
"Jumping Cat" is a simple and straightforward platform jumping game. In order to revive the lost kingdom, our cat hero puts on his cape and overcomes many obstacles to collect Gold Coins and Paw Gems in dungeons full of traps!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Spanish - Spain, Russian, Japanese, French, Italian, German, Hungarian, Turkish, Polish +2 more
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
屎一样的手感。
I saw it through 100% but I can't recommend this game to anyone. The controls just don't feel good at all. The character feels slow and heavy, the jump is floaty and sometimes inconsistent and mid air control is horrendously erratic. The game just feels slow overall, slow respawn, slow trap cycles and such frustrations as blind jumps and no forgiveness when jumping from ledges. It basically plays like a cheap knockoff of RITE. Seriously just go play RITE.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very mediocre, if not just outright bad. It's just about the most cookie-cutter platformer you can think of. The game somehow manages to feel both floaty and heavy at the same time. Hitboxes feel inconsistent. Movement rules change depending on different factors. For instance, you can instantly air turn when jumping, but not when walking off an edge or wall jumping. Wall jump distance seems momentum based, it makes it feel finicky. The game has no anti-frustration measures, and instead seems to implement extra-frustration methods instead. For instance, you might dodge an incoming saw, just to see that it has permanently blocked the path forward forcing you to do the stage over. Very few sound effects, graphic variety, animations, etc. Music doesn't fit the game imo. Just seems very cheaply put together. Very minimal UI, makes me think it was meant for a mobile game. Even then, the UI can feel very unresponsive. Can't use d-pad for movement, it forces you to use the left controller stick. Overall, it just isn't very fun. Even at it's very cheap price point, you could probably find better platformers out there, possibly even for free.
操作手感巨飘,脚跟抹了油一样,牛马判定,每章最后一关又臭又长
Gra wyróżnia się wysokim poziomem trudności, który przyciąga graczy poszukujących intensywnej rozgrywki. Każdy poziom jest pełen wymagających zadań, które sprawiają, że gra jest dynamiczna i pełna emocji. Mimo, że zrobiłem wszystkie poziomy na maksymalny wynik, to brakuje mi 11 gwiazdek, które nie wiem, gdzie się znajdują :(
Very simple and chill game. The jumping feels a bit floaty and your character's fall accelerates deceptively fast, which can make precision platforming difficult, but in most cases it's not an issue. This game is mostly easy, with a forgiving difficulty curve near the end and a surprisingly hard gauntlet of a final level. It was short but I enjoyed my time with it. 100%'ing this game is as easy as collecting all coins on all levels. It adds a couple of challenging detours to some level, but it's very doable.
小黑盒上抽到官方送的key就来试试,目前是全收集了前三章 姑且音乐还是能听的,美术风格也不差,关卡难度时难时易,总体不算难。 不过主角这眼睛、这披风、这爬墙走路跳跃的姿势、这头上两个耳朵……不用我说像谁了吧 手感实在太劝退了,很抱歉我想用粘稠来形容,感觉像是在答辩里游泳 借鉴下动作无伤大雅,然而手感并不完全是动作决定的,且不说在空中这笨重的延迟感, 大多数平台跳跃游戏为了优化手感,人物移动掉下平台瞬间是可以跳跃或走回平台的, 本作没有,且向左/右走出平台就会马上向左/右弹射一样掉落,还一时间不能改变方向 存在一些BUG,打完第三章无法进入第四章;每小关可收集16金币然而第三章第14关一共只有15个;那种可以从下往上穿过,无法从上往下点平台容易卡进附近的墙里。 希望能够修复 2023.1.30 ———————————————————————— 看公告更新了,原来第四章之前就是没出啊 前面提到的bug都得到修复,努努力打了全成就 不过手感依然很糟糕,即使我已尽量去适应,玩起来依然很难受 2023.3.15
So boring just jump and collect coins. No lo compren, tiene mas desarrollo el snake del nokia. En resumen: devuélvanme mis 2.39€ estarian mejor invertidos en una cerveza.... Eso me pasa por tener debilidad por los gatitos :/
画风上还算可爱的一个平台跳跃游戏。但是缺点也很明显就是手感很怪,靠近平台的角就会自动打滑。 遇见了几次bug,比较严重的是自始至终主界面的退出游戏都不生效,每次关游戏都得是我自己alt+f4关的。还有一个严重的就是如果第一遍没收集小鱼干就通关了之后,直接点重新开始然后再收集小鱼干等于没收集,他只会按照第一遍通关时候计算,之后无论重开多少遍收集多少都不会被计入,只有退回选关界面再次重新进入关卡收集才会计入。至于其他的就是一些穿模卡模型的小bug很难触发重新开始就可以解决,问题还不算大
Art's very cute but the controls responded inconsistently (at least on keyboard) and overall just felt uncomfortable to use. Don't know why there is an "options" menu when there are not really any options within it to change? Volume control was the only thing that could be modified. Couldn't keybind W as jump and had to use the default (space), which was annoying. Even with the short amount of time I played, it was 90% guessing if going a direction was going to kill me and completely restart the level or not, with no way of knowing until I did it. May revisit it with a controller sometime to see if it's any better, but I own similar games with better controls so maybe not.
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