
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 17.8Kreviews | 79% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]The most sci-fi element of the game is that [spoiler]the UN actually did something for a change.[/spoiler][/h2]
An amazing twist on a city sim. Beautiful visuals, enough narrative surprises to make you feel like you're really exploring something, and a constant tension that all adds up to a game that will keep you up all night. Only very minor quirks manifest with the interface and moving resources around; very polished all around.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $12.25−65% |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
На удивление оказалась достойной, концовки проходные. По скидке можно брать
i want to like this game and will keep trying, so i may add to this review. it's just too hard and too opaque. the world is interesting, the mechanics are interesting, the gameplay is fun. but the mechanics are so hard to understand what is expected of you i just don't get what i'm doing wrong. it is like a futuristic frostpunk, which i love at higher difficulties, but this game just doesn't stick the landing for what it expects of you versus what you expect of it.
Хорошая игра, не показалась скучной после прохождения дуологии мастодонта жанра Frostpunk (если понравился Frostpunk, то и IXION понравится с большой вероятностью). Плюсы: Оригинальная идея с застройкой кольцевой базы Очень понравилась механика сканирования космоса зондами Древо технологий неплохое, перки полезные и балансные Перемещение кораблей в космосе визуально приятно, особенно их траектории во время маневров станции Визуал в целом хороший Минусы: Оптимизация (фризит при определенных обстоятельствах, но это не критично, играть не мешает) Один раз сломался сейв (игра загружается, но сыплет бесконечный штраф за перегрузку) Нет опции разового перемещения ресурсов из отсека в отсек Хотелось бы иметь возможность постройки форпостов на планетах для производства ресурсов (по аналогии с производством очков науки колониями), но это тоже мелочь В остальном же это просто классическая игра в жанре, прошел с большим удовольствием P.S. так же не хватает некого бесконечного режима, чтобы просто застроить станцию и навести красоту
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ one foot in the grave ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ☐ All Audiences ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Below Average ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☐ Workable ☑ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☑ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☐ If it's on sale ☑ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ Makes you go insane ☐ The game itself is a big terrarium for bugs 6.2/10 Summery: It's graphics, story, and cutscene and magnificent, and I also love the aspect of adding real time strategy and difficulty to city builders, but this one pushes it too far, only got to around the 10 hour mark before having to restart. I know it's a good game but I most likely wont be playing much more of it, at least until I learn the game a bit more.
I absolutely loved IXION. After playing for 33 hours, I can honestly say I enjoyed every minute of it. What stood out most was the constant need to adapt. There were always changing variables to manage, and even when everything seemed stable, a new problem would appear and challenge the systems you had built. You could never become complacent because one poor decision could quickly create a chain reaction and put the entire station at risk. The infrastructure management was excellent. Planning ahead was crucial, from organising production and resource storage to keeping the population fed, healthy and working efficiently. Every system felt connected, and success came from understanding how all the different parts of the station affected each other. IXION felt like a proper management simulator. It rewarded careful planning, quick reactions and the ability to recover when things went wrong. The constant pressure of trying to stop the station from falling apart made every success feel earned. For me, it was a fantastic game and an easy 10/10.
Юмореска. Отзыв содержит сюжетные спойлеры! [spoiler] 4 глава. "Пиранези" - огромный и с очень большой долей вероятности враждебный корабль, уничтоживший до этого мега-ковчег ООН. Судно обладает немыслимой мощью, имеет продвинутое ракетное вооружение, рой автономных дронов и может совершать хакерские атаки на расстоянии. Очень опасен! Пожалуй, это одна из самых смертоносных угроз, с которой мы сталкивались до этой поры. В данный момент корабль находится в стазисе в системе пульсара. Сообщение с научного корабля "Бергсон". - Администратор, мы обнаружили, что координаты Рем находятся на "Пиранези" в закрытом отсеке. Двери из неизвестного сплава, наши инструменты его не берут. Ваши предложения? Чуть позже: совещание командования. - Попробуем взять образцы материала, изучим. Если потребуется, проведём дополнительные исследования, подтянем учёных и инженеров, подумаем, как вскрыть шлюз! - Увы, на это у нас нет времени, ещё варианты? - Как насчёт того, чтобы использовать наши буровые корабли? Подгоним один из них и попробуем вскрыть запечатанный отсек прямо сквозь обшивку "Пиранези"? - Мы не уверены, что буры возьмут его броню, нужен иной способ. - А давайте подгоним наш разваливающийся на ходу Последний Оплот человечества вплотную, подключим его к "Пиранези" рукавом, который мы построили для запитки "Протагора", подадим питание на закрытые двери, и они откроются! - Замечательная идея! Давайте, так и сделаем! И ведь действительно, что может пойти не так? Искин "Пиранези", получив питание, выйдет из гибернации и постарается уничтожить "Тиккун" всеми доступными ему способами? Да, нет! Бред какой-то! :) [/spoiler] В остальном, замечательная игра, а как раз результат этого... кхм... гениального решения заставил развеяться скуку, которая уже начала образовываться в четвёртой главе :)
Holy crap, I could not recommend this game enough. It is frostpunk in space, far more story driven but far more diverse resource management. It leaves me wishing there was more of it quite often!
good production value, nice difficulty, but there just wasn't enough going on.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.6M | 29.1K | 92% | $19.99 | |
| $19.7M | 13.5K | 74% | $39.99 | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $19.8M | 19.8K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| $189.7K | 1.4K | 61% | $4.99 | |
| $107.3K | 161 | 47% | $19.99 | |
| — | 0 | — | — | |
| — | 119 | 84% | $12.25 | |
| $927.1K | 1.1K | 65% | $19.99 |