungle safari, however, you aren't in the jungle.. and the lions seem to be tripled in size and have way more teeth. ✘ [b] Active Online Multiplayer [/b] [i] (meaning people will interact with you in game) [/i] ✘ [b] Family Friendly [/b] [i] (meaning friendly to all ages) [/i] ✔ [b] Solo Playability [/b] [i] (meaning you can play by yourself if preferred) [/i] ✘ [b] Cross Compatibility [/b] [i] (meaning you can play with friends through other consoles.) [/i] ✔ [b] In-App Purchases [/b] [i] (meaning you can buy things after buying the game i.e DLC's) [/i] ✔ [b] Controller Compatible [/b] [i] (meaning you can play this game with a controller) [/i] Enjoyed this review? Follow [i] Basement Broadcast[/i] for more Reviews, Rants and Replays! https://store.steampowered.com/curator/46018670/ [i] Any major edits that are made with this review will be added here: [/i]
Jurassic World Evolution 3 is a management game based on the popular film franchise, where the player must build dinosaur theme parks to entertain guests around the world. I played both previous games for free on the Epic store, and I’ve seen all the Park/World films. [h1]Gameplay (medium quality)[/h1] • Send scientists on expeditions to collect fossils from dig sites around the world, extract DNA from the fossils, then synthesise dinosaurs to put into your park. • There are dozens of different dinosaurs including herbivores, carnivores, and piscivores, walking on land, swimming in lagoons, and flying in aviaries. • Each species of dinosaur has different comfort needs including the size of their enclosure, number of animals in the herd, and type of environment such as grass, sand, marshland, or forest, with herbivores requiring different foods such as fruit or nuts. • While some dinosaurs will be aggressive towards either other and need to be kept separate, some are friendly and can co-exist in the same enclosure, although their environmental needs might still be incompatible. • The big new feature of JWE3 is naturally breeding baby dinosaurs. This can be fun to begin with, but if the population increases too much, the enclosures get overcrowded and you can’t fulfil the increased environmental needs. I had to remember to delete nests to keep things under control. • You’ll also need to keep Human visitors happy by building hotels, shops (food, drink, and merchandise), toilets, storm shelters, and provide transportation to distant areas of the park. And of course they’ll need viewing galleries and tours to observe the dinosaurs. I’ve never been a fan of sending jeep tours into the enclosures, so I liked the addition of hot air balloons floating above the park where they won’t disturb the dinos. • Dinosaurs can get sick, or injured during storms, which requires treatment by a medical team. Storms can also disrupt power to your buildings and fences, giving dinosaurs a chance to break out of their enclosures and attack/eat the guests. • This wasn’t a big problem for me though, because unlike the managers of Jurassic Park/World in the films, I’m not stupid. I solved every problem they ever had in the films in two simple words: herbivores only. Its always the carnivores who cause the chaos. My parks are completely safe, and I’ve still got iconic dinosaurs like the Triceratops, Stegosaurus, and Diplodocus. • Some campaign mission objectives do force you to get some Velociraptors or T-Rexes, however the only time they really caused a problem was when park rangers enter enclosures to perform status checks (which seems to happen very frequently). But even when a ranger team is destroyed, buying a replacement is cheap. • The main story features 10 maps, and the campaign structure wants the player to jump from site to site, unlocking new technologies before going back to previous sites to expand. And sometimes you reach a point in the story where you’re prevented from expanding the current park because of tech tree or reputation level restrictions. However, as much as possible I tried to play one map at a time and 5 star it before moving on, so that I could make long term building plans without forgetting the layout of the park. • The financial part of these games is always really easy. I’m not sure if its even possible to lose money. If you’ve got at least one visible dinosaur, you’ll attract visitors, and if you’ve got at least one shop, you’ll earn a profit. The only “difficulty” is that small profits will slow down your expansion while you save up to pay the costs of building enclosures, sending expeditions, and synthesising dinosaurs. But in every map, by the time I’d got the 5 star rating I had around $30-$40m in the bank while earning a six figure profit per minute. • I always feel like games in the management genre (JWE, Two Point, etc) are missing something. They’re all designed around building up to a 5 star rating, but as soon as you achieve that, there’s nothing else to do with your fully built park. Just move on to a new map and start the building process all over again. I don’t know what that extra gameplay should be, but I’m not a game designer so its not my job to figure it out. We need some kind of advanced mission objectives that aren’t solved by building more stuff. [h1]Story (low quality)[/h1] • Quite basic. There’s a mysterious group who believe that Humans and dinosaurs can’t peacefully co-exist, so they decide to sabotage your parks by disabling power and opening gates. (Seems like the dinosaurs are not the problem here). However, this group was never anything more than a minor inconvenience to me. Remember how I mostly just get herbivores? So yeah, when all the gates were opened, my dinosaurs simply kept chilling in their enclosures, eating plants like it was just another Tuesday. • There are no cutscenes. Dialogue is provided through radio communication messages during normal gameplay. And while Ian Malcolm (voiced by Jeff Goldblum) does his usual “why is everybody except me an idiot?” thing, none of the other characters are interesting. [h1]Technical (high quality)[/h1] • It took me 46 hours to finish the campaign and 5 star all 10 maps. • I didn’t have any serious framerate issues or stuttering. I noticed some framerate drops on the final campaign map (occasionally down to 30 depending on which direction the camera was facing) but it didn’t significantly affect gameplay. • In the previous games, with DLSS enabled I regularly saw some ghosting on the movement of dinosaurs or ranger teams, however I don’t recall seeing this at all in JWE3. • The game is mostly stable as it only crashed for me twice. • Even when you’ve got thousands of visitors in the park, the viewing galleries appear to have about 5 people inside, instead of the large crowds you’d expect. [h1]Recommendation[/h1] Jurassic World Evolution 3 is a good game which fans of the management genre should enjoy, especially if you also like the films. I’d recommend buying on a small sale, mainly because the developers seem to be adding lots of paid DLC. You don’t need to have played the previous games to enjoy this one. They’re all basically the same but this sequel has more features.
