
Build your own Jurassic World. Nurture generations of dinosaurs with the series debut of juveniles, create and manage sprawling prehistoric parks around the globe, and let your imagination roar with powerful new creative options.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
The next entry in the award-winning series, Jurassic World Evolution 3 puts you in control of building and running your very own Jurassic World.
Help life find a way by synthesising, breeding, and nurturing prehistoric species. Manage each species and allow them to thrive, while helping your dinosaurs raise families and pass their genes onto future generations.
Create incredible havens for your dinosaurs to help them flourish, build exciting new attractions to amaze guests, and maintain control when disaster inevitably strikes.
With over 85 awe-inspiring pre-historic species, 75 of which allow you to manage, breed and nurture families of dinosaurs across entire generations. Rear them from playful juveniles into awe-inspiring adults, each with distinct female, male, and juvenile variants.
Park guests will marvel as these majestic creatures socialise and react to the vibrant world around them.
Manage unique social needs and observe brand new behaviours, with semi-aquatic dinosaurs venturing into deep water and pterosaurs walking on land.
Create jaw-dropping parks with new creative tools never before seen in the Jurassic World Evolution series! From groundbreaking terrain editing to modular scenery customisation – build and tweak every aspect of your park from the ground up or, generate a custom map which is unique every time with the Island Generator. The choice is in your hands!
Build your sites with naturalistic enclosures using steep slopes and scenery, introduce stunning new attractions such as the Balloon Tour, a close-up attraction that let guests see and touch prehistoric animals with the Dinosaur Encounter or the iconic Cretaceous Cruise where guests can view dinosaurs from a new watery perspective!
Create, upload and share cross-platform community creations using the Frontier Workshop. Browse the very best creations from the community, place them in your own game or craft your own custom parks, buildings and enclosures before sharing for other players to use.
Join familiar faces from the Jurassic franchise, including Dr. Ian Malcolm (voiced by Jeff Goldblum) and embark on a non-linear campaign across a sprawling world map filled with iconic locations such as the Montana Badlands, and new locations such as Japan—each offering thrilling new challenges. Every decision will test your park management skills as you balance competing human interests with the delicate integration of dinosaurs into a modern world.
You’ll need to juggle your reputation with three influential industry sectors and the unique demands of an array of site-owning clients. But be warned: not everyone wants to see the dinosaurs thrive.
Set your site up to run as efficiently as possible with powerful and accessible park management tools provide control over your park’s operations.
But chaos is the only certainty, so prepare for disaster using new security cameras that will help automate the response to escaped dinosaurs and deploy your Maintenance team to keep threats contained by delivering critical repairs across the site.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $40.19−33% | 13.6Kreviews | 93% | — | $30M |
| $71.29 | 6.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1755 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
niga
It took a bit to master the mechanics which have changed from the first game (as this is the game I am most familiar with). Once that was done; however, it makes for a very rewarding and enjoyable game. Downgrade was noticed with the vehicles as the first game had actually licensed cars (like JEEP, etc.). As someone who like attention to detail, the generic cars are bothersome but don't detract from the overal gameplay experience. I do appreciate it being more clear on how to complete levels instead of having to trial and error it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #51, worst FR #97 · 6 markets collected
Reviews, worldwide (the counter carries no country): 26.71/day in the week to Aug 11 → 31.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Simplified Chinese*, Spanish - Latin America*, Italian, Japanese*, Korean, Polish, Traditional Chinese*languages with full audio support
| $59.99 |
| 2.2Kratings |
| 86% |
| — |
| not modelled |
| $59.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is amazing if you love dinosaurs or building zoos this is a great game
veldig bra
Game is very entertaining, the amount of dinosaurs is kind of sad, i wish there were more. But overall a great game. It is the exact thing I wanted out of the old mobile app (don't remember the name) but never got. This game is honestly even better than i thought it would be, though I will say the price is a little steep for something that still has significant graphical and animation issues. First off, when people enter and leave attractions they should actually be doing that instead of dissapearing and only placeholder people being in the attraction. Animation wise its very boring. Also, when you put a viewing gallery in an enclosure with a big dino like indominous it should try to break the gallery, and guests should try to flee into tunnels or into the enclosure. I think features like these would really bring even better life into an already amazing game.
relaxing game. Someties hard as you cannot get a hint for the quest details.
i like the fact that you can have baby dinosaurs, obviously, i also like that there are differences between some of the females and some of the males, i like when you go in to create dinosaurs it shows a full model of it that is big enough to see clearly, i also like how it shows the different colors on the dinosaurs when you choose different things.
Best one yet. Easy to work with building controls(unlike a certain other Frontier game) that allow for a very fun time.
Honestly the best game I have ever played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $29.9M | 54.9K | 86% | $19.99 | |
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| $29.8M | 54.7K | 91% | $29.99 | |
| $30.4M | 34.1K | 85% | $34.99 |
Related
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|---|---|---|---|---|
| $51.2K | 99 | 71% | $12.74 | |
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| $18.8M | 55.3K | 87% | $12.49 | |
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| $24.2M | 18.1K | 72% | $39.99 | |
| $10.3M | 11.1K | 86% | $24.99 |