
Fight for the truth and uncover the twisted crime running deep beneath the surface of Tokyo. In this legal thriller , the balance between justice and mercy teeters on the edge.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.3Kreviews | 94% | — | $8.1M |
| $7.49−75% | 14.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
因为人中之龙7和8的关系喜欢上了如龙引擎,还买了这款游戏。但是这个游戏不仅没能带来惊喜,反而觉得游戏的过程就是一种折磨。 首先,这是一款推理或者法庭辩论体裁的游戏,但游戏中推理和法庭辩论的过程非常苍白,全篇就只有两次进入法庭,谈不上精彩 其次,搜索证据就是瞎子似的地毯式移动光标,有问题的地方会出现震动,这哪儿是推理,就是瞎猜 第三,最关键的是这个故事的逻辑性,主人公推测真相的时候,游戏中并没有出现相关合理的证据,可是后续故事的发展就直接把推测当成真相演下去,一直到故事接尾,没有悬念,没有反转 第四,游戏的节奏非常拖拉,主线一会儿东,一会儿西,再加上支线任务,总是在地图上跑上跑下,玩着玩着原来的目的是啥都忘了,一个推理游戏玩成了跑酷游戏。玩到后面真的希望这个游戏快点结束 第五,战斗非常的鸡肋,永远几个固定点刷小混混,战斗技能可以学几十种,还有各种连招,但真正有用的一个都没有,后期几个BOSS只要吃了一种叫烂舞的仙药,马上就好打了。 这个游戏通关之后,我马上就删了,真的很难相信这是如龙团队的作品 龍が如く7と8の関係で龍が如くエンジンが好きになり、このゲームも買いました。しかし、このゲームは驚きをもたらすことができなかっただけでなく、ゲームの過程は拷問だと思っていた。 まず、これは推理や法廷弁論のジャンルのゲームですが、ゲーム中の推理と法廷弁論の過程は非常に青ざめていて、全編で2回しか法廷に入っていないので、すばらしいとは言えません 次に、証拠捜索は盲目のようなカーペット式の移動カーソルであり、問題のある場所に振動が発生することがあり、これは推理ではなく、むやみにカーソルを点けていることである 第三に、最も重要なのはこの物語の論理性であり、主人公が真相を推測する際、ゲームには合理的な証拠は現れなかったが、その後の物語の発展は直接推測を真相として演じ続け、物語が終わるまで、懸念がなく、反転がない 第四に、ゲームのリズムは非常にずるずるとしていて、メインラインは東、西、それに支線の任務を加えて、いつも地図の上を駆け下りて、遊んでいて元の目的は何なのか忘れて、1つの推理ゲームはクールなゲームになった。後になって本当にこのゲームが早く終わってほしい 第五に、戦闘の非常な鶏の肋骨、永遠にいくつかの固定点を磨いてチンピラ、戦闘技能は何十種類も学ぶことができて、そして各種の連手があって、しかし本当に役に立つ1つもなくて、後期の何人かのボスは1種の“烂舞”という仙薬を飲んで、すぐに打ちやすくなりました。 このゲームをクリアした後、私はすぐに削除しました。本当にこれが龍のようなチームの作品だとは信じがたいです。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 6.9K | 84% | $49.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 8.1K | 86% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.2M | 22.1K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 9.8K | 94% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mixed feelings on this game, great world, alright combat, awful writing multiple times I paused and said what in the world was that and never for a good reason. From story to character lines nothing is safe from the awful choices made by story writers Also Keihin gang is horrible annoying game mechanic with no benefit for engaging in
全成就就是來折磨人的,一定要逼你玩那些垃圾小遊戲
此起彼伏环环相扣的剧情,紧张和松弛的节奏也安排相当到位,小游戏很多很有意思,除了个别支线又臭又长
真正上手前其实算是被剧透完了的,主线剧情和标题“审判之眼”的伏线回收都是我很喜欢的类型,整体质量也维持了如龙系列日剧风格。战斗方面基本发劲一招鲜,而且还送了无限使用的仙药,基本没什么难度(而且对如龙系列的动作本身无感,个人觉得手感奇差无比)。重点表扬本作的侦探模式,支线任务量大管饱,而且并非通马桶,非常有趣和杀时间。
증거물 찾고 진짜 탐정된 느낌이라 재밌었음. 하루 날 잡고 하기 좋은 것 같음
The best story out of all RGG games for sure
Single best video game story I've played so far
推薦,不過整體評分會大概給在6-7分,額外給木村拓哉+0.5分及城崎沙織的兩段劇情+0.5分。 首先這是我第一部玩的人龍類作品,優點方面由木村拓哉當主角那種日劇感一下就出來了,另外看木村在神室町遇上各種奇人也挺有趣的,不過有人覺得就是減分項我也能理解。 缺點方面,大部分都是來自人龍引擎方面,我只能說人龍引擎的戰鬥部分真的不算好,各種反擊、閃避、連招都有進步空間。其餘則是劇情方面,高潮部分有點可惜,另外人物角色方面,我覺得有幾個配角應該是能在現有時間上呈現的更好才對,這也是比較可惜的地方。 [hr][/hr] 現在開始玩人中之龍0,不得不說0在很多方面都比審判之眼好,想日劇感多的審判之眼還是推薦,0的話雖好但要考慮到把它用作入門作的話,日後標竿會太高
8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.