
The Iwakura mansion holds a dark secret. Ichiko the new young maid joins looking for nothing but safety and security, but would soon find herself entangled with the beautiful daughter of the Iwakura household. Unravel the secrets of the Iwakura mansion in this gripping suspense visual novel.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After the war Japan experiences rapid economic growth, and in the cracks of society one girl gets left behind. With no future to look forward to, she grasps onto a thread of hope, a possibility of a new life, as the maid to the Iwakura household. However, the Iwakura family holds its own secrets, most connected to its heir Aria, and Ichiko finds herself sucked into another world contained within that mansion.
In the midst of people’s hopes and expectations, Aria and Ichiko have lost sight of their true selves. To whom do the lives of these girls - who continue to play the roles they are given - belong?
In order to take back control of their own lives, courage and willpower are needed, and the fateful meeting between them may just be the key to unlocking their hidden strength.
This is the story of one summer in 1966 that shaped the future of the Iwakura family, and their new maid.


Play as Ichiko, housekeeper to the Iwakura mansion, and uncover the chilling machinations at play as you grow closer to Aria and her dark fate.


With nine different endings to unlock, the choices you make affect the outcome of the future and the life the protagonist is living 33 years after the events of the main game.


Use the map to explore different rooms of the mansion to piece together key information needed to uncover characters' hidden secrets and the greater secrets at play.


Carefully detailed drawings of what captivates her interest, these drawings can also reveal hidden clues to the twisted heart of the Iwakura mansion.


Illustrations in a painterly style, and cut-out frames which piece together multiple images into one scene, by illustrator Hyakunen and graphic designer Nakada Fumi, bring the story to life.


