
Summon the mighty power of gods in this fun incremental game about chopping down trees on a secluded island by using the forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves! It's Chopping Time!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 31 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a 100% hand-drawn game by Alexandre Mailliu!
Summon the mighty power of gods in this fun incremental game about chopping down trees on a secluded island by using the forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves! It's Chopping Time!
There's no need to click, simply hover your cursor over the trees to chop them automatically.
Use the Forces of Nature by hovering the corresponding interest point when it appears.
Spend your money and colored wood logs to unlock permanent upgrades in the skill tree.
Accessibility options: customize a wide range of settings from the options menu, including the wave movement mode (normal, gentle, or flat), designed for players sensitive to motion sickness.
And if you're up for a challenge, you can race against your friends or the world's finest players to be the fastest on the game's various leaderboards.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Happy Launch Day! I really like that It's Chopping Time! diversifies the special powers more than other tree-chopping games. I've seen lightning abilities in pretty much all of them, but this one also gives you tornadoes, fire, and more. The progression does feel kind of slow in the beginning, with the cool "shiny new thing" upgrades spaced out by a lot of less interesting upgrades, but it's a solid game for putting a podcast or audiobook on in the background.
[h1][b]It's Chopping Time!: Tala árboles, desata la naturaleza y convierte una isla en un auténtico caos[/b][/h1] [h2]Sinopsis:[/h2] t's Chopping Time! es un juego incremental en el que nuestra misión es talar árboles en una isla aislada. La verdadera gracia está en utilizar las fuerzas de la naturaleza para convertir la isla en un caos. La propuesta es sencilla, pero tiene ese componente de progresión constante que hace que siempre quieras conseguir un poco más que en la partida anterior. [h2]Jugabilidad:[/h2] La base jugable es bastante simple: cortar árboles, mediante el movimiento de nuestro mouse o trackpad en nuestra Steam Deck, conseguir recursos y utilizar esos recursos para mejorar nuestro progreso. Al tratarse de un juego incremental, la experiencia consiste en observar cómo nuestras acciones van generando cada vez mejores resultados. Lo interesante llega cuando empezamos a desbloquear las diferentes fuerzas de la naturaleza. Cada una aporta una forma distinta de enfrentarnos a los árboles y hace que la progresión resulte más entretenida. Terremotos, rayos de sol, tornados, granizo, relámpagos e incluso tsunamis están a nuestra disposición para conseguir nuestro objetivo. A medida que avanzamos, iremos mejorando nuestras capacidades y aumentando progresivamente la cantidad de árboles que podemos destruir. Pasar de talar árboles de forma convencional a provocar fenómenos de la naturaleza resulta bastante satisfactorio. Además, ver cómo nuestra capacidad de destrucción aumenta poco a poco es precisamente lo que mantiene enganchado al jugador. Una vez acabado el juego, incluye varios modos de juegos sencillos e interesantes, que nos alargará un poquito más las experiencia de la campaña principal. [h2]Apartado técnico:[/h2] El apartado técnico apuesta por la sencillez. Los gráficos cumplen correctamente con lo que necesita un juego incremental y permiten identificar fácilmente los diferentes elementos de la isla y los efectos de las fuerzas naturales. Los efectos de los terremotos, tornados, relámpagos o tsunamis aportan además un poco de espectáculo a una propuesta que, por naturaleza, puede ser bastante estática. No estamos ante un título que destaque por su apartado visual, pero funciona y acompaña bien a la mecánica principal. Lo bueno: 🟢 Una premisa original: ¿Quién no ha querido alguna vez talar árboles provocando un tsunami? 🟢 Progresión constante: siempre hay algo que mejorar o desbloquear. 🟢 Las fuerzas de la naturaleza: terremotos, tornados, granizo, rayos de sol, relámpagos y tsunamis hacen que la destrucción sea bastante satisfactoria. 