
A fantastic, oceanic, open world puzzle adventure. Solve innovative block puzzles while unearthing a mystifying story, gaining new friends that change the puzzle landscape, and unlocking powers that provide more options for how you choose to progress through the enigmatic Isles of Sea and Sky.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 7 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You awaken as a castaway on an untouched, unfamiliar island with no memory of how you arrived and unsure what to do next. Explore ancient islands, forging your own path as you uncover hidden secrets, solve compelling block-pushing puzzles, and unearth a mystifying narrative in this puzzle adventure game. With no set path or order, you determine your fate and decide which puzzles you want to solve first.
Get stuck on a specific puzzle? Isles of Sea and Sky is open world and nonlinear, giving you the freedom to come and go as you please to specific puzzles, new areas, or return to old areas with a new perspective, allowing you to progress further in the game.
Immerse yourself in the vibrant, serene, and retro-inspired atmosphere while discovering and unleashing extraordinary powers, gathering collectables, and awakening delightful new friends along the way. Stay on your toes because unexpected elements spring to life or offer assistance when you least expect it. Discover a rich, memorable and universal narrative centered around the myth of creation, told only through imagery with no text.

Think outside the box and challenge yourself with innovative and rewarding puzzles that will often surprise you and subvert your expectations while piquing your curiosity. With directional movement only, intuitive mechanics, and flexibility in puzzling, Isles of Sea and Sky is accessible and approachable for all skill levels.
With novel puzzle design, a meditative environment, and a meaningful story, Isles of Sea and Sky invites you to indulge in an oceanic world of fantastical puzzling while getting lost uncovering the unexpected.
Solve open world puzzles: Complete puzzles and explore in whatever order you choose. Get stuck? Feel free to leave a puzzle and return to it later with a new perspective.
Intuitive and accessible puzzling: Controls are simple and directional only; designed so that people of most physical abilities can enjoy.
For puzzle novices and experts: Isles of Sea and Sky is designed for all skill levels making sure there’s plenty to do, collect, and challenge yourself with if you’re a puzzle expert, but that the game is also approachable for puzzling beginners.
Immerse yourself in a serene, vibrant world: This vibrant, retro, and atmospheric environment is captivating and offers a chill and ambient soundtrack for deeper gameplay immersion.
Uncover a rich, meaningful story: Isles of Sea and Sky tells a meaningful and memorable story utilizing only images and no text.
Discover hidden secrets: The game is chock full of hidden items and areas. Collecting every star is no easy task!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the most underrated puzzle game ever! The puzzles are really well designed and I spent countless hours on solving them! I just loved it! The only problem I had with the game is the lack of communication if a puzzle is solvable at a current state or not. So you see, the game introduces new abilities and puzzle elements as you play the game, and I remember there were 2 times when I was stuck on a puzzles because I didn't know at the time that I'm missing a puzzle elements, so only in those cases I had to look up a playthrough if I'm missing something. (Also the pyramid puzzles are really tricky too!) I'd gladly recommend this game if you love: -Really well designed puzzles -Great atmosphere (music and sprite work) -Engaging gameplay that keeps you pushing to see what's next
太难啦,感觉要长脑子了,每个谜题确实都很巧妙,在解开每个谜题后也确实有极大的成就感,但你最终总是会在某一个岛上寸步难行后怀疑自己然后放弃游戏,但我不会否认在之前的时间里这个游戏给我带来的这么好的推箱子体验
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Ukrainian, Italian, Polish +3 more
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真他妈好玩,推箱子,巧妙的机制设计,类银知识锁,夯爆了,真好玩!
Gry typu sokoban zawsze mnie odrzucały. Dla niezaznajomionych z terminem polegają one na rozwiazywaniu zagadek za pomocą przesuwania sześcianów. Takie zagadki jednak w moim personalnym doświadczeniu bardzo szybko stają się nurzące i zaczynają wymagać bardzo dużo pracy nawet już po tym jak wymyśliliśmy rozwiązanie. Czasami jednak daję szansę takiej grze, jeśli wydaje się mocno odkrywcza. Tak właśnie zaczęła się przygoda z Isles of Sea and Sky. I od razu powiem, że gry nie skończyłem, bo typowe problemy sokobana mnie dopadły. To jednak jest moja personalna preferencja, ale w pozostałych kwestiach od gry bije taka jakość, że mimo wszystko przyznam jej znak jakości gęste. Szczególnie że w wielu momentach bawiłem się na prawdę znakomicie. Z racji moich preferencji nie mogę za wiele powiedzieć o jakości samych zagadek. Tyle co mi przychodzi do głowy to pewne wysokopoziomowa ocena, że jest ich dużo i są różnorodne. Gra niemal co chwilę dodaje jakiś nowy element, który podtrzymuje świeżość rozgrywki. Co natomiast oczarowało mnie najbardziej to sama struktura gry. Isles of Sea and Sky rzuca nas do półotwartego świata, gdzie sami możemy wybierać miejsce rozwiązywania kolejnych problemów. To dodatkowo jest okraszone elementami metroidvanii. Rozwiązując kolejne zagadki i eksplorując świat zdobywamy klucze i nowe umiejętności, które mogą coś odblokować w innej części świata eksploracja i spostrzegawczość jest więc w cenie. Nasze zyski są jednak nie zawsze stricte mechaniczne, bo nowa zagadka może nas czegoś nauczyć o funkcjonowaniu mechanik gry, co pozwoli nam przeżyć moment eureki w kontekście innego problemu. Isles of Sea and Sky to z resztą puzzle gra na więcej niż jednej płaszczyźnie. Są bowiem też zagadki środowiskowe. Zwykle oznacza to konieczność odkrycia jakiejś prawidłowości w świecie i zebrania kilku elementów które otworzą drzwi gdzieś indziej na aktualnej wyspie lub w ogólności w świecie. Gra jest tym absolutnie naszpikowana i daje to poczucie bycia prawdziwym odkrywcą. Na koniec chciałem poświęcić chwilę oprawie audiowizualnej. Odnośnie grafiki nie mam dużo do powiedzenia. Ot solidne czytelne retro. Moją uwagę zwróciła jednak warstwa dźwiękowa. A jeśli w ogóle zwróciła uwagę to znaczy, że jest na prawdę dobra. I tu lądujemy w ciekawym miejscu. Ja na prawdę nie znoszę sokobanu, a jednak nawet pisząc tę recenzję mam ochotę jednak do Isles of Sea and Sky wrócić. Mechaniki gry z resztą radzą sobie jakoś z tym, bo łatwo się cofa ruchy i resetuje poziomy. Jeśli takie uczucia ma hejter gatunku, to oznacza, że gra jest znakomita. Na bazie tego stwierdzenia przyznaję więc znak jakości GĘSTE i serdecznie polecam.