The bonds between the women of the mansion pull together the story, from friendship to love, these strong emotions underpin the suspense which builds with each chapter.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $26.79−33% | 51reviews | 78% | — | $66.4K |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After reading Fata Morgana some years ago, I naturally had to support this new game. It's not the epic that Fata Mrogana was, but it's a moving story nonetheless. The illustrations are absolutely beautiful and the writing enchanting. The moodiness and music were a perfect pairing. This is also the first yuri visual novel I've read, and it was simply beautiful. I highly recommend getting this one. If you're hesitant, know this review is your sign to buy it.
百合悬疑,但是只能勉强好评。 最大的优点就是油画一样的画风,以及超乎想象的百合程度,最后直接明示啪啪啪的百合。 但是问题其实不少,很多章节不少内容都很平淡,很难说是引人入胜,所以买了之后花了好久才通关。 最后高潮的展开,却是各种看似路人的宗介和明里来推动剧情。本来应该负责辅助解说剧情的side story却一样遮遮掩掩不愿意把故事说清楚。 最终评价远不如最近几年的百合佳作,比如リルナツ和まのさば。
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked the writing here and the art is gorgeous. I frequently found myself staring at the character sprites taking in all the details as I listened to the dialogue. It's also pretty unique in that female bodily autonomy is one of the main themes of the game, and the viewpoint character Ichiko is interesting in her distrust of men and feminism. It's not something I often see in Japanese media.
I purchased the game for roughly $50 CAD and got roughly 18 hours of content out of it, plus an additional day or so of digesting the content after the fact. I will probably keep thinking about this game in the days to come. I recommend this game to people who are looking for a good book to read and don't have too much free time in their day to day, and enjoy dramas and mysteries. However, people who are coming in who have previously read [i]The House of Fata Morgana [/i] should seriously temper their expectations for what this novel will accomplish in the short time it is given. It's a tightly written story, with good characterisation and writing. I would hesitate to recommend this title to diehard yuri fans - not because it has a bad ending, but because it's side content can leave a sour taste in a person's mouth and ruin the story if that's *all* you're here for.
If you are looking for a gothic lesbian romance in a mysterious mansion, you won't find it here. If you want media with similar vibes, go read "Fingersmith" or watch it's korean movie adaptation "The Handmaiden" What you will find here is a visual novel visually prettier than most. Hyakunen's illustrations are really doing the heavy lifting here. The story bored me to death most of the time with some moments of trepidation in between. I sussed out "The twist at the last minute" around halfway through, so that kinda flattened the whole experience as well.
Well, that was really traumatic lesbodrama. Very good story and it's very sad that horny kids are ruining it's rating just because it ends not how they wanted. So, yeah, if you expect some hardcore rampage of the "scissors" - nope, nothing like this here. But let me make a step back and start from afar. Visuals - stunning. Absolutely stunning. But this is something that you can see yourself. Music - great as well. Perfectly sets the mood and overal atmosphere. Characters and voiceacting. I put them together because they fit each other perfectly and It would be wrong to evaluate them separately. I would even say that voiceacting is greatly shaping their personality and reflects emotions, intentions and change of mood. Now let's talk about the story. And it's... complicated. Dark. Disturbing. Cruel. Violent. Unpleasant. Unfair. [b]Wrong[/b]. But it also tells us, that even among total darkness, there is still light. That struggle is not hopeless. That even if you think that everything is over - there is still something to care and fight for. That if you have enough resolve - you can still reach your goal. And eventually it ends how it ends. Call it cruel. But it totally fits the story we were told. And look, of course I read negative reviews. It was very tempting to read them asap, but I'm glad that I avoided them for a while and checked only after I 100%ed the story. About that so called "plot twist". Pray forgive me, but if you were an attentive reader, how is it possible that it became totally unexpected for you? During the whole game we were getting more than enough hints that something like this may strike back at the very end. I will not pretent that I realised absolutely everything midgame, but I was given enough insight to expect something similar. The story totally prepared me for the ending. If you visited all the locations, payed attention to all the conversations, photos, descriptions, etc - there is no way that you could just shrug this off like some filler info. Now about the essenсe of so called twist. Look, it's not like you were watching some Sunday cartoons for kids and suddenly "this" thing popped up. It's rated 18+ for a reason. What's even more hilarious in this situation, if not to say idiotic, that during the whole game we will witness