
Jotun is a hand-drawn action-exploration game set in Norse mythology. In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Impress the Gods!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo completinho, chefes e mapas divertidos, música boa e visual bonito :)
Sluggish gameplay. For a game centered on combat, I really did not like it
终于全成就了,感觉冰岛语越听越上头了 非常好游戏,使英灵殿巨人加强 你妈的太几把难打了,法克 甚至没什么热度,连攻略都没有,淦
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Icelandic*, Korean +1 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Une hache, du timing et des géants[/h1] [b]Jotun[/b] est une excellente surprise pour quiconque cherche une aventure courte, intense et visuellement somptueuse dans l'univers de la mythologie nordique. Le cœur du jeu repose sur ses [b]combats de boss monumentaux[/b]. Ne vous attendez pas à un hack 'n' slash frénétique : Thora est plutôt lente et chaque coup de hache doit être mesuré. Le gameplay demande un excellent sens du timing et une utilisation intelligente des pouvoirs divins. C’est ardu, parfois frustrant, mais terriblement gratifiant quand on finit par triompher. Visuellement, c'est un véritable [b]dessin animé interactif[/b]. Les graphismes entièrement dessinés à la main et les animations des personnages (notamment la disproportion entre Thora et les Jotuns) sont magnifiques. [b]L'immersion dans le folklore nordique est totale[/b]. La direction sonore, renforcée par des voix islandaises et des musiques épiques pose une atmosphère à la fois mélancolique et respectueuse des mythes. Le jeu se boucle rapidement, mais il évite ainsi tout remplissage inutile. On va à l'essentiel et chaque combat laisse un souvenir marquant. En résumé : Si vous aimez ce type de gameplay exigeant, le tout enveloppé dans une œuvre d'art visuelle et sonore fidèle à la mythologie nordique, foncez. [b]Prouvez votre valeur aux dieux et entrez au Valhalla ![/b]
Cool artwork and story best part of the game. Most of the boss fights were fun and challenging. The last boss fight is utter trash imo, would like to see them revisit and actually come out with some different mechanics for it. The last fight was really my only negative though, great game other than that. You can probably get this game really cheap nowadays.
참 잘만들긴 했다. 그런데 동선이 길~다랗구 길찾기 힘들다...
Pretty nice game if you wanna play something small and great over a weekend. Everything else seemed okay except that the health doesn't get restored for some reason when you return to hub.
It's a Jotun of fun
The aesthetic theming is fantastic, and the bossfights are cool, and of course the art and music are sublime. However, I found the exploration and exposition sequences to be quite dull, despite the subject matter and overall theme being awesome. The camera is also fairly restrictive, which made me feel quite claustrophobic at times. Overall, a wonderful game with an overwhelming amount of love put into it that is apparent to see, but lacking in some key aspects of its execution. 7/10 (Play Spiritfarer, by the same studio, it's an easy 10/10)
SPOILERS FOR FINAL BOSS!!!!!!!!!!!! I have had this game in my steam library for years. It was always too difficult for me. After years, I finally came back to it after getting some more game experience. This game is TOUGH. And it's a satisfying feeling after completing each challenge. It's difficult, but not to a degree of impossibility. The art is incredible. A beautiful blend of stills and fluid animation. The music is amazing. The voice acting!! Every area was unique and exhibited puzzles that were different from ones you just completed. Here is where I get confused. And here is where the spoilers start. [spoiler] After completing each area, it is of course time for a final fight with none other than Odin. Only, Odin, THE GOD OF MANY, INCLUDING WAR AND BATTLE!!!!!, only has one attack. That's right. One attack. Once you get him to a certain percentage, he will initiate a new stage. Which is........ just summoning all the bosses you fought before. While he still limply floats around making his ONE ATTACK. Throwing a spear that you CAN hit to destroy, but has an incredibly inconsistent hitbox. After all these years of putting off this game, I cannot imagine a more disappointing final boss. It felt like a complete cop-out; I suppose the well of creativity with this game ended there. So if you're willing to put in the time and effort to get to that point and deal with the most boring boss fight I have ever seen, I won't stop you. [/spoiler]
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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