200块确实很贵,但当剧情结束经典音乐响起时,我仿佛看见了当年坐在电影屏幕前激动的小男孩,那一刻我明白这一切都是值得的
Game is actually fun but had to give a bad review since I recently went on vacation and realized I was unable to play the game offline on my Steam Deck. Will change my review if that changes.
The reason why i'm recommending no is, i love the game but they just seem to want to release more "paid content" than anything.
100 generations of incest, and Fotzen-Fritze was the result.
i love this game so much, when i was younger i played jwe1 on my older sisters ps4 then years later a bit before the release of jwe3 on my pc i got jwe2 for like $4 because jwe3 was coming out, then i got jwe3, i love this game so much ofc because its the same game as jwe2 with some added content so ofc i would still love it but for returning fans i cant recommend this game at its price point. The amount of additional content in it compared to jwe2 at its cost is nothing, yea babys are cool (even tho i never use them but thats a me issue) but remember that your not paying for a whole new game, you already have the exact same game in jwe2 (which you dont have to wait for all the base creatures to slowly be re released which is clearly just an excuse to market it as a live service game) so jwe2 rn actually in a way has more content then the more expensive game. not even including dlcs, if you bought all the dlcs for jwe2 swapping to jwe3 feels like paying $50 for a dlc that adds babys.... oh yea and also loses all your dlcs and makes you wait over a year to get all the base creatures back, again this review is just for returning players, for someone new to the series jwe3 is the clear choice and its not even close, i was not planning on writing a review for this game as even though i do think compared to the amount of content it adds buying this game as a returning player is the same as paying $50 for a $20 dlc that loses most your content which is insane but that felt more like a me issue. but then they made 2 dlcs back to back with almost half the "new species" being recycled dlc creatures from jwe2 and charging not only the base price for a dlc, but more. For a clearly worse dlc, i understand for a new player there is no issue with this and there's no way to like reduce the price for returning players but it just feels so lazy, when you pay for a dlc you are paying for the time and effort put into that dlc, when they have already made there profit of a dlc and are now putting less work into a future dlc by just reusing stuff from the old dlc, the dlc should cost less as they have not put in as much work. The worst part is im the problem because im going to buy both the new dlcs as without the new creatures i will feel left out. I know there a business and a businesses will always look for ways to make as much money as possible but part of the reason we love these games so much is it feels like the team is open and listens to the community, so after seeing the extreme outrage and then doing it again after seeing it still sold well really hurts to see as its not the sort of thing you would expect from a studio that prides itself in caring more about its community then other studios.
I genuinely didn't think Frontier could top Jurassic World Evolution 2, but somehow they managed to exceed every expectation I had. Jurassic World Evolution 3 isn't just another sequel—it's the definitive dinosaur park management experience and easily one of the best simulation games I've ever played. From the moment I started my first park, I knew this game was something special. The amount of detail is simply incredible. Every dinosaur feels alive thanks to the new animations, behaviors, social interactions, breeding mechanics, and juvenile dinosaurs. Watching dinosaurs build nests, raise their young, interact with their environment, and behave naturally makes the parks feel more like living ecosystems than ever before. You can spend hours just observing them, and it never gets old. The graphics are absolutely stunning. Every biome looks gorgeous, the lighting is phenomenal, weather effects completely transform the atmosphere, and every dinosaur is beautifully modeled with amazing textures and animations. Whether you're building in a lush tropical environment or a snowy landscape, every park feels unique and immersive. The creative freedom is on another level. The modular building system, expanded decorations, terrain tools, fences, pathways, attractions, and customization options allow you to build exactly the park you've always imagined. Instead of feeling restricted, I constantly found myself experimenting with new layouts and designs because the game gives you so many possibilities. Management has also been greatly improved. Running a successful park feels rewarding without becoming frustrating. Balancing finances, guest happiness, dinosaur welfare, research, security, and expansion creates a satisfying challenge that keeps every playthrough interesting. Every decision feels meaningful, and there's always something exciting happening. The dinosaur roster is fantastic, featuring an amazing variety of prehistoric animals with incredible attention to detail. Seeing classic favorites alongside brand-new species keeps exploration exciting, and every enclosure feels different depending on which animals you choose. The sound design deserves special praise as well—the roars, footsteps, ambient sounds, and music create an atmosphere that perfectly captures the magic of Jurassic Park and Jurassic World. Performance has also been excellent for me. The game runs smoothly even with large parks full of guests and dozens of dinosaurs roaming around. The interface is cleaner, easier to navigate, and packed with quality-of-life improvements that make building and managing parks much more enjoyable. What impresses me most is just how much passion Frontier clearly put into this game. It feels like they listened to years of community feedback and combined the best parts of the previous games while introducing meaningful new mechanics instead of simply making small upgrades. Every hour I play reveals another feature or detail that makes me appreciate the game even more. Whether you're a lifelong Jurassic Park fan, someone who loves management simulators, or just enjoys creating beautiful parks, Jurassic World Evolution 3 delivers an unforgettable experience. It's relaxing when you want it to be, challenging when you need it to be, and endlessly rewarding from start to finish. This is the dinosaur park game I've always dreamed of. I can easily see myself putting hundreds—if not thousands—of hours into it. Frontier has created something truly special here, and I can't recommend it highly enough. 10/10. Five stars without hesitation. A must-play for every dinosaur fan.