
Iris.Fall is a puzzle adventure game featuring striking visuals and a spellbinding theme of "light and shadow".
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2.9Kreviews | 88% | — | $678.7K |
| $19.99 | 146ratings | 85% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
国产优秀解谜游戏,推荐,tx为数不多的做买断单机的工作室,很棒的游戏
퍼즐의 난이도 편차가 심하고 일부 구간은 단순 노가다를 요하는 경우가 있습니다. 음악이나 이펙트는 훌륭하나 플레이 타임이 좀 많이 짧습니다. 가격에 비하면 분량이 많이 부족해요. 솔직히 만원 이하여야 맞다고 생각합니다. 그리고 야구동영상에만 표지사기가 있는게 아니었네요. 이 게임의 표지같은 귀여운 3D 캐릭터는 없습니다. 만화체 그림으로 그려진 캐릭터가 돌아다녀요. 동영상을 보시면 아실 겁니다. 게임의 결말도 너무 엉성합니다. 대사 하나 없이 영상 만으로 내용을 전달하려는 시도 자체는 나쁘지 않은데 대사를 넣지 않으니까 결말도 제대로 이해하기 힘들뿐더러 내용이 거의 없다시피 합니다. 이런 게임이라면 스토리에도 조금 신경을 써야 했다고 생각합니다. 애초에 스토리라인 자체가 이상해요. 시작부터 끝까지 모두. 떡밥도 제대로 해소되는게 아니고요. 퍼즐만 잘만들면 충분하다는 생각으로 대충 만든 느낌이네요. 음악은 이런류 게임에서 평범하게 나오는 관악기 음악이 나옵니다. 그냥 나쁘지 않은 정도. 조작감은 많이 불편합니다. 시야 고정은 둘째치고 상호작용 자체가 잘 이루어지지 않는 느낌이 들어요. 종합하자면 게임성만 놓고 보면 추천에 가깝긴 한데 가격과 미흡한 스토리 불편한 조작성 등을 감안하여 비추 의견입니다. 다만 할인을 50% 이상 한다면 살만할지도.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Russian, Japanese, Polish, Thai, Traditional Chinese, Portuguese - Brazil, Vietnamese +2 more
| $4.99 |
| 28ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体解密难度适中,部分谜题略烧脑(比如二阶魔方、步数谜题、类扫雷等),需要多想想。总共9大关,全部通关后可以自选关卡,方便收集全成就。美术和音乐都非常贴合画风,立体书那关的过场动画非常赞,有爱丽丝漫游仙境的感觉。不过道具互动感一般,剧情比较分散,不过看到最后也能读懂七七八八的
美术和音乐都很有想法,但作为解谜游戏最重要的体验——谜底和操作(对,解谜游戏也要有操作),均有不小的问题:谜题细节的莫名其妙感远远胜过光影切换玩法带来的创意新鲜感,好几个谜题要么瞎转悠摸不着头脑要么稀里糊涂过了也不知其所以然,可能开发者眼中显而易见的线索和逻辑,在轻度玩家看来其实并不明显;操作上的折磨感同样令人难受,主角移动的粘滞感、机关交互的机械死板、横向关卡中恼人无用的Z轴进深等等,同样让整体氛围和体验大打折扣……考虑到是小团队作者性浓厚的作品,本来就十分挑受众,若是在谜题逻辑、玩法指引、基本操作手感等底层体验都不到位的话,很难想象玩家要经历多大的折磨才能跟开发者的脑电波同频……
惊艳的艺术风格与视觉设计:游戏最大的亮点是其黑白对比的哥特式美术风格,将 2D 与 3D、梦境与现实完美结合。整个游戏世界宛如一本立体的黑白绘本,机械傀儡、巨型木偶和错视建筑(类似埃舍尔的矛盾空间)的设计极具视觉冲击力。 核心机制“光影切换”:解谜围绕“光”与“影”展开。主角 Iris 可以在现实的 3D 实体世界和墙面上的 2D 影子世界之间切换。利用光源投射出的影子来铺路、改变环境或解开机关,概念非常惊艳。 氛围营造出色:音乐、音效与诡异的暗黑童话氛围契合度极高。空灵的钢琴声和机械运转的轰鸣声,能让人迅速沉浸在那个神秘的剧院城堡中。
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Игрушечка на один-два вечера, красивая рисовка, несложные загадки. Как раз то, чтобы расслабиться и получить эстетическое удовольствие.
Very Imaginative Puzzler.
人类之光
Iris.Fall parece sacado de un cuento oscuro de papel y tinta, el cual mezcla animación 2D y 3D con elegancia y fluidez. La banda sonora es sutil y melancólica, logrando una atmósfera misteriosa y onírica. La mecánica principal del juego es que Iris puede convertirse en un su sombra para moverse por caminos imposibles o resolver acertijos que requieren cambios de perspectiva. Tiene una gran variedad de puzzles lo cual ayuda a que el juego no se vuelva repetitivo ni aburrido. La dificultad va a depender de cada uno, a mí en particular algunos se me hicieron fáciles y otros difíciles. Lo único negativo que le veo es que la historia es medio ambigua ya que al no tener texto ni diálogo, la narrativa se presta a la interpretación.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $188.7K | 1.4K | 91% | $8.99 | |
| $211.9K | 1.9K | 95% | $6.99 | |
| $2.1K | 17 | 47% | $6.99 | |
| $3.4M | 11.8K | 92% | $19.99 | |
| $1.3M | 6.8K | 96% | $14.99 | |
| $1.1M | 6.3K | 94% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $678.9K | 1.1K | 72% | $29.99 | |
| $678.3K | 476 | 72% | $39.99 | |
| $679.4K | 1.7K | 93% | $10.99 | |
| $679.4K | 1.9K | 91% | $14.99 | |
| $679.7K | 1.8K | 98% | $14.99 | |
| $677.5K | 1K | 84% | $24.99 |