
Ironsand is a co-op titan-slaying FPS roguelite set on a desert planet where powerful builds and team synergy are everything
Modeled estimate, not a reported figure. How we estimate →
About
A distress signal draws you to the world of the Long-Eared - a planet under brutal assault by a merciless machine army. The invasion is led not only by standard combat drones but also by deadly Titans: colossal war platforms capable of leveling entire cities. Your mission: fight, level up, strengthen your squad, uncover the truth behind the invasion, and liberate the planet from its mechanical oppressors
Assemble a squad of distinct combat roles and push through relentless enemy waves together. Combine offensive, defensive, and support abilities to create powerful team synergies and adapt to any battlefield challenge
Each Titan is a lethal war machine with unique weaponry and combat patterns. Turrets, missile barrages, pulse attacks, and devastating heavy artillery will demand perfectly tuned builds, seamless coordination, and smart tactics from your team
Collect weapons, upgrade your characters, and mix elemental damage types, status effects, and combat modifiers to craft devastating builds tailored to your playstyle. Every run is a chance to grow stronger and push further than before
Turn the battlefield into chaos. Level buildings, collapse bridges, blast through cover, and use environmental destruction to your advantage - or trigger disasters right beneath your allies' feet
Rescue the planet's inhabitants and bring them along on dangerous raids. The Long-Eared will fight by your side, support your squad, and may just save the entire team at a critical moment
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 138 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es sieht nach viel mehr aus als es ist. Es sind sehr kleine Arena-gangähnliche Räume, in denen eine bestimmte Anzahl an Gegnern erledigt werden muss, damit der nächste Raum freigeschaltet werden kann. Es gibt von allem etwas: -Loot -Kisten -Level-UPs etc. Es hat ein sehr geiles Design, ABER leider fühlt sich NICHTS fertig an. Animationen sind nur halb, Gegner erscheinen entweder direkt vor einem aus dem Boden oder der Türe neben einem. Es fehlt tiefe und Gameplay. "Pax Autocratica" hat weniger gutes Design in den Leveln aber dafür macht der Kampf mehr spaß, es fordert und hat "Seele". Ich hatte mich sehr auf das Spiel gefreut. Es ist schick, das war es leider auch schon. Man merkt schon, dass dort Arbeit investiert wurde, da viele Features mit eingebracht wurden, doch es ist wie ein Puzzle wo die Hälfte der Teile von der Sonne ausgebleicht wurde. Sie passen aber es sieht nicht aus. Hier wären mir 20€ für ein Early-Access lieber gewesen und dass wissen, dass es noch ausgebaut wird. Vielleicht bringt die Zukunft ja noch was.
Хорошая игра, добрая, возможно раскроется больше если проходить в коопе, но даже соло эмоции положительные
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Traditional Chinese, Simplified Chinese, Korean, Dutch, Norwegian, Polish +9 more
Hours played at review time, across 138 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still lots of buggs to fix. and VERY short.
これはみんなやるべき
Прыгающие жуки :DDDD
I haven't played long, but initial impressions are good. Simple design, fun action and pacing, and minor issues that can definitely be hot-patched/fixed. The game has a lot of good potential as long as the developers stick with it and take care of it. There were minor frame rate drops when playing but nothing game breaking. Most likely due to me having a setting on that I shouldn't have. Some GUI tweaking needs to be done such as with bug reports. When you typing on their reporting page in-game it activates player abilities and I doubt that was meant to be a thing lol. Overall: Fun Graphics: Good Gameplay/Pace: Fun/Action packed Bugs: Minor ones that aren't game breaking. Enemies: Feel balanced Player progression: The upgrade system is straight forward and simple to understand. You unlock it after the tutorial level. Definitely should be played with friend in my opinion, just due to games being more enjoyable with the right company. However, I had a really fun time solo and have no complaints whatsoever.
At first, the game was lagging pretty badly for some reason, but after restarting it everything worked fine. Hopefully the devs fix that quickly with a hotfix. I’m a big fan of roguelikes like Deadzone: Rogue, Roboquest, and Gunfire Reborn, so there was no way I could pass this one up. So far, my impressions are mostly positive. What I liked the most is the system where you combine weapon elements with auto-abilities — you can actually put together some pretty fun builds with it. There are plenty of weapons and characters, and I’m still far from unlocking everything, so there’s a good reason to keep coming back. The bosses here really are TITANS, not just regular enemies scaled up. When there’s a huge machine standing in front of you, you constantly have to move, jump, dodge, and pay attention not only to what’s in front of you, but also what’s happening above and below. The game definitely feels more dynamic than many of its competitors and actually forces you to fight across different vertical levels. The graphics aren’t amazing, but they’re perfectly fine. I think a desert setting is pretty hard to make visually diverse anyway, so I can forgive that. And the long-eared guys are awesome. Now I want a playable character based on them :D For such a ridiculously low price, I think the game will easily be worth it for me. Even if I only get a couple of fun evenings out of it, that’s already good enough. And judging by the amount of weapons and characters, I’ll probably stick around for longer. P.S. Those damn tongue-lizard things that grab you and drag you toward them are so annoying. ♥♥♥♥ those guys.
It's not ready yet. Massive tech issues with stuttering and performance. Needs work but could be a decent game one day.
Nach 5 Minuten schon langweilig. Das Gameplay macht einfach keinen Spaß und dazu ist das Spiel noch ziemlich verbuggt. Für 5 € kann man zwar nicht viel erwarten, aber selbst dafür lohnt es sich meiner Meinung nach nicht.
Game on Early Acces,but in great hand's with a big ball's and great brain's. every bug fixed if you found it . Very great Developer's
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28.5K | 321 | 82% | $2.49 | |
| $28.5K | 90 | 72% | $9.99 | |
| $28.5K | 142 | 94% | $9.99 | |
| $28.5K | 70 | 76% | $12.99 | |
| $28.5K | 141 | 58% | $8.99 | |
| $28.5K | 63 | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $371 | 2 | 100% | $7.99 | |
| $3.4M | 5K | 85% | $24.99 | |
| $1K | 7 | 57% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |