
In the Irony of Nightmare things aren't always as they seem. Those who decide to solve all puzzles of the game, not only will unravel true secret of house, but also will open completely different ending of the story.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Коротенький инди-хоррор от двух разработчиков, не особо страшный, но, в принципе, для дебютной разработки студии вполне неплохо. Весь геймплей это поиск предметов да разгадка нескольких загадок. Единственным существенным минусом при прохождении было следующее, уж извините за небольшой спойлер: в игре разбросаны 4 части пароля, и у меня почему-то было 2 одинаковых части rum вместо rum и put, из-за чего пришлось долго перебирать пароль с нулевым результатом и в итоге лезть в руководство по прохождению.
[어떤 게임에 돈을 쓰면 안될지 기준이 잡히기 이전에 구입] 방 단위로 쪼개어 놓은 집 안에 각 방마다 모든 단서 확인해서 탈출(?)하는 게임 플레이 도중에 저장 안됨. 게임 끄면 무조건 처음부터 다시. 완전 곱창 난 조작감... 공포는 간에 기별도 안옴. 불쑥 튀어 나오니 놀랬는데, 그냥 익숙해짐 몇 번 트라이해보니까 뻔히 알고 있는 단서라서 건너 뛰고 클리어 시도하면 그 자리에서 죽여버림 (모든 단서 전부 오픈해야 정상적인 클리어로 이어짐) [h1]예........ 그냥 다른 게임하세요...[/h1]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 55 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The first cheap, Russian indie game I've ever played that wasn't a dumpster fire. That's usually how it goes with those types of games, but no, this one is actually pretty good. Everything runs well, the atmosphere is cool, the scares are a plenty. The story is somewhat shoddy, and the English translation isn't that great, but overall it's a pretty solid effort, especially given the asking price. Also, the "real" ending was dope.
Decent little horror game. Yeah it's forever in EA and probably abandoned. But it's just one buck and the game feels finished, just very short.
rony Of Nightmare é um jogo de terror curto e simples, mas que consegue criar uma atmosfera bem desconfortável. A ideia de explorar uma casa praticamente vazia e decorada para o Natal funciona muito bem, principalmente pelo contraste entre as luzes e enfeites com aquela sensação constante de que alguma coisa está errada. A jogabilidade é basicamente exploração, procura por pistas e resolução de alguns enigmas. Não espere algo muito complexo ou uma experiência longa, mas o jogo consegue manter a curiosidade justamente pelos mistérios da casa e pela possibilidade de descobrir mais sobre o que realmente está acontecendo. O que mais me incomoda é ser curto demais, não ter nada tão memorável e ainda estar em acesso antecipado. É um game bem Ok. Não espere nada surpreendente
"Irony of Boring" This 2017 horror game fails to deliver on any real scares or atmosphere. I’m usually very sensitive to horror games, getting startled easily, but this one didn’t manage to create any tension or memorable moments. The jump scares are weak, and the antagonist feels flat and uninteresting. The endings are especially disappointing, with one option involving an awkward encounter where the entity just T-poses at you, and the other putting you in a matrix-looking, nerd smelling, code and symbol plastered room waiting for the credits to roll. Neither ending feels satisfying or earned. For a game that’s priced around 2 euros, some might argue it’s worth a shot, but even for that price, I think it’s fair to point out the flaws. If you’re okay with a short, forgettable horror experience, it might be worth picking up. Otherwise, I’d recommend looking elsewhere for a better horror game.
Очень необычная игра, мне понравилось)
Irony Of Nightmare — короткий хоррор-продукт, который делает ставку на атмосферу и психологическое напряжение. Вместо скримеров здесь доминируют тревожный звук, мрачный визуальный стиль и чувство постоянной угрозы. Проект играет с ожиданиями игрока, создавая ироничный контраст между кажущейся простотой и нарастающим кошмаром. Irony Of Nightmare подойдёт любителям камерных хорроров, ценящим давление атмосферы и необычную подачу, а не экшен.
Самая слабая игра от этих разработчиков, другие их хорроры на порядок лучше и интереснее.
Password needed to complete the game is displayed incorrectly in the current release. Impossible to complete without a walkthrough.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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