
It Reaches is a first person horror game, captured through the lens of a police officer’s body cam. Trapped inside the facilities of an abandoned hospital, find a way to escape the horrors lurking underground. Uncover a dark mystery left behind and don't get caught! They will reach for you…
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 12 → 0/day in the week after.
About
What should have been a routine police operation quickly escalates into a nightmare for officer Jason Thompson.
Experience It Reaches, a harrowing first-person horror game captured through the gritty lens of a police body cam. Trapped within the decaying walls of an abandoned hospital and its claustrophobic underground facilities, you are not alone. Something is hunting you - an entity that knows no exhaustion and feels no mercy. Stay alert as you uncover the dark mystery behind the horror that follows you, for it never stops… it reaches!
Experience the terror first-hand with a Hyper-Immersive Body Cam POV that captures every flinch, breath, and shadow.
Find your way out. Examine your surroundings, search for clues and piece together the horrific truth hidden within the murky hallways of a forgotten complex.
Your enemy is everywhere. Lurking around every corner, lingering in the shadows, or even hiding within the walls themselves.
Navigate lethal traps and environmental puzzles that demand precision and awareness, where every step carries risk and one wrong move could be your last.
One mistake could be the end. Stay unseen to overcome the overwhelming enemy hunting you. In the facility’s suffocating silence, your own body becomes your greatest liability.
You must manually hold your breath as the entity passes, but hold it too long and you’ll run out of air, forcing out a desperate gasp that gives you away.
Resources are limited, pushing you to think carefully about every item you carry, stretch your supplies, or stand your ground when there’s no way out.
When confrontation is unavoidable, use your weapons and surroundings to survive. It’s a relentless fight for survival against grotesque creatures where accuracy and quick decisions determine whether you live or die.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.74−25% | 149reviews | 79% | — | $50K |
| $19.99 | 87ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Atmosphärischer PS2-Retro-Horror mit starkem Sound – verliert sich in der zweiten Hälfte in Frust It Reaches startet unglaublich stark und lässt auf ein echtes Indie-Horror-Highlight hoffen. Leider verbaut sich das Spiel durch zähes Gamedesign und repetitive Mechaniken in der zweiten Hälfte extrem viel Potenzial. Positiv: Optik & Vibe: Der PS2-Low-Poly-Look in Kombination mit der Bodycam-Perspektive und Unreal-Engine-Beleuchtung sieht fantastisch und richtig dreckig aus. Sound-Design: Überragendes 3D-Audio. Die Soundkulisse (knirschende Scherben, feuchte organische Massen am Boden) sorgt für eine extrem dichte Atmosphäre. Starke erste Hälfte: Gute Dynamik aus Erkundung, Stealth und gelungenen Rätseln zu Beginn. Negativ: Frustrierendes Gameplay im späten Verlauf: Die Hände-Mechaniken (Wand-Hände mit Instant-Death, Fuß-Fallen) werden extrem überstrapaziert. Passagen wie das Wasser-Level verkommen zu nerviger Fleißarbeit. Unbalancierte Mechaniken: Die Ausdauer-Logik wirkt unlogisch (bei scripted Fluchten rennt der Cop ewig, im normalen Gameplay geht ihm nach zwei Metern die Puste aus). Atem-Anhalten beim Schleichen macht gefühlt keinen Unterschied. Verworrene Story & schwacher Bosskampf: Die emotionale Geschichte rund um das Schicksal des Sohnes und die Experimente ergibt am Ende kaum Sinn. Der Bosskampf fühlt sich zäh und unspektakulär an. Kleinere Bugs: Z.B. Türen/Trigger, die erst nach einem Respawn ordnungsgemäß auslösen. Fazit: Wer Lust auf eine tolle Atmosphäre, genialen Sound und schicken Retro-Look hat, kann für ~5 Stunden Spielzeit reinlinden. Wegen der frustrierenden zweiten Hälfte und dem zähen Gamedesign am Ende aber aktuell keine Kaufempfehlung zum Vollpreis – unbedingt auf einen Sale warten (WAIT)! Review: https://youtu.be/J3UwJg50JOA
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
| Free |
| 0ratings |
| 0% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tell you what i haven't been creeped out by a game since RE1 when i was a kid i had to turn the light on in my room lmao
Un jeu incroyable !!!! L'histoire et les decors sont justes fous !!! Vivement le prochaine jeu de ce studio Qq passages un peu etrange malgre tout et des petites choses a revoir mais dans l'ensemble ce fut un excellent moment. JE recommande sans hesitations ce jeu de dingue car l'horreur est vraiment au rdv. Note de la MN 9/10
간만에 재미있게 했다
Well done to all the personel involved in this game. Great game
This game was AWESOME! It's like a mix between RE and Outlast. Character movement and gun play is great, the monsters are creepy as hell, the environments are all encompassing, it has one of the coolest boss fights I've ever played in an indie game, etc. It's not without it's flaws but it's incredibly well made for an indie game. I HOPE that there will be a sequel to this because I will play it in a heartbeat.
i think everyhting was done well. i like how the story was told, kepts me confused for a bit until i realized what was actually happening. i just wish it had some more scarier pop outs, path ways with music making you think something will pop out then doesnt until you least expect it. hoping a part 2 is being made
Here's hoping we get more from this dev team! A solid first project.
An sich ein gutes Game aber es gab ein paar Dinge die mich gestört haben: Waffenauswahl war fehlerhaft. Wechseln zwischen Shotgun und Pistole ging oft nicht. Das aufpicken von Loot vor allem in stressigen Situation. Oder wenn du Schalter aktivieren musstest um eine Tür zu öffnen hat das Spiel manchmal nicht alle registriert.
Positives: It Reaches, has its moments. Not even 4 minutes I got 2 simple jumps scare that got me. Definitely the atmosphere, plus the environments do a phenomenal job at keeping the player at edge.Something about the gunplay with the camcord gave it another layer of fear. For difficulty the game can be challenging at times if your not using the full capacity of item and weapons provided, and first big enemy is crazy uncomfortable to look plus it's unique first time seeing a monster like that. Negatives: The novelty can wear off fast, the smallers enemies can feel goofy; same with the cop dialogue at times. There's also a bug when changing weapons; the shotgun and glock interchange keys (1 &2 ) making it difficult to change weapons,the mouse slider would only change to the distracting items for enemies, there is a glitch with the distracting enemy items, where you aim I hit the aim down button and it swiches to one of the two items. Finally the most obvious issue was the ending. I recommend It Reaches for those that love Horror games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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