🟢 Fácil de entender: sus mecánicas son sencillas y puedes empezar a progresar rápidamente. 🟢 Sensación de poder creciente: empezar destruyendo árboles poco a poco y terminar utilizando fenómenos naturales a gran escala resulta bastante satisfactorio. 🟢 Fácil de platinar Lo malo: 🔴 Puede resultar repetitivo: como ocurre con muchos juegos incrementales, la fórmula puede hacerse monótona después de varias horas. 🔴 La profundidad jugable es limitada: si buscas mecánicas complejas o una experiencia con mucha variedad, probablemente no sea su punto fuerte. 🔴 El apartado gráfico es bastante sencillo: cumple, pero no esperes un espectáculo visual de primer nivel. 🔴 Requiere paciencia: gran parte de la experiencia consiste en dejar que la progresión avance y volver para mejorar nuestras capacidades. [h2]Conclusión:[/h2] [b]It's Chopping Time![/b] es un incremental sencillo pero bastante curioso, que consigue diferenciarse gracias a una idea tan absurda como divertida: talar árboles utilizando las fuerzas de la naturaleza. La progresión es el principal motivo para seguir jugando. Empiezas con algo relativamente normal y poco a poco vas desbloqueando métodos de destrucción cada vez más exagerados, hasta convertir la tranquila isla en un auténtico desastre natural. ⌛ Completarlo al 100% me ha llevado unas 8 horas de gameplay. 🎮 Funciona perfectamente en nuestra Steam Deck. Es muy disfrutable con el Trackpad de nuestra portátil. *Gracias [b]Alexandre Mailliu[/b] por ofrecerme una copia gratuita del juego. [code]⚠️ Si te ha gustado la reseña y quieres apoyarme, sígueme en mi página de mentor: [url=https://store.steampowered.com/curator/38483740/][H3]Sr erre[/H3][/url][/code]
Media

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish +17 more
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在试玩节的时候就试玩了这款游戏,这款增量游戏对我来说是比较不错的,画面也还可以,全通关我用了8个小时,最后面要升9000多亿级,我还以为要肝很久,结果也就差不多半个小时。 对我这个非常喜欢增量游戏的玩家来说,可以入手,但是不喜欢这种一成不变的玩法,可能会嫌枯燥适当观望吧或者试玩demo,最后吐槽下这排行榜也太逆天了吧,我还以为榜一通关游戏是10小时,结果是10分钟😵💫
Idle & Incremental Lovers recommends It's Chopping Time: [i] Enjoyable take on the incremental tree cutting formula, despite the slow pace and repetitive upgrade structure. Art is good, and unleashing forces of nature turns out to be pretty fun. Chop-chop! [/i] + Destruction is fun! + Power creep is real! + Art and animations are pleasing to the eye. + A ton of creative alternative game modes. - Upgrade nearly follow the same structure for each type of tree and each type of element. No surprise, less fun. - Game is too grindy, I'd prefer the same game with half the playtime but a faster pace. Just double the rewards or something! There, I fixed it! ;-) *I can cut down a tree just by looking at it. It's true, I saw it with my own eyes* Found this review helpful? Give it a thumb up and follow my curator page for more Idle & Incremental game recommendations : [url=https://store.steampowered.com/curator/46077092-Idle-Incremental-Lovers/]Idle & Incremental Lovers Curator page[/url]
Actually a fun incremental game. In the end of the main gamemode it was just a little repetitive but every incremental game is that. Well, its really fun game to 100% and i would definitely recommend it. (btw my time in the game is inacurate i played it and laptop and i keep forgetting to close the game lol)
One of the best incremental games I have ever played
Quite enjoyable evening killer. Might even last a few evening, I don't know yet. Great to play while listening to something.
Jeu vraiment très agréable, avec un sentiment de progression bien visible. Quelques moments nécessiteront un peu de farm pour avoir des ressources, mais si on se focus sur les améliorations permettant d'augmenter notre gain desdites ressources, ce farm se réduit considérablement. Le "post game", avec ses améliorations infinies, rajoute à cette sensation de progression exponentiel : on lance la game, on attends 30s, on force l'arrêt, on améliore, rebelotte. Les autres modes de jeux sont anecdotiques mais suffisamment courts pour ne pas être dérangeant (1-2 succès par mode, 3min max) Bref, 6H pour 6€, j'ai passé un bon moment.
Satisfying and relaxing.
Chop Chop, till your hand hurts. It's great if you like this sort of thing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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