
IRON NEST is a brutal dieselpunk heavy-artillery game where you dominate the battlefield through a colossal war machine. Take map measurements based on the received coordinates, strain the hydraulics, and gunlay the cannons to unleash devastating blows ⟹ Will you obey High Command, Operator?
Most likely between $4.3M and $12.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 98% | approximately $7.2M |
| GOG | $14.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GREATE ITS LIKE STEAM PUNK \
Amazing game, really fun and can't wait for future additions to it!
Its better then i espected but one thing i would really like to be added ls if you could make or place any song you want on your own record disc for the record player.
Extremely fun and well made.
Heavy turret go boom.
An incredible game held back by itself. The game simply lacks complexity after a few hours. You will most likely get your money's worth though. It is an incredibly well made game, and this game really does scratch a certain itch for me. Plus the cat customization has no right to be this good. Otherwise though, I really hope this game will recieve future updates as it has so much potential to be even better than what it is.
Iron nest is the game for those math and history nerds, like me. 15/10 worth buying.
Lever, clunk clunk clunk, clack clack clack, ont the way, tinnitus, *ding* 10/10 obliterated anti-monarchists Glory to Castile ! ! !
Very fun game and you have a couple of different ways that you can play it. You can work entirely in game but i find it helpful to use a separate device to calculate shots.
... Alright, look. The game is pretty repetitive, but that didn't bother me at all. The story carried where gameplay might have been lacking. And even then, gameplay was satisfying. I had a hell of a time from mission to mission, and could see this becoming a genuine stress reliever in its available endless missions because it's underneath some of the monotony I found something genuinely comforting. The sound design is crisps and chunky in all the right ways, and at its core the bones are there for expanding the gameplay and updates in the future. I got my money's worth, and will be coming back occasionally to load another shell and chill. Look forward to see what else these guys do.