
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
depth
簡単に書くとターン制のアイテム探索ゲームです。探索する場所を選択して、敵やトラップに対応しつつ、目的の物を見つけて持ち帰る。持ち帰った物で登場人物たちを強化する。その繰り返しです。 単調ではありますが、部屋の配置などが都度自動生成されて2度と同じレイアウトをプレイすることはなく、飽きにくい仕様になっています。 特筆すべきは、難易度に関して設定変更できる項目が20以上あり、プレイヤーのレベルや要求に柔軟に対応することができる点です。 すべての項目を最も簡単な設定にするれば、おそらくほとんどの人が10時間程度でクリアできると思います。ただし、最低難易度の場合、登場人物たちを成長させる楽しさがほとんど無くなります。 レイアウトの自動生成と難易度の柔軟なカスタマイズによって、1度クリアしても、少し難易度を上げて再挑戦してみる、という遊び方を可能にしています。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game! It's got everything I want in a turn-based squad tactics game.
Good tatical game, can be as hard as you want it to be.
Invisible Inc. is an intricate turn-based tactics stealth game with a cyberpunk theme and roguelike elements. It was a bit tough to get into at first, but once I did, I played it for hours straight until I completed it. It’s a tough game until you know how to manage your inventory well and rack up credits. You’ve got to learn how to play carefully and purchase the right items and programs. This game is a lot of fun, and I’ve beaten it twice. I don’t know how many times I’ll return to it, though, as the game tends to feel a bit monotonous after a while. There’s not enough variety to justify many full playthroughs like in XCOM 2, for example. Many of the items also feel like they’re fairly useless, so you’d never go for them. Still, it’s definitely worth playing if you like turn-based tactics games. If you enjoy turn-based tactical strategy games like XCOM 2, Phoenix Point, and Mutant Year Zero: Road to Eden, you’ll absolutely enjoy Invisible, Inc. And it’s got a really clever title, so that’s a plus! It’s also cheap, especially on sale.
Купил игру 10 лет назад на релизе. Не разобрался. Удалил. Спустя 10 лет запустил, чтобы скоротать время. Скоротал. Восемнадцать часов коротал. Очень годный стелс-тактик-рогалик, в котором ну просто наишикарнейше подана идея, но, к сожалению, очень сыро проработаны игровые моменты по маркам 2025 года. Для 2015-го это, я уверен, было свежо и мощно!, но сейчас игру вперед тащит лишь сама механика. Все остальное сделано на очень среднем уровне. Игра проверку временем не прошла, классикой не стала (в то же время с ней вышла Crypt of the Necrodancer, вы все прекрасно уже знаете этот канон). Но... достойных конкурентов у нее по такому виду геймплея все еще нет. Если вы давно хотели поиграть в Х-сом по-стелсу в киберпанк-вселенной, то это то, что вам нужно! 6/10.
Invisible, Inc. A tactical stealth cyberpunk turn-base with challenges through out the game precision,stealth, and teamwork to work out the missions one move could jeopardise the whole mission even a agents live All in all, great game, highly recommended
It is Mark of the Ninja but in a Dystopian Cyberpunk world. It makes the strategic brain work, I like it.
I wish it had a neutral option. But I can't reccomend you to buy this game.
Played 3 hours so far and it's a nice turn based game, just watch those corners. It would have been nice to upgrade and carry more from the menu but I still enjoyed the game. I am just hoping there are more levels and more stories coming.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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