
Fight for the truth and uncover the twisted crime running deep beneath the surface of Tokyo. In this legal thriller , the balance between justice and mercy teeters on the edge.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.3Kreviews | 94% | — | $8.1M |
| $7.49−75% | 14.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
FUN
木村拓哉太帅了
完完全全的神作,我不清楚是什么支持着我玩到第六章之后的,但我完全不后悔玩完这么优秀的作品。 战斗系统的别扭,几乎毫无意义的店铺设计,以及偶尔会出现很史的调查以及跟踪任务的的确确是有些搞人心态的,在接触本作之前只接触过龙组的如龙0,对比下来本作像是看了一场篇幅不长的日剧,但却足够跌宕起伏。 主角八神隆之设定上十分年轻却顶着一张50岁木村拓哉的脸,看着显得有些违和,但每当耍起帅来yagami的帅气还是可以溢出屏幕,本作配角塑造动机合理并且基本都有着高光时刻,全部体验下来只有夯可以形容。 当拿起名为正义的凶器时,没有人会在意自己处于什么立场下,而一个人最残忍的时候,正是他自以为代表正义的时候。无论走什么路,做什么样的抉择,最重要的就是坚持不懈。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 6.2K | 85% | $49.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.2M | 22.1K | 82% | $14.99 | |
| $8.1M | 40.8K | 93% | $7.99 | |
| $8.1M | 89.3K | 88% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 9.8K | 94% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $863 | 7 | 57% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10. Detective game
재밌긴 함. 스토리, 추리 재밌음. 사이드퀘스트도 좋고 전체적으론 좋음. 근데 그 짜증나는 케이한동맹 작작 넣어라 진짜 무슨 5걸음에 1번씩 길거리 전투임 김씨문자시스템도 제발 없애면 좋겠음. 김씨 문자가 케이한동맹 스폰버튼임 ㄹㅇ 툭하면 김씨가 케이한동맹이 찾아요 도와주세요! 이러는데 때를 안가림. 위험도나 길거리전투 무시하면 어느순간 김씨가 혼내줄줄 알았는데 아니였다고 아쉽네요 이러면서 메세지보냄 진짜 짜증남 이 케이한동맹 길거리전투 문제점이 일단 게임 질리게 만듬 몰임 꺠지게 만듬 스토리 끊기게 만듬 중요한 수사나 증거 받으러 가는 퀘스트 하는데 중간에 케이한동맹때문에 김씨 문자옴 그러면 중요한 타이밍에 계속 길거리 전투 하게됨 진행 깨지고 몰입깨짐 진짜 이 쓰레기같은 때도 모르고 발생하는 케이한동맹 이벤트좀 없앴으면 좋겠음 잘 만들어놓고 게임 단숨에 질리고 짜증나게 만드는 시스템을 갖다 넣어둠.
10/10
I already feel as if im playing the dubbed version of the og Yakuza games.
스토리는 개 진지한데 겜 진행이 살짝 산만함 근데 후반가면 괜찮음 그리고 기무라 오빠 사랑해요
好玩,但是不允许打路人
很早就买了,最近才借着一股对悬疑推理的喜爱开打直到通关。 令人惊喜的是,竟然在这款游戏里充分体会到了我以为在现实基础设定的作品里没法体会到的那种热血感。 同时也超喜欢这种剧情逐渐揭秘环环相扣的感觉,在快接近结局的时候简直一口气打得停不下来,这种渴望感和期待感感觉好久都没体会到了~也可能是最近玩的辣鸡剧情游戏太多了( 整体叙事节奏和镜头感非常像日剧,只想体验剧情的玩家也可以靠官方的无限仙药轻松通过战斗关卡,不过到中后期慢慢上手之后也能体会到动作系统中的爽感~尤其是最终boss那自己打的体验还是很不错的~战前突入的画面简直让人帅到想多做15个俯卧撑的程度哈哈哈哈哈哈
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.