
"We regret to inform you that the Earth has been demolished." Coming next—a "Human Observation Documentary" starring "Landmine Girl"(fake) and "Nerd" (so-called).
Modeled estimate, not a reported figure. How we estimate →
About
Genre: Comedy Romance Visual Novel
Playtime: Around 4 hours
Number of Non-Variant CGs: About 10
Single Route, Single Playthrough, Single Ending
Happy Ending , Pure Love Story!

"The same view can feel entirely different when shared with someone
—have you ever noticed that?" — Vanessa Chen
"Has your day-after-day existence ever given you that irreplaceable sense of being alive?
If not, then perhaps reality is just a shoddily rendered dream." — Ivy Xu

"The Slicing Project shall stand as the final archive of human civilization—
and I will have it be true. Then, and only then, flawless." — Gipo Cardon


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在一众作品中脱颖而出的国产佳作。人设贴合国内高中生的真实风貌,剧情新颖情节有趣,节奏感把握很好,UI设计精致,BGM应景,整体体验极佳。
如果我是假的,下次做梦记得叫我。 UI,音乐,演出效果和氛围感的塑造都很对胃口,玩梗和喜剧桥段的度点到即止,游玩过程能看到很多作品的影子。前期电波对上很抓眼,后半阅读体验相比有些落俗但总体依然是优秀的短篇作品。
看得出来故事写得很认真,配乐很好听,美术也很优秀,最难能可贵的是所有梗和网络梗都是恰到好处的。 到这里可能单纯是值得一个好评。 但是看到后面,二人因为徘徊在数据空间中,渡过高考的最后三天时,突然想到—— 如果我被丢在这样一个大型牢笼里,孤身一人,且被告知某个我人生中的重要节点过去后,整个世界都会随之毁灭。 那时我会想什么,会想干什么?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Simplified Chinese
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺推荐的 文笔很好 很容易引起联想 只不过描述地球不被摧毁那段太啰嗦了 整体剧情可以 没有像部分同类型视角小说那样玩一会不想玩
会写可以多写,会做可以多做,不差这14块
这演出真的太顶了!音乐也好爵好喜欢! 真正意义上非喧宾夺主的国gal本土化背景设定利用。 剧情算是平稳落地吧,还不错,如果更长一点的话或许会更好。 类王权的小游戏做的也还不错 期待下一部作品!
ui平面设计美术相当惊艳,剧本相比国gal来说可以说是有所进步,有完整逻辑自恰故事和设定,能看出来在galgame的对话叙事上下了很多功夫,我能看出来这是想要将“人类存亡价值”这样一个问题归结于bmg产生的“爱”这样一个带有荒诞幽默也许还有些浪漫的主旨。但是也有不少文青病泛滥的严肃部分,其中的说教对于这么一个荒诞路线的游戏并不合适,塑造女主的部分比塑造男主的部分好了很多,告白前的自白就是比长篇严肃的不明所以的来的有效合理,剧情过于平淡,在前期充斥着太多的无用对话和无效推进,在中期也缺乏足够改变二人关系的转折点,男主做题区到的转变到底在哪里?是短篇限制了剧情导致只能写完一些浮于表面的原生家庭般设定的铺垫象征性地和解,还是只想专注于所谓的黑色幽默夹杂着一些梗来博人一笑。 这样的短篇虽然可以说是进步,但也是一种不甚不完美的妥协。
确实很有意思的一部作品。有对经典作品巧妙的借鉴和化用。虽然不是什么太波澜壮阔的故事,但写二人的感情故事写得确实细腻有趣。不错。
演出很好
对于这个质量而言,卖得有点便宜了
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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