No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Isle of Arrows is a Puzzle Tower Defense game in which you build a fortress in the sky. Place towers, expand the isle, and build your own paths. Can you find the perfect spot for each tile to beat the RNG and defend against waves of invaders? * Tile-Placement meets Tower Defense: Isle of Arrows is a unique blend of genres that adds a new strategic puzzle element to the Tower Defense formula. * Roguelike structure: Each run is randomly generated with different tiles, enemies, rewards and events. Playing through campaigns unlocks more elements to appear in the game. * Modes & modifiers: A variety of game modes, guilds, game modifiers, and challenges make each playthrough unique. Gameplay Each round, you get to place a tile on the isle for free. Spending coins allows you to skip to the next tile immediately. When you're ready, call the next enemy wave and watch your placed defenses in action. There are 50+ tiles in Isle of Arrows: Towers attack the invaders. Roads extend the path the enemies walk on. Flags grow the isle, giving you more space to build. Gardens reward you with coins. Taverns boost all adjacent archery towers. And so on. Features * 3 game Modes: Campaign, Gauntlet, Daily Defense * 3 themed campaigns that each have their own unique set of tiles * 70+ tiles * 75+ bonus cards * 10+ events that can help or hinder you Please note that Isle of Arrows does not offer cloud save functionality for the time being.
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Isle of Arrows is a Puzzle Tower Defense game in which you build a fortress in the sky. Place towers, expand the isle, and build your own paths. Can you find the perfect spot for each tile to beat the RNG and defend against waves of invaders? * Tile-Placement meets Tower Defense: Isle of Arrows is a unique blend of genres that adds a new strategic puzzle element to the Tower Defense formula. * Roguelike structure: Each run is randomly generated with different tiles, enemies, rewards and events. Playing through campaigns unlocks more elements to appear in the game. * Modes & modifiers: A variety of game modes, guilds, game modifiers, and challenges make each playthrough unique. Gameplay Each round, you get to place a tile on the isle for free. Spending coins allows you to skip to the next tile immediately. When you're ready, call the next enemy wave and watch your placed defenses in action. There are 50+ tiles in Isle of Arrows: Towers attack the invaders. Roads extend the path the enemies walk on. Flags grow the isle, giving you more space to build. Gardens reward you with coins. Taverns boost all adjacent archery towers. And so on. Features * 3 game Modes: Campaign, Gauntlet, Daily Defense * 3 themed campaigns that each have their own unique set of tiles * 70+ tiles * 75+ bonus cards * 10+ events that can help or hinder you Please note that Isle of Arrows does not offer cloud save functionality for the time being.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $5.99 | 271ratings | 90% | — | not modelled |
| $5.99 | 2Kratings | 80% | — | $1.8M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | $2.99 | |
| — | 2 | 100% | $9.99 | |
| — | 0 | 0% | $4.99 | |
| — | 0 | 0% | $0.99 | |
| — | 0 | 0% | $2.99 | |
| — | 0 | 0% | $0.99 |