
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they actually managed to make a game with good turn based combat
玩两个小时就知道我要戒这游戏了
I liek
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $9.9M | 20.7K | 90% | $17.49 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 24K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366K | 698 | 81% | $19.99 | |
| $306.4K | 996 | 75% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $7.3K | 22 | 82% | $11.99 | |
| $6.2M | 8.3K | 83% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
独立游戏里的王者!
A puzzle game disguised as a turn based strategy game, you really need to think especially on harder difficulties though the AI never feels too punishing. Great title especially given the price.
好玩,像在下棋
My lord this game is fun. I played this back in 2019? I think? It did NOT leave a good impression at all. I hated it tbqh. I saw it on sale, forgot that I had played it prior until after I bought it and didnt like it. Decided to give it another shot an OH BOY AM I GLAD I DID. This games crack. Straight "Heroin Hero 2: Chasing the Dragon Edition". Highly Recommend this game. Especially right now while its on sale. Its basically micro Command and Conquer + Mechs. You cant go wrong. The Isometric view can get kinda wonky sometimes. But its fantastic past that. I also have low time because I play offline so my husband can use my steam family account to play with me. 9/10. Play it, its great.
Fun puzzle game
I have only just started, like three hours in, but right away you can just tell: this is the good stuff. Closer to a puzzle game than a mech tactics game like Battletech or something like X-Com, and _much_ lighter on its feet, with a satisfying and quick loop, and smooth progression as you figure out how to improve. A really nice "pick up and play" vibe but not shallow, this game rewards (requires!) actual thought. The game has personality, they've somehow made solving little chess-style puzzles feel like time traveling mech combat against aliens. Really great work, it takes effort to make something complex feel so clean — even the load times are super quick, which I genuinely appreciate!
Respectable offering at a fair price [$6 on SALE]. I don't exactly enjoy the progression, the fact that everything scales (so you never really feel powerful) and you lose everything at the end of the run- that isn't gained through challenge progress.. which is basically just unit types, colorizing units and choosing your first hero. Hopefully, the devs use what money they gain from this project and use it to justify making a game that isn't exactly like this one.. because although there's much to appreciate about this game, it's pretty much just RNG chess with extra step~ which makes some maps a futile effort and most skill just a niche advantage,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.