
Island Market Simulator – In this strategy and economy simulation game set in an island town, build your trade empire by starting with a small market. Produce your goods through farming, livestock, and supply chain management, and expand your business with seasonal dynamics and festivals!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

◆ Increase your reputation by decorating your home with 100 different items. Express your style with paintings, furniture, and decorative accessories. Market and home decorations directly affect your in-game prestige system!
◆ Diversify your income by offering 73 different products for sale. Showcase various product categories to expand your customer base. Reach maximum profit potential through strategic product placement!
◆ Discover the dynamics of the game with countless weather events brought by 4 different seasons. Effects like snow, rain, and scorching heat can impact everything from farming to trade. Each season brings new challenges and opportunities, adding life to the game!
◆ Diversify your farming by growing 47 different crops. Optimize the processes of sowing, watering, and harvesting to achieve maximum yield. Sell your produce at markets or use it in various recipes!
◆ Make your game even more colorful with events that appear on specific dates. These seasonal or special-day events offer rare rewards and surprise opportunities. Stay active to never miss out and benefit from every advantage!
◆ Raise 3 different types of animals to obtain various products like milk, wool, eggs, and meat. Take care of their health and happiness to increase productivity. Sell the products you collect or use them in your own production processes!
◆ Shape your in-game relationships by completing quests from the kingdom, pirates, and townsfolk. Each quest has its own story and reward. Through these missions, you can discover new areas and witness different storylines!
◆ Grab your hammer and head to the workshop! Use 10 different machines to craft 40 unique products! From cheese to fabric, jam to alcohol everything depends on your craftsmanship. You choose what to produce and shape the economy your way!
Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Portuguese - Portugal, Russian +3 more
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Anytime I try placing things down they just despawn...
Imersivo
Не плохо
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a casual simulator game..
Пойдет
Ofincurnxjdn
По сути это Old Market Simulator но большим и новым контентом
ptit jeu calm
прикольная и расслабляющая игра всем советую
Island Market Simulator: Prologue is a relaxing little management game that I found quite enjoyable once I got into its routine. I start with a small market on an island and slowly work on turning it into a better business. What I liked most is that it is not just about standing behind a shop counter and selling things. Farming, animals, crafting, decorating and trading all connect together, so I always have something else I can work on when I am not serving customers. The farming system is one of the main parts of the game for me. I can grow different crops and then decide whether I want to sell them directly or use them as ingredients for other products. I liked having that choice because it makes my farm feel connected to the market instead of being a completely separate activity. The animals work in a similar way, giving me useful products that can either be sold or put into my own production. Crafting adds another layer to the whole process. There are different machines that let me turn basic resources into more valuable products, so I can slowly build up a supply chain rather than simply buying everything from somewhere else. I enjoyed figuring out what I should produce and where it makes the most sense to spend my resources. It gives the game that satisfying feeling of starting small and gradually making the business more efficient. I also liked the island setting and the more relaxed life simulator elements. I can decorate my home and market, with decorations contributing to my prestige, while quests from townsfolk, the kingdom and even pirates give me reasons to explore and interact with the world. The changing seasons and weather also affect farming and trading, which helps prevent the island from feeling completely static. There are special events tied to particular dates too, so there is more going on than just growing crops and selling them. The biggest problem for me is the way time works. The days can feel quite short, especially when I am trying to take care of crops, animals, deliveries and the shop all within the same day. I sometimes felt like I was rushing between jobs rather than enjoying the slower island life that the game seems to be aiming for. The backpack also feels restrictive when I am trying to move several different things around, and these little limitations can become frustrating when I am trying to manage several parts of the business at once. I still think the overall foundation is good though. There is a lot packed into this prologue, and I like how the different systems are connected rather than feeling like a collection of unrelated activities. The presentation is colourful and pleasant, and the game is easy enough to understand without requiring me to spend ages learning complicated mechanics. Since it is free to play, I think the prologue is a good way to see whether this style of market and farming simulator is something I would enjoy. Overall, Island Market Simulator: Prologue is a charming management game with a good mixture of farming, trading, crafting and life simulation. I enjoyed slowly building up my market and finding ways to turn basic resources into better products. The short days and some of the inventory limitations held it back for me, but I still found myself wanting to improve the business and see what I could unlock next. It feels like a solid starting point for a larger game, and I think it is worth trying if I enjoy relaxed management games with a bit of farming and exploration mixed in. Rating: 7.5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.8K | 220 | 79% | $12.99 | |
| $903 | 33 | 52% | $0.99 | |
| $0 | 405 | 93% | Free | |
| — | 0 | — | — | |
| $250.4K | 437 | 87% | $14.99 | |
| $135.7K | 206 | 81% | $16.99 |