
Jitsu Squad is a Marvel vs Capcom inspired 4 player co-op TAG TEAM beat ‘em up with epic character transformations and fast paced combat.
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 260reviews | 84% | — | $60.2K |
| $29.99 | 168ratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
说这游戏歧视中国的 真是好笑 网上流出来的简中 不是民间汉化??本来文本就少 别人只有英文版 意思除了英文国家 全歧视是吗 现在总有些人不合自己意 就这歧视 那歧视 你一天天不带节奏 你难受是吗 不玩游戏 只玩负能量 另外这里面致敬李小龙 中国功夫 最终幻想 火影 街霸 侍魂 索尼克 兔八哥 应该还有其他元素 游戏体验感很不错 epic送过 steam再买个支持下 希望有二代
Recommended, but I kinda like it but I kinda don't. I think it's a good beatemup but it's a bit too flashy and in your face for me. Graphics and music are very well done. The combo system is good but there's SO many enemies per level it starts to get repetitive fast, at least for me. It feels like I'm playing something like a guilty gear fighting game except it's a beatemup. It weird. A but too much for me. Other strange things like you can continue but only after you go back to the title screen but you only get one life. There's only one save slot. You can't change character mid game when you continue. There's all these moves you get along the way but zero progression system so there's no way to increase your base attack damage which hurts it a bit.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $29.99 |
| 85ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $19.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good beat 'em up. The combat is better with friends or opens up when you unlock the tag system. I also bought this on the Switch 2. It plays the same, but I can tell they didn't take advantage of the power. Looks a little rough on the Switch but not too bad.
Great game. Just needs more modes and maybe a leveling system. Good game but short.
Kısa sürede biten iyi çizimli, kısmen çeşitliliği olan çerezlik bir beat em up oyun indirimde alınır
Decently fun but feels it missing something and some ideas are very strange, overall I enjoy the game
Jitsu Squad is a vibrant love letter to the golden age of arcade brawlers, an exuberant mix of chaotic combat, colorful character design, and infectious energy that captures the spirit of the 1990s while embracing the conveniences of modern gaming. Developed and published by Tanuki Creative Studio, the game throws players into a world of anthropomorphic heroes fighting against an evil sorcerer named Origami, who seeks to harness the power of the legendary Kusanagi Stone. What begins as a simple setup for a beat-’em-up adventure quickly evolves into an over-the-top spectacle filled with wild combos, frenzied action, and dazzling visuals. Every level bursts with personality, embracing the unapologetically cartoonish tone that defines Jitsu Squad’s identity. It is a game that thrives on excess—on-screen explosions of color, layers of enemies, and constant movement that channel the best of arcade nostalgia with a modern polish. The combat is the heart and soul of Jitsu Squad, and it’s designed to keep adrenaline levels high. Players can choose from four main heroes—Hero the raccoon ninja, Baby the agile bunny, Jazz the mystical frog monk, and Aros the powerhouse warthog—each bringing a unique fighting style that encourages experimentation. The controls are fluid and responsive, allowing for smooth chaining of attacks, juggling enemies midair, and unleashing devastating special moves. The game’s combo system rewards aggression and creativity, letting players rack up enormous combo counts through well-timed dashes, swaps, and aerial assaults. Tag-team mechanics add a layer of variety, allowing two characters to switch mid-battle for tactical advantage or to extend combos seamlessly. The result is a battle system that feels intuitive yet satisfying, capturing the arcade essence of instant fun while offering enough mechanical depth to sustain engagement through multiple playthroughs. Visually, Jitsu Squad stands out as one of the most striking indie beat-’em-ups in recent years. The hand-drawn art style is bold and richly detailed, with environments that range from mystical forests and neon-lit cities to ancient temples and high-tech arenas. Every background feels alive, packed with subtle animations and visual humor that enhance the game’s personality. The characters themselves are brimming with charm, their animations exaggerated and expressive in a way that evokes the spirit of classic Saturday morning cartoons. This art direction, paired with a dynamic soundtrack driven by energetic guitar riffs and pulsating rhythms, immerses players in a world that is equal parts nostalgic and electrifying. The music perfectly complements the action on-screen, giving each fight an epic and playful tone that makes the chaos feel celebratory rather than overwhelming. The cooperative element further elevates the experience. Jitsu Squad truly shines when played with friends, as the on-screen mayhem transforms into a festival of teamwork, laughter, and friendly competition. Up to four players can join forces locally, and the balance of character abilities makes coordination both strategic and rewarding. Power-ups, assist characters, and transformation sequences keep the flow unpredictable and entertaining, ensuring that no two sessions ever feel exactly alike. While the solo experience is still enjoyable, the game’s design clearly favors the camaraderie and shared energy of co-op play, which channels the essence of the old-school arcade cabinets that inspired it. Despite its charm and polish, Jitsu Squad does show some rough edges. The campaign, while packed with fun, is relatively short, often taking just a few hours to complete. For a genre rooted in repetition and replay value, this brevity limits the long-term engagement, though the joy of replaying with different characters and difficulty levels helps to offset that. Some players may also encounter performance dips or occasional bugs, particularly in console versions, though these issues are minor and have seen patches and fixes over time. The challenge level is well-balanced overall, offering accessible fun for newcomers but still providing enough resistance for veterans seeking to master its combo system and enemy patterns. However, those expecting an ultra-deep combat system with layers of complexity akin to fighting games might find the mechanics more straightforward than expected. Ultimately, Jitsu Squad succeeds in its mission to revive the classic beat-’em-up spirit with flair and enthusiasm. It doesn’t pretend to be revolutionary; instead, it focuses on being relentlessly entertaining, a pure distillation of fun that pays homage to its influences while carving its own identity through art and energy. Every punch, kick, and combo feels crafted with love for the genre, and every frame radiates the developers’ passion for old-school design. For fans of games like Streets of Rage, Battletoads, or Teenage Mutant Ninja Turtles: Shredder’s Revenge, Jitsu Squad fits comfortably alongside them as a worthy modern entry. It’s a short but wildly enjoyable ride—one that celebrates the joy of smashing through waves of enemies with friends, flashing neon chaos, and an unshakable grin from start to finish. Rating: 8/10
这些年玩过最爽的街机横板闯关动作游戏,这么久也没等到出2.....虽然EPIC送过但是steam特价还是又入了一个,让我家庭组的义子们也享用一下。
GOOD!! 但為什麼一定要一個手把/控制器同時操控2個角色, 畫面很亂, 無法專心, 很容易顧此失彼。 如果另一角色給電腦AI控制陪打應該會更好。
The gameplay is fun, the character designs are hilarious, and the combos are fun to play. The game system is not too difficult or too easy. This is another interesting family game that is worth the price....🌟🌟🌟🌟🌟
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| $1.2M | 2.5K | 90% | $19.99 |
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