atrociously violent things. Totally wild. Unholy if you want. But somehow critics are totally ok with it, lol. But they are not ok with that endgame piece of information. Absolutely ridiculous. Sure, it's wrong, but it's literally dust, compared to what we've seen before. Some [b]real[/b] critique? - Of course! About choices, the endings and how you affect the story. Well... you don't. Yeah, sure, you can make a lot of choices and there are 10 endings. The problem is - there is only 1 true ending. And those choices actually do not change the main story, they are just a "fast-travel" to the alternative ending, which will happen in 10 mins of reading at best. Roughly half of these ending is just a variation of a "GAME OVER". Also, after few of such endings you will understand which of your choices are right and which are leading to "fake" ending even before you actually reach it. Next, about those "choices". They are very vague and weird. For example, you have a choice 1) to check you shopping list or 2) to check the money at the bottom of your purse. What will you choose? In one case, the main story will proceed further, while in another one - you will be heavily beaten to death. Of course later on the game will show you how this or that choice led to certain consequences, but at the very moment when you make such choice, you can only guess. And most choices are like this. To go to the fountain or to go to the kitchen? To grab a person by the collar or to hit with a fist? To confess that you hate onions or to lie that you like them? Will the wrong choice kill you or both of them do not matter? You can't know if you don't try. Some more minor critique. Side stories are not actually stories, but more like just few paragraphs of text and that's it, lol. Sure, they are critical for the story but nevertheless. Also, such characters as Akari and Sohsuke played very important role in the story but they do not have their own sprites, while Sui, who is not [b]that[/b] important for the [b]main[/b] story - has one. Don't get me wrong, Sui is charming character and so on, but priorities seem kinda strange to me... Conclusions. Of course I recommend it. But here are few advices. Make a save every time you making a choice (for different endings). Make a save each time you visit the rooms (in case you miss important condition for the side story). Do not read reviews. Do not read discussions. Do not visit community hub. Or you will catch a spoiler.
This is a good yuri visual novel, and does an especially good job creating an otherworldly and eerie atmosphere. The art is also stunning. I was left disappointed by the pacing, though. The game's biggest mystery is revealed way too early and lessens the punch of everything else, and I felt the chemistry between Aria and Ichiko was forced at times.
Well, I voted this game in the Steam Awards for the "Outstanding Visual Style Award", because it's the best looking game I've seen in years, but also I like the artistic direction; using portrait close-ups for intimate discussion, and using manga-style panels for gently animating scenes. I really hope we see more from this artist in the future, and other VNs using these techniques. I still haven't finished reading the story yet. It's very good but I need to steel my nerves for some of this content. This gets pretty dark!
I tried to give this game the benefit of the doubt, but half way through I knew it was not going to be a game I would be able to recommend. Both girls are pretty unlikable, to the point that I wonder who these characters were written for. Without spoiling too much all the endings are lacking in any meaningful payoff. Even at a deep discount I don't know if I'd recommend this. It has a nice art style, but there's a few backdrops and character poses that I don't think the price for this VN is worth it. You're just seeing the same background art with the same exact character poses that after a few hours you've practically seen it all.
[h3]游戏体验[/h3] 我只能说这部视觉小说确实有很多地方晦涩难懂,加了很多隐喻,各种时间线交织在一起,而且非常多的结局,[spoiler]就比如第一个结局的分支点,你要不要进房间找到阿里娅,如果你选择了不进去,你就会触发第一个结局,2个月后你就被开除了,你不能再当岩仓家的女仆了,你最后成为了一个小有名气的播音员,会在路过一个商店的时候找到2张照片,一张照片是一个白头发的女孩抱着一个更小的男孩,另一个照片是一个鸽子站在了树枝上面,和一开始市子卖给岩仓那副画成了一个对比,那幅画是鸽子飞离了树枝。暗示阿里娅最终并没有逃出岩仓大宅。 第二个结局是在第二章的结尾还是第三章开头(我忘了)触发的,你要选择去哪个房间进入密室,如果你选择岩仓的房间,那么你就触发了第二个结局,尘归尘,土归土,你被岩仓发现在他的房间偷偷摸摸后,然后岩仓就把你开除了。市子后来一直郁郁不得志,本来能在那个别墅成为一个艺术家的,可是却因为小偷小摸被开除了,成不了艺术家了,后来那个大别墅成了一个艺术博物馆,女主在那个博物馆自焚而亡(孙哥我着火了),你认为你是艺术家吗?我认为我是,女主市子到死都认为自己是以一个艺术家的身份死亡的,并且希望阿里娅能找到她的尸骨。 第三个结局潘多拉的魔盒,是在第三章,一次阿里娅让市子试着拿剪刀戳阿里娅的大腿,为了证明自己的恢复能力,这时候如果选择拿起剪刀就会触发第三个结局,市子就会变得一发不可收拾,一次在花园里,阿里娅睡着了,市子甚至想趁着阿里娅睡着偷偷地拿大剪刀戳她,结果被园丁发现,就被解雇了。 后面还有很多的结局,算上我叙述的3个结局一共9个结局等着购买的玩家去探索,这里就不过多叙述了。(有个和sui的百合结局也不错)[/spoiler] 还是回到我之前说的隐喻,因为剧情里出现的人物并不多,你可以在游戏里通过蛛丝马迹来找出他们之间的关系,比如说市子,阿里娅和园丁之间的关系,阿里娅和岩仓的关系,岩仓和女秘书的关系等等,有些并不会明确地指出来,你需要在各个结局给的插画或者言语对话中得出的。 [h3]总结[/h3] 游戏我觉得挺不错的,很有那种文学色彩,游戏内部分紧张的气氛也营造的很足,给屏幕前的我带来了很大的冲击。游戏的第一章很劝退,因为节奏感觉有点慢,但是到了第二章中后期就非常的吸引人了,节奏很快,高潮不断。游戏整体叙事节奏很舒服,配音也很完美,音乐更是锦上添花,给游戏带来了十足的气氛,这是一部到处都是美感的视觉小说,非常推荐那张不喜欢废萌而是喜欢剧情前后起伏的视觉小说玩家购买的。 [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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