
Grab your cards, it's time to swap! Battle your school pals in this roguelite deckbuilder where you'll trade for new cards when you win defeat them and rip open booster packs looking for rare cards. Conquer everyones dungeon decks to become Critter Champion of the Playground!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
オレが考えた最強のビルドを突き詰めていくゲーム。 キャラ間のシナジーがあってビルドが楽しい。 バトルでは、敵のほうが基本的に強力な攻撃を放ってくるが、敵の行動が予めわかっているのでうまく対処して有利にすすめてくださいという感じになっている。 カード効果が強めなので、尖ったビルドにしやすい。 わかりやすいビルドから、複雑で強力なビルドまでたくさんあるので何回もプレイできる。 トレードのUIでバトル間のテンポは悪いものの、バトル自体はかなりテンポ良く進むので気持ちよくプレイできる。 超高難易度モードというのはないので、かなりやり込めるタイプのゲーム、というわけではないが、短い時間で良い体験ができる。 demoでめっちゃ遊べるので、気になったら一旦demoをやってみると良い。
全実績解除済み ポ〇カと似てはいるがポ〇モンっぽいカードの見た目をしてる以外は異なるゲーム シナジー要素が強くうまくPTを作れると一気に壊せる、難易度は低めだけどストレスなく楽しめた
全成就了 内容要是再多点就好了,期待更多宝可梦收集
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上手简单,类似杀戮一样的闯关,我以为是岛上四处找人打牌类似昆特牌那种,实际不是的,扣一星是因为只能键鼠,不支持手柄 两周后更新,看我成就开始摸到窍门陆续通关了,一共四个角色不同的技能,游戏的核心是打赢对方,用自己没用的去和对方换牌,三大关,美关有八个战斗,商店或者野怪。搞懂机制就非常好玩,推荐给所有热爱卡牌战斗的玩家,感谢这样的游戏出现。
ぎりぎりおすすめライン 不便さが勝つか、カードゲームとしての面白さが勝つかは人によるねって感じ ルールとしては手軽さを考えると面白いと言っていい出来 ただ翻訳の質が少し悪い上にキーワード能力(例えば毒とかそういう類)がわかりにくいものがそこそこある 1,2個程度ならまだいいけど重なりまくると結構わからんってなるかも毒だのなんだのがごちゃごちゃして結果がわかりにくいって個人的にはマイナス あとはデッキ構築とは別に他のデッキ構築ゲーで言うレリックもコストを考えてパッシブアイテムとしてデッキに組み込むことができるのだが 一部のレリックアイテムの効果説明が終わってる 例えば自分のクリッター(クリーチャー)の防御を1上げる 毒を3受ける あー永続的に守備上がるのは強いし、デメリットも最初に毒ダメ少し受けるだけならいいねとか使ってると 相手から攻撃受けるたびに毒ダメ3が重なり続ける はぁ? つまり ✕自分のクリッター(クリーチャー)の防御を1上げる 毒を3受ける ◯自分のクリッター(クリーチャー)の防御を1上げる 相手の攻撃を受けるたびに毒を3受ける ってこと 割とクソレリック 文章通りの認識で構成したら全然効果が違って負け筋になるのは本当にダメ 全部が全部こういうわけじゃないがまぁそこそこある アプデでここらへんが治れば手放しで褒めれる点が非常に惜しい
Yes.
还行,有种电子ptcg的感觉
Gracias por la Demo, la verdad que hasta que no lo probé no sabría se me iba a interesar, me gusto bastante el juego, ahora me encuentro en pos de sacar el 100% la única cosa que no me gusto simplemente eran la diferencias de habilidades de los personajes, aun así lo disfrute un montón. El único pecado aquí es el mio por comprarlo con descuento. PDT: Me gusto un montón el OST y Arte.
Very fun game, interesting combos, various strategies are playable but ... the game is just too easy. I guess developers didn't want the game to be frustrating but basically "lives" are not used at all because at some point you just stop losing. Since you don't loose Nuzzlelock becomes just normal mode without additional challenge. Randomiser challege is just a big joke, since it's easier than default mode, you just take duo monsters and exploit "super effective" bonus. Additionally strategies like spamming AoA, just using energy cards if you get true damage from them are just OP. To speed up every mode (except nuzzle lock) you can just spam "white flag" card. As I said it's too easy but I still played to max everything, so I guess it was worth it.
Beautiful. BEAUTIFUL. It HAS the SAUCE. It HAS the GAMEPLAY. I accidentally played it for three hours straight because I was having too much fun with it. Everything here feels satisfying, the battle system is both simple enough to learn but has a lot of depth to it as well, collecting cards feels really good, just fantastic all around.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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