
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Can't recommend this enough. If you like the setup and grid movement of xcom, or into the breach, this has a similarish feel. The music and aesthetic is great.
Haven't played this in ages, but it was fun. Very impressive they made a turn based stealth game and somehow made it work very well.
+
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 8.3K | 83% | $24.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| — | 0 | — | — | |
| $2.8M | 3.2K | 94% | $29.99 | |
| $10M | 22.4K | 94% | $14.99 | |
| $150.4K | 372 | 71% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
interesting format, very hard to figure out the route to success. highly recommend
Good use of random gen to make multiple play throughs still interesting.
Tactical stealth done right. Xcom meets.. uh.. actually I don't know what. There's nothing quite like Invisible Inc.
Addictive, challenging stealth rogue-light. I kinda want to 100% this, but it is really hard.
si
C BIEN. C BEAU. C FLUIDE. JE TROUVE QUE LE GAMEPLAY EST ORIGINAL ET SALUE LE PARI DES DEVELLOPEUR DE FAIRE UN X COM LIKE QUI NE SOIT PAS TORCHE.
Hell Yeah!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.