
Fight for the truth and uncover the twisted crime running deep beneath the surface of Tokyo. In this legal thriller , the balance between justice and mercy teeters on the edge.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.3Kreviews | 94% | — | $8.1M |
| $7.49−75% | 14.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
感觉比如龙更适合新玩家的系列,可惜目前被雪藏了
man,what can i say.巨他妈好玩
lawyer doing non lawyer stuff in the streets
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So far, I've played 7 Yakuzas, that was my 8th installment, and I'm glad I did play this game, because it lives up to the standard of the entire series. In terms of story and characters, it's on par with high standard established by other games, but there are many things that prevent it from being a truly exceptional experience. Negatives 1. Combat is enjoyable, especially after developing Tak, but there's one thing that makes the entire system mediocre: mortal wounds, which are "permanent" wounds that dcrease your max HP and that you get from being shot or being dcomboed by mini-bosses, and that need to be healed with first aid kits. If you could heal them with Poppo's items, I wouldn't mind, but the fact that you have to run to the sewers to buy first aid kits to heal them makes this system idiotic. 2. Lockpicking/opening doors with a wire is so stupid and requires such precision that when I had to do it, I'd put down the gamepad, grab the mouse, and play through the game at 30 FPS because it's supposedly easier that way. 3. Tailing missions - tailing is so stupid, the entire system and the missions requiring it are so frequent and bad, nothing saves this system. 4. Drone missions. What's required in these missions is so f*cking vague that you never know where to fly this stupid drone. To save myself the pain, I looked it all up on YouTube. The drone control is so clunky that I haven't done a single race. 5. Active search - this first-person search dominates sidequests and makes them not worth doing. Active search requires exploring a very detailed area, so I also used guides to save myself the trouble. Honestly, I hope Lost Judgment is much better than Judgment and fixes all these stupid things. I've heard it's like that, but I need to see it for myself.
It has Masaharu Kaito voiced by Sundowner and you beat people up as a PI. I'm obviously gonna recommend this.
所有人应该都在游戏里扮演过类似侦探的角色,但本作的亮点就是除了在游戏中可以扮演木村拓哉以外,还能回到神室町和东城会联合办案;本作完全可以当作一部木村主演的悬疑热血日剧来看。玩法还是和如龙大同小异,但剧情绝对是佳作以上的水平。美中不足的,就是东城会没有出现真岛吾朗
good game
GAME NYA KAYAKONTOL
打完2代后回来打一代,虽然比不上2代的完美。毕竟1代是第一作,会有一些比较讨厌的任务(比如万恶的跟踪任务,虽然2代跟踪任务好了很多)总体上来说是不错的作品,剧情方面也很好看,但相对于2代的沉浸感而言,1代就显得没那么突出了。不过虽然说最终BOSS是那家伙,该说不说还是很COOL的。 建议还是先玩完一代后在去玩2代,体验会很好。不过如此,还是满足了我对于纱织和可爱小律师的精神圆满。 值得一玩,当然这里还是要说一下。2代DLC的海腾剧情可以云,毕竟剧情就那样。
Just can't get hooked on this game. Feels like Yakuza without any of the flavour
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 9.8K | 94% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 6.9K | 84% | $49.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 8.1K | 86% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.1M | 78.6K | 87% | $5.99 |