
IRON NEST is a brutal dieselpunk heavy-artillery game where you dominate the battlefield through a colossal war machine. Take map measurements based on the received coordinates, strain the hydraulics, and gunlay the cannons to unleash devastating blows ⟹ Will you obey High Command, Operator?
Most likely between $4.3M and $12.2M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 98% | approximately $7.2M |
| GOG | $14.99 | 94% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.68 on Steam · Ukraine (−55%). Compare 25 prices in 15 markets →
Reviews
Themes across 2938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Surprised about how good this game is. If the devs read reviews, please release modding tools. This game is fantastic, but with mods it could be relevant for a long time to come.
- Ало, я по поводу взорванного сарая - Ало, это Железное Гнездо вы не туда попали - НЕ, ЭТО ВЫ НЕ ТУДА ПОПАЛИ!!!!
국장 주식 차트 보면서 선 찍찍 그으면서 주가 예측 한답시고 시간 버리지 말고 이거나 해라. 여기서는 선 찍찍 그어서 교차되는 곳 찾아서 거따 슛 하면 골인함.
As it sits right now, can't recommend it. Was having fun in the demo and decided to buy the game from the demo. Unfortunately, there are missions that are just hard to complete as they give incomplete information to you and you can only hope to try to figure out what you are supposed to do. For instance on Seige of whatever, you get your location, 3 different spotters locations and 3 different targets to hit with information of coastal guns looking for you. You can aerial the coast, since the game says they are by the coast, to figure out where they are and hit them. But for the main objective, you are told the distance from each spotter to where 3 of the targets are at. Unfortunately you have well over 20KM of map to look at and a target can be 10KM from spotter 2 and that covers massive amounts of distance. But you also know that is 069 degrees from a different target but can only find that target if you know where another target is that you find from a different spotter. Yeah, how is anyone supposed to know where the targets are with so little information and you can use a spotter plane cause they are invisible somehow. There are also some missions that are "skirmish" aka you can play them but you can't beat the mission and you just need to accept it and then back out in order to get a card that can be used on other missions. It's one thing for a practice run, but absolutely dumb that they couldn't have made it a separate thing altogether instead of having them be in the same place as the mission board. There's supposedly cut scenes, but I only had it happen once or twice and it gives some info on your mission. Otherwise haven't seen them. Making coffee seems to have no other use than give a reason to stay at the bottom of the turret, but there really isn't much there other than the mission board and your bed that you lay on to complete a mission. Feels like this should've stayed an early access game a bit longer as it feels completely unfinished.
Great game, but too many gameplay impacting bugs. There was a mission where I didn't fire a single shot because the computer just automatically killed all the spawning boats on it's own. The last mission wouldn't end even though I finished all the objectives and I kept getting bombarded until I died. Has to restart the game. Many small bugs that don't affect the game, but is just jarring to experience. Really great mechanisms and sound design. But wait for bug fixes first. I'll come back to play again once it's polished.
砲撃対象ヨーシ! 装弾種別ヨーシ! 装弾ヨーシ! 炸薬・仰角ヨーシ! 方角ヨーシ! 安全装置、リリース! 3・2・1…… てェ~~!!!ドズーーーーン!!(クソデカ轟音 オススメです。 装弾後、発射に向けて仰角と方角を同時並行で目標に向けて設定するの、砲塔口からわずかに見える外の風景がゆっくり回っていく様子と、艦内の全ての歯車がギョリギョリ噛みあって回ってる光景が男の子のロマンって感じで最高です。好きしかない。
Einfach und repetitiv. Genau was für casual gamer wie mich. Abends schön 2 Stunden paar Stellungen aus dem Universum sprengen. Super nice. Klare Empfehlung. Der Ballistikcomputer nervt allerdings ein bisschen, weil man Peilung und Distanz mühsam eingibt nur um einen Ausdruck für die Karte zu bekommen. Für das vorbereiten super. Im Stress ist der Winkel aber einfacher zu berechnet mit der Formel: Distanz in km mal 12 gebrochen durch die Anzahl Treibladungen. Beispiel: 8,24 km * 12 / 4 Ladungen = 24,72 Grad 3-4 Treibladungen sind eigentlich immer optimal. Je mehr Treibladungen desto flacher der Winkel desto schneller ist das Rohr wieder einsatzbereit.
蓝色的五星高价值目标! 但是我只有一发HE,打什么好,看起来那个皇冠不错,打一下。 什么叫叛徒你准备不足 为什么这么多地下炮兵打我 我去那是皇宫啊,不早说 口号是什么来着 光荣属于反君主派!!!!!
非常出色的作品,再次回归了游戏的本质是让人愉悦和接受挑战,而不是疯狂的堆砌多边形和特效。
We need multi-player mode ASAP!!!