Absolutely amazing puzzle game! I have limited experience with sokobans but this game is just so incredibly engaging. It feels like the original Legend of Zelda if you made it a metroidvania based on all these block puzzles, and I want to implore that it is a masterful combination of all those elements that elevates every genre involved.
Shocking to me that this game isn't an "overwhelmingly positive". I think a lot of people just got tripped up by the genre and difficulty. But if you are a fan of Sokobans at all, this game is S tier in the genre. Highly recommend it. The fact that it's open world and has so many secrets is extremely satisfying. (100% pre-secret update, working through it now) The music and art have this sort of amateurish retro quality that some people may not like, but it has grown on me. I would reduce the default music volume though, it's kind of loud.
RPG처럼 생겼지만 RPG는 아님. 전투도 없고 능력치도 없고 대사조차 한마디도 없음. 이 게임의 정체는 소코반에서 너무 많이 멀어진 소코반류 게임. 그리고 재미없음. 퍼즐이 나왔을때 그 화면에서 해결 안되는게 많음. 미해결로 두고 다음화면, 다음화면 돌아다니다 뭘 건드리거나 주워오거나 우회로를 뚫어야 해결되는 식임. RPG에 흔한 방식이지만, 이 게임은 동선이 유기적으로 짜여있지 않고 무의미한 뺑뺑이가 심함. 그리고 지나치게 미해결의 누적이 많아 짜증남. 다른 장르지만 혹시 HOMM3을 해봤다면 수비대장의 천막과 경비대 세트의 짜증나는 경험을 해봤을거임. 이게 딱 그렇게 되어있는 게임임. 파란경비대 통과하려면 파란천막 찍고와. 근데 파란천막은 지도 반대편에 있어. 그리고 파란천막 앞에는 노란경비대가 있어서 바로 찍을수 없어. 노란경비대는 다른쪽 반대편에 있는 노란천막 먼저 찍고와야해. 노란천막 앞에는 빨간... 이 구조로 되어있음. 이건 사실 퍼즐도 아님 그냥 지도 이쪽 저쪽 이동 노가다지. 이 똥개훈련이 이 게임이 퍼즐이라 주장하는 컨텐츠의 대부분임. 블럭 옮기는 순서 생각해서 길이 막히지 않게 뚫어내는 진짜 퍼즐은 얼마 되지 않음. 부실한 퍼즐 대신 다른데서 재미를 찾아보자면 그래픽도 너무 안예쁨. 해상도나 사양에 대한 얘기가 아님. 미적감각과 날먹마인드의 문제로 너무 단조로운 형태, 비슷비슷한 색조로 칠해져 있어서 보기에 안예쁨. 상점페이지 스샷만 잘봐도 지형과 블럭이 너무 흐릿하고 비슷한 색으로 되어있는게 보일거임. 저사양 고전게임이어도 그래픽이 예쁜 게임은 얼마든지 있었음. 성의와 미적감각의 문제임. 퍼즐도 별로고 보는 즐거움도 없으니 이 게임은 추천하지 않음. 물론 스토리도 없고.
有意思的开放世界推箱子游戏,有的谜题解不开可以去别的地方。
A lovely game of puzzles! The world is nice to walk through, and the music is good - you have to stay with the music for a while, so its ability to loop is nice. The puzzle design is fun, and each themed mechanic is interesting in its own way - even when my brain is broken into many pieces trying to solve some of these. Absolutely give it a go if you like puzzling!
Really fun puzzle games and I'm usually someone that needs to look at videos when I do puzzle games, but this can be handled in the beginning pretty naturally and I think the rules really make it easy enough for most people to be able to play. -Small Tip for most of the items if you can get them you're able to restart the puzzle and keep the item so makes it easier to risk it more often than not.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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