
Jotun is a hand-drawn action-exploration game set in Norse mythology. In Jotun, you play Thora, a Viking warrior who died an inglorious death and must prove herself to the Gods to enter Valhalla. Impress the Gods!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Derrotei o primeiro BOSS e morri na animação de morte do NPC do mobe. Como isso é possivel? vai toma no cu
Strong Independent White Viking Woman, Its like dark souls but the TLDR edition for Kids.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 10.3K | 89% | $14.99 | |
| $3M | 6.8K | 69% | $29.99 | |
| $3.1M | 5.3K | 89% | $29.99 | |
| $3.1M | 9.8K | 95% | $19.99 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 5.3K | 98% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $105.2K | 273 | 69% | $14.99 | |
| — | 0 | — | — | |
| — | 374 | 68% | $2.25 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Icelandic*, Korean +1 more
Hours played at review time, across 804 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Be patient. Animations take time, but are stunning. The artwork is the game’s main selling point, for sure, with an almost Studio Ghibli aesthetic. Everything is hand drawn and painted, and it shows. There is no slow down, and the reams of enemies stay on screen even once defeated, thanks to it being an animation rather than physics. The quality is outstanding, and coupled with the contemporary yet historically appropriate music, the whole game is an utter joy for the senses. Gameplay wise, those of us who enjoy fast-paced combat might start off a little frustrated with how slow things move. The first boss can be a chore, until you figure out your pattern and stick to it. The heavy axe chop attack takes a long three seconds to charge, so use it wisely. There isn’t much in the way of a tutorial, but it’s not really necessary. The mechanics and items that are important to know about are explained in the story, and combat buttons are simple. As I said, it’s all about exploration and making sure you’ve covered the map. The five levels are all part of the larger story, and there’s an overworld of sorts, meaning you can choose which order you’d like to complete the levels. There are also maps of each area, detailing the discoveries you have made, and the ones you are yet to find. Coming into this game, I was aware that it would be a serious take on the story, and it’s evident that great care and love has gone into making it believable and enthralling. Part of the way Thunder Lotus Games has done this is to have the voice acting done in Icelandic, despite their roots lying in Canada. It’s a pretty bold move – reading subtitles might put some people off – but it only adds to the feel of the whole game. It’s hard to find Old Norse speakers who can also deliver lines with the emotion and beauty that Jotun has; though I can’t state that for a fact, as I’ve never tried to find someone who can speak Old Norse in such a good way. Icelandic or Faroese is the closest language to Old Norse according to Wikipedia, but regardless of citation, it sounds wonderful. It’s almost like a hand drawn Shadow of the Colossus. It manages to feel as epic whilst being a 2D top-down affair, and draws me in in just the same way.
[b]Jotun: Valhalla Edition[/b] is an excellent 2D top-down boss rush, where story is spoken in Norway, this for time triggered me to invest more time with Nordic mythology and the other folklore legends around it. Only bad thing I would say the level design was sometimes a bit too “maze”. Last boss was easier than the few before it. Still feeling worthy of finishing the game in normal difficulty. For people looking more challenge there is New game+ option. [h2]Final score: 8/10[/h2]
I honestly gave up on beating the game. I was dragging myself to beat it already, but I tried like 5 times the fight with odin and uninstalled it. The only thing I liked was the piece of mythology here and there. The movement and the combat are so slow it hurts. You either do 1% dmg with the light atack or 5% with the heavy, but it winds for so long you usually miss it. It's hard to understand things because you have control over the camera. I beat Deadcells in all difficulties, and I was always ok with dying because I wasn't playing well. This game you battle against your patience more than with the enemies
lo siento es muy bonito pero es tan aburrido de jugar...
It kinda pains me to give this a negative review, but here we are. First the positive - the game is absolutely gorgeous. The artwork, the animations, and even the general polish of it all makes it beautifully clean. Unfortunately, pretty much everything else is negative. Everything is incredibly basic, movement is slow, levels are large and empty providing nothing to do. A bit like Shadow of the Colossus, this is more about the boss fights, but even those are marred by clunky movement. Also there's only 6 of them before the game is done, and perhaps worst of all I'd be lying if I said any of them felt fun. In fact, "fun" seems to be what this game is completely devoid of. The game takes a few hours to beat, and most of that time is spent wishing you could move faster. If it wasn't for the artwork, I would expect this game to have been a college project someone uploaded to the web for free.
a definitely interesting Souls-like, great controls, great combat, great world and boss design, great feeling when beating the game
gorgeous visuals with the slowest movement and animations i've ever seen, fails to tell me anything about the controls at the very start. looking at a youtube video to see if it ever gets any more smooth to control and the answer seems to be no. unfortunately, already enough to turn me off from giving it much of a chance beyond the start
Cela me réjouit de savoir qu'Odin prépare un festin. Bientôt, je boirai de la bière dans des cornes à boire. Le héro qui entre au Valhalla ne se lamente pas sur sa mort ! Je n'entrerai pas au hall d'Odin avec crainte. Là-bas, j'attendrai que mes fils me rejoignent. Et quand ils le feront, Je savourerai leurs histoires de triomphe. Les Ases vont m'accueillir ! Ma mort arrive sans excuses ! Et j'accueille les Valkyries pour m'amener à la maison !
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