
JENNY LECLUE is an adventure game focused on exploration, story, and character, featuring dozens of characters to meet, mysteries and puzzles to solve across a vibrant, atmospheric world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam + Google Play only; App Store, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.4Kreviews | 87% | — | $536.3K |
| $6.99 | 402ratings | 89% | — | $177.8K | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nos ha encantado. Lo he jugado con mi hija de 9 años y estábamos enganchadísimas. La historia es muy interesante, divertida y te tiene deseando saber más todo el rato. Los personajes están muy bien hechos y los hemos adorado.
Отличный детективчик с недушными загадками,но концовка,конечно,лютый клифхэнгер.Рекомендую к прохождению,играется лампово и без напряга.
Great detective game. It is kind of a mix of easy point and click and hidden object with an overall detective theme connecting it. The voice acting is quite good, especially the main character and her friend Suzie. They are also very likable. There are times the game feels a bit slow, but the characters and story carry the game. The story has some sci-fi elements to it. Unfortunately it ends on a cliffhanger and it appears there will never be a sequel.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +3 more
| $6.99 |
| 132ratings |
| 96% |
| — |
| not modelled |
| $4.99−75% | 95ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A refreshing take on point & click adventures. Maybe just a little bit too linear.
Jenny LeClue - Detectivu is a richly written, character-focused mystery adventure that places storytelling firmly at the center of its design. Developed and published by Mografi, the game blends classic detective fiction, coming-of-age drama, and self-aware meta narration into an experience that feels more like an interactive novel than a conventional puzzle game. Set in the seemingly idyllic town of Arthurton, it invites players to peel back layers of small-town charm to uncover secrets, lies, and emotional truths that shape both the mystery at hand and its young protagonist. The story follows Jenny LeClue, a sharp, determined, and often stubborn teenage detective whose intellect far exceeds her years. When her mother becomes the prime suspect in a murder case, Jenny’s investigative instincts are no longer a hobby but a necessity. What initially appears to be a straightforward whodunit quickly expands into a web of conspiracies, long-buried grudges, and unsettling revelations about Arthurton and its residents. The narrative is elevated by a unique framing device: the story is being written in real time by an author who directly comments on events, struggles with creative decisions, and occasionally alters the direction of the plot. This layered storytelling approach adds thematic depth, exploring ideas about control, authorship, and the tension between fiction and reality. Gameplay is intentionally approachable, emphasizing exploration, observation, and deduction over mechanical complexity. Players guide Jenny through hand-drawn environments, examine crime scenes, collect clues, and interact with townsfolk through dialogue-driven encounters. Investigative sequences focus on noticing visual details, piecing together information, and drawing conclusions based on context rather than solving abstract logic puzzles. Dialogue choices subtly shape Jenny’s personality, influencing how she reacts to others and how the story frames her growth, even if they do not dramatically branch the narrative. This design keeps the focus on immersion and character development rather than challenge for its own sake. The strength of the experience lies heavily in its writing and characterization. Jenny is portrayed as intelligent but flawed, confident yet emotionally vulnerable, and her personal arc is just as important as the mystery she is trying to solve. Supporting characters are distinct and memorable, each bringing their own quirks, motivations, and hidden depths to the story. Conversations are often layered with humor, tension, and emotional subtext, making even seemingly mundane interactions feel meaningful. The town of Arthurton itself becomes a character, its cozy exterior masking a history of secrets that slowly come to light. Visually, Jenny LeClue – Detectivu adopts a warm, stylized art direction that balances charm with unease. Characters are illustrated with expressive designs that convey personality at a glance, while environments range from bright, inviting streets to shadowy, unsettling interiors that reinforce the game’s tonal shifts. Subtle animations and thoughtful lighting help maintain atmosphere, and the presentation consistently supports the narrative without drawing attention away from it. The soundtrack complements this approach with music that underscores emotional moments and investigative tension without overpowering dialogue or exploration. While the game excels in narrative ambition, it does come with some caveats. Pacing can feel uneven, particularly in the early chapters, as the story takes time to establish its characters and setting before the central mystery fully unfolds. Some interactions and movement mechanics can feel slightly stiff, reminding players that the focus is on story rather than mechanical polish. Most notably, the game concludes on a major cliffhanger, as it was conceived as the first part of a larger story. This leaves certain plot threads unresolved, which may frustrate players expecting a fully self-contained conclusion. Despite these limitations, the emotional impact and originality of Jenny LeClue – Detectivu leave a lasting impression. It succeeds not by offering intricate puzzles or branching gameplay systems, but by delivering a thoughtful, heartfelt narrative that treats its characters and themes with care. The combination of mystery, personal growth, and meta storytelling creates an experience that feels distinctive within the adventure genre. For players who value strong writing, memorable characters, and a mystery that unfolds at a deliberate, reflective pace, Jenny LeClue – Detectivu stands as a compelling and emotionally resonant indie achievement. Rating: 8/10
+ pretty visuals + fantastic voice-acting + unique deduction mechanic + intriguing story / easy puzzles - lock-picking & barricade-breaking busywork - narrator interrupting story - cliffhanger ending with no news on sequel
One of my favorites. A refreshing take on the point and click and detective genres. I desperately want the sequel!
После 8 часов прохождения игра заканчивается на "Продолжение следует", так мало того, продолжения уже скорее всего не будет и куча вопросов останется без ответов
Malheureusement mon conseil est de ne pas acheter ce jeu en l'état. Malgré ses qualités, l'histoire s'arrête en plein milieu avec un "à suivre...", et sept ans après toujours pas de suite qui ne verra sans doute jamais le jour (jeu sorti en 2019, avis donné en 2026). Si une suite sortait je modifierai mon évaluation. + Direction artistique sympa + Histoire qui avance lentement mais qui accroche + Petites énigmes variées + Doublage intégral (en anglais) - Voix de l'actrice dopée à l'hélium un peu énervante au bout d'un moment --- Histoire arrêtée en plein milieu sans fin ni suite
The Game starts quite boring. And the puzzles weren't challenging. The narrative does improve after a while and makes it an enjoyable experience. Jenny does manage to carry the whole plot and her strengths and weaknesses play a big role in the story. It felt like a complete experience, even though it ends with a cliffhanger.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 109 | 95% | $8.99 | |
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| — | 95 | 76% | $4.99 | |
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| $462.8K | 1.7K | 87% | $14.99 | |
| $226.6K | 762 | 91% | $19.99 |
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| $536.2K | 956 | 57% | $19.99 | |
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| $536K | 1.9K | 80% | $8.99 | |
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| $535.5K | 691 | 92% | $19.99 | |
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