
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not great at reviews, but this game is amazing. Only 4 hours in and I've really been able to understand and coordinate with my units. Very good UI.
За всё время моего геймплея моим единственным желанием была возможность заткнуть Генри
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Damn bugs.. Great small game. Kills time without needing enormous amount of time. Would have been a great TV series.
Use your futuristic mech squad to drive off a horrible alien bug menace from various seemingly doomed timelines, in this excellent turn-based strategy game. Highly recommended! (9/10)
上手还是有难度的,要动脑筋,挺像杀戮尖塔,好玩
Game feels more like a puzzle rather than tactical game. Basically chess but with RNG. It also has that awful unlock system from FTL which forces you to get achievements. Maybe if the maps weren't so claustrophobic it would play better. Can't recommend this one.
I initially liked the game, it seemed to be quite diverse with different pilots different mech group options different enemies encountered, but it quickly became a puzzle with just different makeup but the same base. There's no novelty to it. If that's an issue for you, this may not be your game. however if you're simply looking for a looping mini strategy game this may be for you.
I know it looks like I don't play much of this game but it is because I play it on my Nintendo Switch. It is the most played game on my Switch and for good reason. This Strategy game is a Pinnacle, everything in this game has been fleshed out to a perfected level. It is a beautiful game. Thank you Subset Games
Learning curve in the beginning almost made me not want to play further, but after I realised what is relevant in battles, haven't been able to stop. You have to learn each squad and also when to kill and when not to kill vecs. Excellent tactical puzzle game that punishes big time if you make a mistake in a battle. Replay turn is a nice help in this type of a game. Great game!
Repetitive, not nearly rewarding enough between rounds, way too simple of a take on the genre. After making FTL, the bar is much higher for these devs, and this one does not live up to it. Note: even worse, refunding this as part of a bundle, caused the other game in the bundle (Tactical Breach Wizards, which is muuuuuuch better) to be refunded too. I know it is Steam's fault, but it added salt to the wound.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 39.9K | 70% | $11.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 9.8K | 97% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366.1K | 699 | 81% | $19.99 | |
| $306.4K | 996 | 75% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $2.8K | 27 | 85% | $4.19 | |
| $6.1M | 8.2K | 83% | $24.99 |