
A game of fantasy guild management! In It's A Wipe! you assume the role of a guild leader within a fantasy game world. You must recruit other players, lead them to victory against increasingly difficult odds, and make sure that your group remains happy enough to stick with you!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
This game is ok... Fun for about 2/3 hours, and good if you bought it on the cheap. If your more about combat know that this is not really a part of the game, you set up the teams roles and then pritty much just keep clicking continure combat unless you need to make an adjustment. This is more about balencing loot, and the teams feelings then it is about combat / strategy. Like i said if you buy it on the cheap, and want a fun 2/3 hour casual game this is a good choice. 6/10
This game is a Novel concept and fulfills the desire to be a guild leader without having to waste away time and impact your personal life. Removes all the calls at home at all hours to deal with drama. No intense Politics and bad actors trying to bring your guild down from the inside (because they didn't win some virtual trinket). Saves hundreds of hours to convince a group of individuals to hang out with you by showering them with gifts, fine words, and politics to direct them to kill big monsters; this game condenses that experience down. (I played this for a lot of hours like 10 years ago on Desura before Desura went out of business).
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Hours played at review time, across 40 reviews with recorded playtime.
Never reviewed a game before but felt I needed to on this one. It’s a great game with a very unique concept. Run a guild in an mmorpg setting in an offline experience. Definitely worth the full price as you should get at least 15 hours from it. The game looks like a game from the early 90's but it grows on you. I found myself having to look up a guide on how to defeat some of the raid encounters because they are so clever just like a real mmorpg. Played EverQuest full time for over 10 years and I see things in this game like "yup, that happens". Things I wish were added... 1. Loot tables for each raid encounter. 2. The option to level up. If you raid all the time, there isnt much time to level up. Even when you max out level, should be other ways to get slightly more stronger by getting xp (such as Alternative Advancement in EverQuest). 3. Options to let your guild grind xp, participate in random gm events (for unique loot), get keyed/flagged for new raid areas. 4. Options to choose which bard songs are being played. 5. Gear should never disapear and be able to change gear for each encounter (mostly just for trinkets at its current build) 6. More slots (belt, earrings, rings, etc) which would add hundreds of more hours alone to gear each guildy to progress. 7. Take groups of 4 guildies out for mini raids or events of some kind. 8. Damage over time casting classes 9. Ability to modify weapons and gear (kind of like how Diablo 2 + 3 did with runes and gems or EverQuest with Augmentations). 10. More raids! Including raids that are designed to be insanely hard for even the best geared guilds. 11. Better options for recruiting guildies or just a way to make each character from scratch. 12. Enemies can drop spells for casters to learn.
Awesome game needs more content can't get enough.
TLDR; I played for 20 minutes and got a chuckle out of it. But not a four dollar chuckle. Refunded. Taking the night off gives everyone a point of morale. I would think if you had seriously dedicated players this would cause a morale drop. Talking to one person for the night increases morale for that one person, but decreases more morale when you add up the penalties for all other characters. And I didn't recruit any drama queens either, based on character descriptions. Lots of useless raid commands you will never use, that are there just as a joke. Switch Tank command doesn't seem to do anything when I use it. If it takes time or a dice roll, there is no indication. Just nothing happens, and the tank who I wanted to switch out is mowed down. After 20 minutes, obviously long-term strategy is to take 2 each of warriors, clerics, druids, wizards, thieves. You can then alternate drops and hopefully keep people happy. Take a nights off when you have to, to give +1 morale to everyone. Game is too boring to continue playing. What little enjoyment can be had from this game, is eclipsed by the enjoyment that can be had by playing a better game.
drama lol
Amusing idea but it gets really old really fast. Its far more boring and tedious than you might expect
Not as bad as I originally thought. I really wish this game had just been more well thought out and had more content.
Very funny game. Some fights are streightforward, but in some cases I have read the walkthrough in stead of failing ten times. I hope my heroes haven't left the country when the second chapter arises.
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